waagh Level 1 of the Dungeon [Shop] Eskote's Book Shoppe a book of Dangerous Friends (420 gold) a Necronomicon (540 gold) a book of Unlife (280 gold) a book of Conjurations (200 gold) the Tome of the Rocky Storm (360 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Magnavolt Earth/Air 7 Sif Muna's Tractate on Potent Evil (360 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Curse of Agony Necromancy 5 c - Fulsome Fusillade Conjuration/Alchemy 8 My Sojourn through Swampland (240 gold) a book of Dreams (240 gold) a book of Geomancy (200 gold) (0, 0, D:1) 2 atropa-tipped darts (0, 30, D:1) a ball python corpse (skeletalised by now) (5, 15, D:1) a +0 dagger a jackal corpse (skeletalised by now) (8, -6, D:1) a +0 short sword (10, 23, D:1) a bat skeleton (13, 31, D:1) a +0 robe (17, 31, D:1) a ball python skeleton (19, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 0, D:1) a +0 dagger a +0 whip 5 stones a rat corpse (skeletalised by now) (20, 37, D:1) a +0 hand axe (31, -5, D:1) a +0 leather armour (31, 11, D:1) a +0 mace (43, 24, D:1) an inkwell talisman (49, 12, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 26, D:2) a +0 ring mail (2, 24, D:2) a frilled lizard corpse (skeletalised by now) (17, -8, D:2) 8 stones (24, 4, D:2) 2 stones (26, 10, D:2) a rat skeleton (28, 22, D:2) a rat skeleton (30, 13, D:2) a +0 club (30, 22, D:2) a rat skeleton (31, 22, D:2) a quokka skeleton (34, 21, D:2) a hobgoblin skeleton (46, 17, D:2) a bat skeleton (51, 1, D:2) a +0 dagger (52, 25, D:2) a +0 falchion (54, 4, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon [Shop] Luphu's Magic Scroll Boutique a scroll of vulnerability (48 gold) a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (2, -2, D:3) a jackal corpse (skeletalised by now) (2, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (6, 6, D:3) a +0 sling a +0 dagger the felid corpse of Natasha (skeletalised by now) (11, -6, D:3) the felid corpse of Natasha (skeletalised by now) (16, 23, D:3) a +0 dagger (18, -9, D:3) an adder corpse (skeletalised by now) (20, 9, D:3) a +0 war axe an orc corpse (skeletalised by now) (21, 9, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (22, 10, D:3) a +0 falchion a +0 leather armour (22, 13, D:3) a hobgoblin corpse (skeletalised by now) (23, 10, D:3) a frilled lizard corpse (skeletalised by now) (27, -7, D:3) a +0 robe (30, 19, D:3) the +6 dagger "Uscheshrouc" {pain, rC+ Int+4 Dex+3} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (36, 17, D:3) a +0 club (38, 8, D:3) 3 stones a hobgoblin skeleton (39, -9, D:3) a +0 club (41, 5, D:3) a +0 short sword 2 stones a kobold skeleton (41, 6, D:3) a +0 dagger 5 stones a kobold skeleton a hobgoblin skeleton (41, 7, D:3) a +0 club a goblin skeleton (46, -2, D:3) a quokka corpse (skeletalised by now) (46, 22, D:3) a +0 dagger (47, 22, D:3) a rat skeleton (48, 7, D:3) a quokka corpse (skeletalised by now) (48, 8, D:3) a frilled lizard corpse (skeletalised by now) (56, 22, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) [Shop] Pauser's Book Shoppe a book of Sloth (384 gold) a book of Winter (336 gold) a book of Ice (576 gold) a book of the Warp (576 gold) a book of Movement (384 gold) a book of Wicked Creation (528 gold) the Folio of Generative Curses (288 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Anguish Hexes/Necromancy 4 c - Dimensional Bullseye Hexes/Translocation 4 a book of Decay (360 gold) a book of Maladies (408 gold) (3, -8, D:4) a +0 dagger (11, -3, D:4) a +0 short sword (18, -4, D:4) a ball python corpse (skeletalised by now) (18, -2, D:4) a hobgoblin corpse (skeletalised by now) (19, -5, D:4) a hobgoblin skeleton (21, -5, D:4) a +0 dagger (21, -4, D:4) a +0 scale mail (25, 9, D:4) a +0 trident (29, -15, D:4) a +0 morningstar (39, -3, D:4) a +6 ring of intelligence (41, 26, D:4) a +0 dagger a +0 robe (41, 27, D:4) a +0 short sword (42, 20, D:4) a +0 dagger (42, 26, D:4) a +0 club (42, 27, D:4) a +0 mace a +0 ring mail (45, -22, D:4) a +0 