waagh Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -26, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (8, -25, D:1) a hobgoblin corpse (skeletalised by now) (11, -11, D:1) a +0 whip a stone (18, -27, D:1) a rat corpse (skeletalised by now) (20, -4, D:1) a +0 short sword a rat skeleton (21, -35, D:1) a rat corpse (skeletalised by now) (23, -35, D:1) a bat corpse (skeletalised by now) (23, -33, D:1) a bat corpse (skeletalised by now) (25, -11, D:1) a +0 dagger a stone (25, 4, D:1) a bat skeleton (27, -25, D:1) a +0 robe (35, -1, D:1) a quokka skeleton (36, -2, D:1) a +0 whip (43, -27, D:1) a +0 ring mail (48, -18, D:1) 5 poisoned darts (50, -16, D:1) a +0 short sword (51, -29, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a stone (1, -31, D:2) a +0 robe (1, 25, D:2) a stone (6, 19, D:2) 3 stones (12, -20, D:2) a +2 dagger of venom a goblin skeleton (16, 21, D:2) a frilled lizard skeleton (25, -25, D:2) a jackal skeleton (26, -24, D:2) a ball python skeleton (28, -17, D:2) a quokka skeleton (31, 3, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Orocw's Weapon Boutique a +0 dagger (22 gold) a +0 giant spiked club (20 gold) the +5 scythe "Finisher" {speed, execute} (484 gold) a +0 whip (27 gold) a +0 sling (16 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) a +0 war axe (38 gold) [Shop] Ritson's Magic Scroll Shop a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of amnesia (52 gold) a scroll of teleportation (39 gold) a scroll of amnesia (52 gold) a scroll of silence (123 gold) a scroll of amnesia (52 gold) [Shop] Wideups's Armour Boutique a +0 leather armour (28 gold) a +2 robe of fire resistance (247 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 crystal plate armour (1120 gold) a +0 ring mail (56 gold) a +1 pair of gloves of dexterity (231 gold) (1, 0, D:3) a +0 ring mail (3, 1, D:3) a +2 hand axe of freezing (18, 14, D:3) a bat corpse (skeletalised by now) (24, 5, D:3) a +0 dagger a kobold skeleton (24, 21, D:3) a quokka skeleton (26, 1, D:3) a frilled lizard skeleton (27, 37, D:3) 8 stones (29, 12, D:3) a +0 hand axe a +0 mace a +0 dagger a +0 robe a +0 hand axe 4 boomerangs a +0 ring mail an orc skeleton an orc skeleton (32, -3, D:3) a +0 ring mail (33, 15, D:3) a bat corpse (skeletalised by now) (41, 18, D:3) a +2 robe of positive energy (48, 27, D:3) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (51, 38, D:3) a staff of alchemy (52, -11, D:3) a +0 club a +0 whip a +0 ring mail a +0 flail (52, -6, D:3) a hobgoblin skeleton (52, 9, D:3) a +0 short sword (53, 5, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 large rocks (2, 5, D:4) 4 stones (11, 2, D:4) the felid skeleton of Natasha (14, -20, D:4) a +0 war axe (14, 7, D:4) 5 stones (17, -4, D:4) a +0 hammer (17, -2, D:4) a +0 hammer (18, -5, D:4) a +0 hammer (18, -4, D:4) a +0 hammer (18, -3, D:4) a +0 hammer (18, -2, D:4) a +0 hammer (18, 10, D:4) a +0 robe (19, -5, D:4) a +0 hammer (19, -4, D:4) a +0 hammer (19, -3, D:4) a +0 hammer (19, -2, D:4) a +0 hammer (20, -5, D:4) a +0 hammer (20, -4, D:4) a +0 hammer (20, -3, D:4) a +0 hammer (20, -2, D:4) a +0 hammer (21, -4, D:4) a +0 hammer (21, -3, D:4) a +0 hammer (24, -10, D:4) a +0 mace an orc skeleton (27, -3, D:4) a +3 quarterstaff of chaos (28, -22, D:4) a +0 club (30, -2, D:4) a +0 hammer (32, -31, D:4) 3 datura-tipped darts (33, -14, D:4) a +0 giant club (45, 1, D:4) a +3 morningstar a +0 robe (45, 2, D:4) a +5 falchion of freezing a +0 robe (45, 3, D:4) a +3 halberd a +1 robe of willpower a +5 battleaxe a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (4, -24, D:5) a howler monkey corpse (skeletalised by now) (5, -7, D:5) a +1 whip of venom an orc skeleton (6, -8, D:5) a +0 club (7, -8, D:5) a +0 flail (8, -27, D:5) 3 stones (8, -7, D:5) a +0 short sword an orc skeleton (9, -7, D:5) a +0 short sword a +0 leather armour (11, 14, D:5) a +0 trident 2 boomerangs a +0 leather armour an orc skeleton (11, 15, D:5) a +0 club a +0 leather armour (12, 15, D:5) a +0 club an orc skeleton (13, 15, D:5) a +0 hand axe (15, -15, D:5) an adder skeleton (15, -12, D:5) a +0 spear (18, -10, D:5) a +0 leather armour (23, 0, D:5) a +0 club a gnoll skeleton (23, 1, D:5) a +0 spear (23, 4, D:5) a +0 whip a gnoll skeleton (24, 3, D:5) a +0 spear (35, 19, D:5) 3 stones (36, 17, D:5) a large rock (36, 19, D:5) 7 stones (37, 17, D:5) a large rock (37, 21, D:5) 7 stones (38, 15, D:5) a large rock (38, 18, D:5) 6 stones (38, 19, D:5) 5 stones (38, 22, D:5) a large rock (39, 20, D:5) 6 stones (40, 18, D:5) a large rock (40, 19, D:5) 7 stones (41, 16, D:5) 5 stones (41, 17, D:5) 4 stones (42, 15, D:5) an orb of light a hound corpse (skeletalised by now) (42, 19, D:5) 5 stones (43, 16, D:5) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (43, 17, D:5) 7 stones Level 6 of the Dungeon [Shop] Ukateche's Assorted Antiques a scroll of identify (52 gold) a +0 club (26 gold) a scroll of identify (52 gold) [Shop] Heoff's Book Shop Sif Muna's Enchiridion on Charged Movement (392 gold) Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Magnavolt Earth/Air 7 a book of Spectacle (560 gold) the Book of the Warped Inferno (644 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Vhi's Electric Charge Translocation/Air 4 d - Disjunction Translocation 8 a book of Movement (448 gold) a book of Weapons (672 gold) a Codex of Conductivity (560 gold) a book of Party Tricks (308 gold) a book of Decay (420 gold) a book of Spontaneous Combustion (532 gold) a book of Iron (532 gold) [Shop] Ivaewuru's Antique Weapon Boutique a +3 halberd of distortion (729 gold) a +0 flail (94 gold) a +0 club (27 gold) a +0 dagger (54 gold) a +0 orcbow (94 gold) a +0 flail (94 gold) a +0 halberd (108 gold) a +6 heavy battleaxe (1179 gold) a +0 dagger (54 gold) a +0 quarterstaff (108 gold) a +0 whip (67 gold) [Shop] Qienotie's Armour Shop a +0 ring mail (44 gold) the +10 ring mail of the Several Nightcaps {Str+6 Slay-5} (594 gold) Str+6: It affects your strength (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). a +2 ring mail of cold resistance (231 gold) the orb "Soecoc" {*channel, ^Drain rPois Str-4 Int+5} (238 gold) Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. a +0 leather armour (22 gold) the +1 plate armour "Aqomuox" {rElec rC+} (539 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 ring mail (44 gold) a +0 pair of boots (49 gold) (0, 0, D:6) a +0 whip a gnoll corpse (skeletalised by now) (0, 1, D:6) a +0 giant spiked club (1, -4, D:6) a +0 halberd (1, -1, D:6) a +0 spear (1, 1, D:6) a +0 flail a gnoll corpse (skeletalised by now) (11, 10, D:6) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (16, 22, D:6) 3 poisoned darts (22, 4, D:6) the staff "Tausazic" {Dex+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (24, 38, D:6) a +0 robe (27, 6, D:6) a +0 ring mail (36, 3, D:6) a +0 leather armour (40, 5, D:6) a +0 hand axe a +0 robe (42, 29, D:6) a +0 ring mail (44, 6, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (8, -5, D:7) a +0 robe (16, 1, D:7) a +2 hand axe a +0 robe (16, 2, D:7) a +4 long sword a +0 robe (17, 1, D:7) a +1 flail a +0 robe (17, 2, D:7) a +4 scimitar a +0 robe (18, 1, D:7) a +0 long sword a +0 robe (24, -17, D:7) a +0 hand axe (25, -16, D:7) a +0 hand axe (25, -15, D:7) a +0 hand axe (26, 5, D:7) a +0 short sword (29, 14, D:7) a +0 rapier (39, -24, D:7) a +0 morningstar a +0 leather armour (39, -23, D:7) a +0 trident a +0 chain mail (39, -8, D:7) a +0 