waagh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 14, D:1) a bat corpse (skeletalised by now) (3, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 18, D:1) a ring of willpower (9, -21, D:1) a rat corpse (skeletalised by now) (12, -7, D:1) a bat skeleton (12, -5, D:1) a +0 club a stone (19, 0, D:1) a +0 club (22, -15, D:1) a +0 short sword (22, -5, D:1) a +0 dagger (24, -17, D:1) a +0 spear (24, -9, D:1) a +0 ring mail (24, -2, D:1) a ring of ice (27, -10, D:1) a +0 ring mail (31, 18, D:1) a ring of resist corrosion (33, 16, D:1) a hobgoblin corpse (skeletalised by now) (43, 3, D:1) a rat corpse (45, -20, D:1) a ball python corpse (skeletalised by now) (45, 0, D:1) a bat corpse (45, 3, D:1) a ball python corpse (47, 1, D:1) a ring of resist corrosion (65, -13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a quill talisman (4, 3, D:2) the staff "Dovuq" {rF+ rCorr Str-5 Fire Alch} [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (7, -1, D:2) 6 silver javelins (12, 27, D:2) a +0 club a goblin corpse (22, -2, D:2) a ball python corpse (23, -3, D:2) a +1 short sword of freezing (29, -3, D:2) an adder corpse (30, -3, D:2) a bat corpse (33, -2, D:2) a ring of resist corrosion (34, -2, D:2) a +0 club