waagh Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 16, D:1) a quill talisman (2, 16, D:1) 5 large rocks (5, 8, D:1) 3 stones (8, 18, D:1) a +0 robe (8, 23, D:1) a +0 spear (12, 12, D:1) a bat corpse (skeletalised by now) (16, 9, D:1) 5 stones (18, 23, D:1) 3 stones (18, 27, D:1) a +0 short sword a +0 leather armour (22, 15, D:1) a bat corpse (skeletalised by now) (31, 25, D:1) a +0 leather armour (34, 22, D:1) a bat skeleton (35, 44, D:1) a fortress talisman (36, 25, D:1) a +0 dagger a goblin skeleton (41, 18, D:1) a +0 ring mail (42, 21, D:1) 4 boomerangs (49, 8, D:1) a frilled lizard corpse (skeletalised by now) (51, 11, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, -8, D:2) a +0 hand axe (2, -14, D:2) a +0 short sword 2 stones (3, -15, D:2) 2 boomerangs (9, 18, D:2) a +0 club (18, 11, D:2) a bat corpse (skeletalised by now) (19, -23, D:2) a bat corpse (skeletalised by now) (19, -10, D:2) a +0 club an orc corpse (skeletalised by now) (19, 17, D:2) a +0 dagger (21, 21, D:2) a +0 club (22, -23, D:2) a bat corpse (skeletalised by now) (22, -4, D:2) a quokka corpse (skeletalised by now) (22, 1, D:2) the felid corpse of Natasha (skeletalised by now) (29, 0, D:2) a bat skeleton (29, 2, D:2) a +0 club (30, 21, D:2) a ring of poison resistance (31, 1, D:2) a stone (38, 17, D:2) a +0 rapier (40, 5, D:2) a staff of cold (43, -3, D:2) a +0 kite shield (47, 12, D:2) a quill talisman Level 3 of the Dungeon (9, 34, D:3) 3 stones (9, 50, D:3) a +0 whip (11, 0, D:3) a +0 sling (16, 5, D:3) a stone (27, 12, D:3) a +0 plate armour 5 poisoned darts a +0 dagger a +0 dagger (36, 19, D:3) a +2 dagger of venom (37, 20, D:3) a +0 club (41, 20, D:3) a +0 dagger a +0 club (41, 21, D:3) a +2 dagger of draining (41, 22, D:3) a +0 dagger a +0 club a +0 animal skin a +0 helmet (41, 23, D:3) a +0 sling a +0 club (43, 36, D:3) a +0 short sword a +0 chain mail (45, 10, D:3) a +0 club (47, 10, D:3) a +0 short sword (63, 20, D:3) a +0 ring mail (63, 29, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Kezarr's Antique Weapon Shoppe the +7 spear of Voetawas {flame, rF+ rCorr Int-3 Stlth+} (1186 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. a +0 trident (73 gold) the +7 morningstar of the Apocalypse {flame, rElec Dex+3} (1388 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). a +0 partisan of venom (218 gold) a +0 great sword (210 gold) a +0 sling (31 gold) (0, 0, D:4) a +0 leather armour (4, -7, D:4) a hobgoblin corpse (skeletalised by now) (4, 1, D:4) a +0 club (12, -52, D:4) 2 stones a +0 short sword (18, -51, D:4) a +0 shortbow (19, -39, D:4) a ball python skeleton (21, 8, D:4) a +0 plate armour (23, -47, D:4) a +0 mace (42, -3, D:4) a +0 club (43, -47, D:4) a +0 giant club (53, -47, D:4) a +0 dagger (59, -13, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 whip a stone (4, -4, D:5) a +0 club (4, -3, D:5) a +0 dagger 5 stones a +0 dagger (6, -5, D:5) a +0 dagger a +0 whip (18, -33, D:5) a +0 dagger of holy wrath a +0 scale mail (19, -34, D:5) a +0 flail (19, -33, D:5) a +0 club a boomerang (20, -35, D:5) a +0 falchion (27, 15, D:5) a +0 robe (64, 16, D:5) a +0 club Level 6 of the Dungeon [Shop] Etiolid's Armour Shop a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +2 plate armour of cold resistance (490 gold) the +1 robe of Oqippop {rPois} (239 gold) rPois: It protects you from poison. a +0 ring mail (56 gold) (0, 0, D:6) a +0 war axe (7, -26, D:6) a +0 scale mail a +0 hand axe (8, -29, D:6) a +0 dagger a +0 robe (8, -28, D:6) a +0 whip (8, -27, D:6) a +0 ring mail a +0 flail a +0 dagger a +0 club (9, -31, D:6) a +0 dagger 3 boomerangs a +0 leather armour (12, -24, D:6) a +0 dagger (31, -33, D:6) a rimehorn talisman (36, -1, D:6) a +0 helmet (39, -21, D:6) 4 boomerangs (43, -29, D:6) a +0 short sword a +0 plate armour a +0 dagger a +0 robe (43, -27, D:6) a +0 dagger a +0 war axe (45, -28, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Jujavin's Jewellery Boutique a ring of flight (unknown) (367 gold) a ring of protection from cold (unknown) (525 gold) the amulet "Pugaism" {Acrobat rCorr Int+4} (1071 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a ring