Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 4676659818493074240 43 waagh the Poker (level 3, -4/28 HPs) Began as a Merfolk Gladiator on May 21, 2025. Slain by an orc ... wielding a +0 whip (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:13 (1081 turns). waagh the Poker (Merfolk Gladiator) Turns: 1081, Time: 00:01:14 Health: -4/28 AC: 4 Str: 16 XL: 3 Next: 58% Magic: 3/3 EV: 12 Int: 7 God: Gold: 76 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: random rage (9%) @: no status effects A: (nimble swimmer 2), mertail, berserk 2, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - 6 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of amnesia g - a scroll of vulnerability h - a scroll of enchant armour i - a scroll of identify k - a scroll of poison n - a scroll of teleportation {unknown} Potions j - a potion of magic {unknown} l - a potion of berserk rage m - a potion of curing {unknown} Skills: + Level 2.7 Fighting * Level 5.3 Polearms - Level 2.0 Throwing + Level 0.8 Armour + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 65% 2 Flame Wave Conj/Fire 0% 2d4 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Shops: D:3 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You have an uncontrollable temper. You expend magic power (3 MP) to strengthen your wands. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the orc! You kill the orc! The bat closely misses you. The orc closely misses you. The orc hits you with a +0 whip. You completely miss the orc. The bat barely misses you. The orc hits you with a +0 whip. The orc closely misses you. You hit the orc. The orc is severely wounded. The bat hits you but does no damage. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You puncture the orc! You kill the orc! The bat hits you but does no damage. The orc closely misses you. The bat hits you but does no damage. Things that are here: a +0 whip; an orc corpse You barely miss the orc. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You hit the orc but do no damage. A bat comes into view. The bat hits you. * * * LOW HITPOINT WARNING * * * The orc misses you. The bat moves out of view. You hit the orc. The orc is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. You die... .....#... .....#... .. ........# ##... ...∩..... ..... ........###...# .............##. ................ ?#....)@......#. ......ob........ ........<....... ............##.. .......#...#.... ..##.#.###.....! . #..#. ...... #.... .#.... .. .. ..... You could see an orc and a bat. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 orcs (D:3) 3 endoplasms 4 hobgoblins 3 quokkas (D:2) 2 ball pythons 3 bats A frilled lizard (D:2) 7 goblins 2 kobolds (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 321 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 482 | D:2 | Reached skill level 5 in Polearms 553 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 583 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 583 | D:2 | Gained mutation: You have an uncontrollable temper. [potion | of mutation] 583 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 633 | D:2 | Found a burning altar of Makhleb. 1064 | D:3 | Found Hul Arph's Antique Weapon Boutique. 1081 | D:3 | HP: 1/28 [bat (1)] 1081 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms D:2: layout_loops_ring, basic_altar D:3: layout_rooms, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.3 Fighting | | 2.7 Throwing | | 2.0 Armour | | 0.8 Dodging | | 4.4 Action || total ---------------------------++------- Melee: Trident || 107 Use: Scroll || 6 Potion || 1 Armour: Leather armour || 66 Dodge: Dodged || 51