waagh Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, -34, D:1) a ball python corpse (skeletalised by now) (12, 3, D:1) a +0 hand axe (12, 8, D:1) a staff of alchemy (13, -12, D:1) a storm talisman (18, -35, D:1) a rat corpse (skeletalised by now) (24, -4, D:1) a granite talisman (24, 9, D:1) 5 stones (28, -27, D:1) a +0 dagger (29, -44, D:1) a +0 mace (29, -11, D:1) a ball python corpse (skeletalised by now) (33, 0, D:1) a +0 short sword (37, 2, D:1) a +0 leather armour (39, -45, D:1) a +0 robe (40, -40, D:1) a +0 robe (44, -21, D:1) a +0 long sword (48, -35, D:1) a +0 club (57, -34, D:1) a rat corpse (skeletalised by now) (57, -2, D:1) a +2 dagger of venom a goblin skeleton (58, -28, D:1) 7 stones (60, 1, D:1) a +0 dagger 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (3, 4, D:2) 6 atropa-tipped darts (11, -7, D:2) 3 stones (25, -1, D:2) a bat corpse