of see invisible (315 gold) the ring "Pythipp" {rElec rF- rC+ Will+ Int+4 Slay-4 Ice} (760 gold) [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Ice: It increases the power of your Ice spells. a ring of fire (unknown) (525 gold) an amulet of regeneration (630 gold) a ring of resist corrosion (unknown) (420 gold) a +4 ring of protection (unknown) (756 gold) (4, 29, D:7) a +0 orcbow (6, 29, D:7) a +0 giant club (14, 40, D:7) a +0 club (20, 38, D:7) a +0 trident (21, 39, D:7) a +0 club a +0 dagger a +0 robe (21, 40, D:7) a +0 dagger a +0 robe a +0 flail (21, 41, D:7) a +0 club 3 boomerangs (22, 39, D:7) a +0 short sword a +0 leather armour (22, 41, D:7) a +0 short sword a +0 chain mail (24, 4, D:7) a +0 orcbow (25, 3, D:7) a +0 giant club (29, 35, D:7) a +0 ring mail (33, 23, D:7) a +6 ring of intelligence an amulet of the acrobat (38, 2, D:7) a +0 flail a +0 leather armour (39, 3, D:7) a +0 whip (48, 2, D:7) a +0 shortbow (55, 14, D:7) a +4 hand axe a +0 robe a +5 long sword a +0 robe (59, 11, D:7) a +0 great sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) 2 stones (0, 4, D:8) a +0 short sword (0, 8, D:8) a +0 short sword a +0 club a +0 leather armour (1, 7, D:8) a +6 spear a +0 robe (4, -2, D:8) a +0 shortbow (4, 1, D:8) a storm talisman (4, 5, D:8) a +0 shortbow (4, 6, D:8) a +0 club a +0 scale mail (6, 4, D:8) a +0 flail a +0 ring mail (7, 6, D:8) a +1 war axe a +0 robe (8, 7, D:8) a +0 dagger a +0 robe a +0 falchion (19, -30, D:8) a +0 spear (28, -15, D:8) a scarab talisman (29, -16, D:8) a +0 dagger a +0 robe (32, -17, D:8) a +0 club (32, -14, D:8) a +0 whip (35, -41, D:8) 6 gold pieces a +0 dagger a +0 robe (35, -40, D:8) 7 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Spellbook of Mortality (still there?) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (39, -34, D:8) a +0 dagger 3 boomerangs (49, -32, D:8) a +0 hand axe (49, -31, D:8) a +0 mace (50, -34, D:8) a +0 short sword of draining a +2 dagger of speed Level 9 of the Dungeon [Shop] Zogady Dobb's Armour Boutique a +2 leather armour of fire resistance (513 gold) a +2 pair of boots of flying (580 gold) the +1 ring mail of Midwinter {Fly Will+} (639 gold) Fly: It grants you flight. Will+: It increases your willpower. the +5 scale mail "Xegunomy" {rElec rPois rN+ Regen+} (1387 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 cloak of poison resistance (229 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1620 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. a +2 leather armour of fire resistance (513 gold) a +2 pair of boots of rampaging (580 gold) a +2 ring mail of poison resistance (486 gold) the +2 leather armour of Muthuem {rElec Dex+4} (928 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). the +5 chain mail of Xuteckin {Will++ rCorr} (1555 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (29, -25, D:9) a +0 hand axe a +0 hand axe (29, -24, D:9) a +0 hand axe a +0 hand axe (32, 11, D:9) a +0 dagger (33, 13, D:9) a +0 short sword of venom (33, 14, D:9) a +0 dire flail a +0 robe (34, 14, D:9) a +0 trident (36, 15, D:9) a +0 battleaxe a +0 robe a +2 falchion a +0 robe (36, 16, D:9) a +4 scimitar of freezing a +0 robe a +0 dire flail a +0 robe a +0 dagger a +0 leather armour (36, 17, D:9) a +0 short sword a +0 plate armour (37, -6, D:9) a +0 robe (37, 16, D:9) a +0 dagger a +0 robe (37, 29, D:9) a +0 battleaxe a +0 chain mail (39, -11, D:9) a +0 trident (40, 29, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, -12, D:9) a +0 mace a +0 chain mail (42, -12, D:9) a +2 dagger of electrocution a +0 robe a +0 short sword (43, -12, D:9) a +0 dire flail a +0 chain mail (43, 0, D:9) a +0 short sword (51, 13, D:9) 5 stones (52, 28, D:9) a +0 dagger a +0 ring mail (57, 21, D:9) a +0 club a +0 leather armour the Ecumenical Temple (24, -12, Temple) a +0 club a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -1, Lair:1) 5 boomerangs (22, 9, Lair:1) 5 stones (30, 17, Lair:1) a book of Weapons (32, 10, Lair:1) 20 gold pieces (33, 10, Lair:1) 23 gold pieces (36, 16, Lair:1) 4 gold pieces (36, 22, Lair:1) 32 gold pieces (36, 24, Lair:1) 18 gold pieces (37, 22, Lair:1) 16 gold pieces