waagh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -13, D:1) a +0 dagger (5, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 21, D:1) a +0 flail (12, 31, D:1) a jackal corpse (skeletalised by now) (23, 13, D:1) a +0 leather armour (25, 7, D:1) an orb of light (34, 21, D:1) 6 stones (34, 41, D:1) a +0 club (45, 0, D:1) a quokka corpse (skeletalised by now) (58, -10, D:1) a +0 leather armour (58, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (4, -15, D:2) a +0 club a goblin skeleton (9, -12, D:2) 4 stones (11, -7, D:2) a +0 war axe (17, -1, D:2) a +0 leather armour (25, -13, D:2) a +0 mace (33, -15, D:2) a +0 dagger a kobold skeleton (36, -24, D:2) a +0 leather armour (42, -1, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, 2, D:3) a ball python skeleton (11, -19, D:3) a +0 club a goblin corpse (skeletalised by now) (17, -5, D:3) an adder skeleton (17, 21, D:3) a +0 dagger (18, -18, D:3) a +0 robe (18, 21, D:3) a frilled lizard corpse (skeletalised by now) (19, 3, D:3) a +0 whip (19, 9, D:3) an adder corpse (skeletalised by now) (20, -10, D:3) a +0 robe (22, 13, D:3) a +0 mace (29, -9, D:3) a +0 spear (30, -18, D:3) 2 javelins (36, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (8, -30, D:4) a staff of death (14, 1, D:4) a +0 dagger a +0 trident (16, 2, D:4) a +0 whip a +0 leather armour (18, 4, D:4) a +0 whip (20, -31, D:4) a +0 falchion (20, -17, D:4) a +0 club 3 boomerangs (21, -18, D:4) a +0 club (21, -6, D:4) a +0 chain mail (22, -16, D:4) a +2 rapier of venom (23, -18, D:4) a +2 falchion of holy wrath a +0 club (32, -27, D:4) a +1 mace of protection 12 stones (40, -35, D:4) a +0 dagger a +0 robe (41, -11, D:4) 5 stones (44, -36, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (4, -6, D:5) a +0 flail a +0 leather armour (5, -6, D:5) a +0 club (7, -4, D:5) a +0 short sword (13, -54, D:5) a +0 giant club (29, 3, D:5) a +0 mace (30, -13, D:5) a +2 whip of venom (31, -13, D:5) a +0 halberd a +0 whip (34, -27, D:5) a +1 long sword of holy wrath (40, -1, D:5) 5 stones (45, -54, D:5) a +0 robe (53, -29, D:5) a +0 club a +0 leather armour (56, -15, D:5) a +0 barding (61, -42, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 heavy flail (5, -14, D:6) a +0 leather armour (7, -30, D:6) a +0 club (8, -28, D:6) a +0 halberd a +0 spear (8, -18, D:6) 3 stones (9, -28, D:6) a +0 club a +0 robe a +0 buckler a +0 spear (10, -27, D:6) a +0 whip (14, -41, D:6) a +0 scale mail (15, -7, D:6) an orb of wrath (27, 6, D:6) 5 javelins (34, 11, D:6) a +0 orcbow Level 7 of the Dungeon [Shop] Antoc's Jewellery Shop a ring of flight (unknown) (262 gold) the ring "Faptaem" {+Blink rF+} (585 gold) [ring of protection from fire] +Blink: It lets you blink. rF+: It protects you from fire. the amulet "Wulonnua" {Acrobat Slay+2} (681 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). an amulet of the acrobat (unknown) (450 gold) a +6 ring of intelligence (unknown) (540 gold) the ring "Dimuf" {rPois rF+ rC- rN++ Fire} (700 gold) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Fire: It increases the power of your Fire spells. (0, 0, D:7) a +0 club (1, 2, D:7) a +0 hand axe a +0 chain mail (2, 1, D:7) a +0 dagger a +0 robe (6, -2, D:7) a +0 rapier of chaos 3 poisoned darts (6, -1, D:7) a +0 dagger (7, -1, D:7) 2 poisoned darts a +0 dagger (7, 0, D:7) a +0 rapier of distortion 5 poisoned darts (8, 0, D:7) a +1 short sword of venom a +0 dagger a +0 dagger a +0 club 9 poisoned darts a +1 whip of distortion (10, 0, D:7) a +0 whip (11, 0, D:7) 2 stones a +0 short sword (12, 0, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (13, 0, D:7) a +0 robe a +0 dagger (14, -11, D:7) a +0 club (26, 22, D:7) a +0 club (27, 9, D:7) a +0 hand axe (27, 23, D:7) a +0 leather armour a +0 club (27, 24, D:7) a +0 flail a +0 whip a +0 whip (33, -3, D:7) a +0 sling (36, 36, D:7) a +0 ring mail (38, 5, D:7) the +7 Throatcutter {drain, coup de grace} Level 8 of the Dungeon [Shop] Mecsecs's Lightly-Used Armoury a -2 barding (169 gold) a -1 barding (234 gold) a -2 partisan (1 gold) a -3 bardiche (1 gold) a -3 partisan (1 gold) -3 pearl dragon scales (1105 gold) a -2 barding (169 gold) a -1 hand cannon (1 gold) (0, 0, D:8) a +0 halberd (1, -1, D:8) a +0 halberd (2, 0, D:8) a +0 flail (9, -7, D:8) a +0 robe a +0 dagger of holy wrath (9, -6, D:8) a +0 ring mail a +0 hand axe a +0 dagger (9, -5, D:8) a +0 leather armour a +0 hand axe (9, 12, D:8) 2 poisoned darts (15, 15, D:8) a +0 helmet (18, 20, D:8) a +0 short sword (19, 20, D:8) a +0 robe a +0 dagger (20, 8, D:8) a +5 heavy war axe a +0 robe (20, 20, D:8) a +0 mace (22, 26, D:8) the +3 leather armour "Ceixzaco" {rC+ Dex+2 SInv} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (26, -2, D:8) 7 stones (27, -9, D:8) a +0 robe (33, -2, D:8) a +0 pair of boots (34, 5, D:8) a +0 trident (38, 18, D:8) the +4 robe of Fedhas's Castigation {Will+ rCorr Stlth-} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (40, 4, D:8) a +0 flail (43, 17, D:8) a +0 dire flail a +0 giant club (46, 15, D:8) a +0 mace (56, 11, D:8) a +2 dagger of electrocution Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 20, D:9) a scroll of blinking (1, 1, D:9) a +0 trident a +0 scale mail (3, 1, D:9) a +0 spear (4, 22, D:9) a flux talisman (9, 22, D:9) a +0 short sword the Ecumenical Temple