shortbow (40, -24, D:7) a +0 club (42, -23, D:7) a +1 whip of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) 5 stones (1, -6, D:8) a +0 mace a +0 leather armour (2, -11, D:8) a +0 quarterstaff (6, -29, D:8) 2 stones (8, -25, D:8) 4 poisoned darts (9, -19, D:8) a +0 leather armour (17, -15, D:8) a +0 spear (21, -15, D:8) a +0 dagger a +0 robe (21, -14, D:8) a +0 hand axe a +0 dagger a +0 robe (22, -13, D:8) 4 stones (26, 13, D:8) 7 stones (27, -12, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Qischah's Jewellery Boutique a ring of protection from cold (425 gold) a storm talisman (1360 gold) a ring of wizardry (510 gold) an amulet of the acrobat (510 gold) the amulet of Jiud Saty {Reflect Rampage ^Drain MP+10 SH+5} (890 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. MP+10: It affects your magic capacity (+10). ^Drain: It drains your maximum health when unequipped. SH+5: It affects your SH (+5). Rampage: It bestows one free step when moving towards enemies. the ring of the Hare {EV+10} (2176 gold) [ring of evasion] EV+10: It affects your evasion (+10). a storm talisman (1360 gold) a ring of magical power (340 gold) the ring "Zaukobb" {rElec Dex+6} (850 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. (0, 40, D:9) a +0 great sword (1, 5, D:9) a +0 rapier (2, -1, D:9) a +0 leather armour (4, 2, D:9) a +0 chain mail a +0 short sword (5, 1, D:9) a +0 chain mail a boomerang a +0 short sword (5, 2, D:9) a +0 robe a +0 dagger (8, 26, D:9) a +0 scale mail a +0 short sword (10, 24, D:9) a +0 hand axe a +0 ring mail a +0 dagger (10, 45, D:9) a ring of positive energy (11, 22, D:9) a +0 hand axe (11, 23, D:9) a +0 club (11, 45, D:9) a +0 hand axe (12, 22, D:9) a +0 club a +0 leather armour a +0 dagger (12, 43, D:9) 7 stones (12, 44, D:9) a +0 hand axe (12, 46, D:9) a +0 hand axe (13, 20, D:9) a +0 club (13, 21, D:9) a +0 club a +0 club (13, 45, D:9) the +2 hand axe "Waetomn" {holy, rElec rCorr Int+8 Stlth-} Int+8: It affects your intelligence (+8). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (14, 19, D:9) a +0 club a +0 club a +0 dagger a +0 hand axe a +0 ring mail a +0 hand axe (14, 20, D:9) a +0 ring mail a +0 scale mail a +0 hand axe (15, 16, D:9) a +0 flail a +0 chain mail a +0 hand axe (15, 17, D:9) a +0 trident a +0 leather armour a +0 trident (15, 18, D:9) a +0 ring mail a +0 whip (15, 19, D:9) a +0 short sword a +0 chain mail a +0 club a +0 club a +0 leather armour a +0 short sword (15, 20, D:9) a +0 mace a +0 leather armour a +0 hand axe (15, 21, D:9) a +0 short sword a +0 club (15, 22, D:9) a +0 dagger a +0 ring mail a +0 club (16, 19, D:9) a +0 robe a +0 dagger a +0 club (16, 20, D:9) a +0 leather armour 2 boomerangs a +0 flail (16, 22, D:9) a +0 robe a +0 dagger (17, 22, D:9) a +0 club (17, 23, D:9) a +0 short sword (33, 19, D:9) 4 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 15 gold pieces (2, -3, Orc:1) 7 gold pieces a +0 glaive a +0 orcbow a +0 chain mail (3, -6, Orc:1) 7 gold pieces a +0 dagger (3, -5, Orc:1) 7 gold pieces a +0 scimitar a +0 plate armour (3, -3, Orc:1) a +0 dire flail a +0 plate armour (3, -2, Orc:1) 5 gold pieces a +0 club (4, -5, Orc:1) 6 gold pieces a +0 short sword a +0 chain mail (4, -3, Orc:1) 15 gold pieces a +0 dagger a +0 chain mail a +0 flail (4, -2, Orc:1) 4 gold pieces a +0 whip a +0 ring mail (5, -4, Orc:1) 10 gold pieces a +0 club a +0 leather armour a +0 battleaxe a +0 chain mail (5, -3, Orc:1) 18 gold pieces a +0 hand axe a +0 flail a +0 plate armour a +0 dagger (7, -2, Orc:1) 4 gold pieces a +0 club a boomerang a +0 leather armour (8, -1, Orc:1) 6 gold pieces a +0 club a +0 ring mail (9, -3, Orc:1) 6 gold pieces a +0 whip (9, -2, Orc:1) 6 gold pieces a +0 dagger a +0 robe