heavy hammer (unseen) (45, 16, D:4) a +0 short sword a kobold corpse (skeletalised by now) (48, -23, D:4) a +3 quarterstaff of chaos (55, 4, D:4) an adder skeleton Level 5 of the Dungeon (3, 35, D:5) a river rat skeleton (6, 32, D:5) a river rat skeleton (6, 34, D:5) a river rat skeleton (7, 32, D:5) a rat skeleton (8, -13, D:5) a +0 giant club an ogre corpse (skeletalised by now) (8, 26, D:5) a +0 club a +0 flail a +0 spear a gnoll skeleton (9, 26, D:5) a +0 giant spiked club an ogre skeleton a hound skeleton (17, 8, D:5) a +0 giant club (28, 1, D:5) a +0 scale mail (28, 16, D:5) a +0 mace (28, 17, D:5) 9 stones (29, 9, D:5) a +0 trident an orc corpse (skeletalised by now) (29, 10, D:5) a +0 leather armour a +0 flail a +0 robe a +0 club a jackal skeleton an adder skeleton (38, 6, D:5) 4 stones (49, 13, D:5) a +0 spear Level 6 of the Dungeon (7, 10, D:6) a +0 whip (8, 9, D:6) a +0 hand axe (21, 33, D:6) an iguana corpse (skeletalised by now) (22, 4, D:6) a +0 hand axe (24, 11, D:6) a +0 chain mail (25, 21, D:6) a black bear skeleton (42, -3, D:6) a +0 leather armour (56, 4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (4, -12, D:7) the inkwell talisman of the Hall of Blades {Will++ Str+3} [inkwell talisman] Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). (11, -4, D:7) a +0 dagger a +0 robe (21, -24, D:7) a +0 club a +0 leather armour a +0 short sword a +0 ring mail a +0 war axe a +0 chain mail (21, 3, D:7) a +2 flail of protection (48, -11, D:7) a +0 hand axe a +0 robe a +0 short sword a +0 robe (48, -10, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 great sword a +0 robe a +0 long sword a +0 robe (48, -9, D:7) a +0 club a +0 club (55, -6, D:7) a +0 ring mail Level 8 of the Dungeon (0, 44, D:8) 2 stones (4, 34, D:8) an orb of mayhem (12, 41, D:8) a +0 trident a +0 scale mail a +0 spear (12, 42, D:8) a +0 club (13, 41, D:8) a +0 halberd a +0 club (14, 13, D:8) a +0 trident (21, 4, D:8) a +0 whip of flaming (22, 5, D:8) a +0 hand axe 5 stones (22, 6, D:8) a +0 hand axe (23, 34, D:8) a +0 scale mail (25, 5, D:8) a +0 dagger a +0 club 4 stones (31, 20, D:8) a +1 heavy flail a +0 vampiric short sword a +0 plate armour a +0 dagger a +0 robe (33, 25, D:8) a +0 dagger (38, 4, D:8) a +0 ring mail (43, 11, D:8) 2 stones Level 9 of the Dungeon [Shop] Zingampu's Jewellery Shoppe a ring of protection from fire (unknown) (650 gold) a quill talisman (520 gold) the ring of the Hungering Gods {rElec Dex+6} (1300 gold) [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). the ring of Luuf {rF+ rC- Slay+6 Fire} (1487 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Fire: It increases the power of your Fire spells. the brooch of Shielding {Spirit SH+8} (1690 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). an amulet of regeneration (unknown) (780 gold) a ring of wizardry (unknown) (780 gold) an amulet of reflection (unknown) (780 gold) the ring of Yplaptuxe {Will++ Slay+4} (1482 gold) [ring of slaying] Will++: It greatly increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (6, 27, D:9) a +1 trident of flaming (7, 48, D:9) a +0 hand axe (8, 56, D:9) a +0 flail of draining (10, 12, D:9) a +0 long sword (25, 37, D:9) a +0 spear (27, 26, D:9) a +0 hand axe a +0 scale mail (28, 26, D:9) a +0 scimitar a +0 plate armour (29, 20, D:9) a +0 battleaxe 3 boomerangs a +0 chain mail (30, 19, D:9) a +0 pair of gloves (30, 24, D:9) a +0 dagger (30, 25, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 dire flail a +0 dagger (31, 25, D:9) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 leather armour a +0 war axe (32, 25, D:9) a +0 ring mail a +0 hand axe a +0 trident (32, 26, D:9) a +0 dagger a +0 dagger (35, 12, D:9) a +0 chain mail (36, 21, D:9) a +0 robe (38, 25, D:9) a +0 club (51, 4, D:9) a +0 robe a +3 hand axe (52, 6, D:9) a +4 short sword a +0 robe a +0 battleaxe a +0 robe (56, 37, D:9) a +0 flail (62, 30, D:9) a +0 double sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 leather armour