waagh Level 1 of the Dungeon (7, 22, D:1) a +0 dagger (7, 35, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (8, 35, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 9, D:1) a +0 leather armour (15, -1, D:1) a +0 short sword 5 stones (15, 0, D:1) a hobgoblin skeleton (17, 13, D:1) a +0 sling (18, 8, D:1) a +0 short sword a kobold skeleton (21, 13, D:1) a hobgoblin skeleton (21, 14, D:1) a rat skeleton (25, 26, D:1) a +0 dagger (27, 21, D:1) a ball python skeleton (27, 22, D:1) a +0 club 4 stones a kobold skeleton (30, 20, D:1) a goblin skeleton (31, 43, D:1) a +0 scale mail (35, 9, D:1) a quokka skeleton (36, 51, D:1) a quokka corpse (skeletalised by now) (44, 37, D:1) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (48, 35, D:1) a +0 leather armour (51, 12, D:1) a +0 whip (53, 20, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) the ring of the Tormentor {rN+++ AC+4 Dex+4 Slay-5} [ring of protection] rN+++: It renders you almost immune to negative energy. AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (0, 1, D:2) a +0 ring mail (2, 1, D:2) a +0 falchion (3, 1, D:2) a +0 falchion an orc corpse