Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 11519211175125484904 835 waagh the Shooter (level 7, 0/54 HPs) Began as a Coglin Hunter on June 17, 2025. Slain by an orc ... wielding a +0 trident (5 damage) ... on level 6 of the Dungeon. The game lasted 00:03:15 (3086 turns). waagh the Shooter (Coglin Hunter) Turns: 3086, Time: 00:03:16 Health: 0/54 AC: 5 Str: 11 XL: 7 Next: 99% Magic: 7/7 EV: 12 Int: 8 God: Gold: 193 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . a - +2 sling {Aiguo} rCold . . . d - +0 sling {Eshargamelat} rNeg . . . p - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.10/turn %: random rage (3%) @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, berserk 1, evolution 1, sturdy frame 1 a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 193 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Aiguo} d - a +0 sling (offhand) {Eshargamelat} Missiles n - 6 curare-tipped darts Armour p - a +0 ring mail (worn) Scrolls b - a scroll of revelation {unknown} c - 4 scrolls of butterflies f - a scroll of enchant armour m - a scroll of amnesia Potions e - 2 potions of brilliance g - a potion of resistance j - a potion of enlightenment k - 3 potions of mutation l - 2 potions of lignification o - a potion of berserk rage Skills: + Level 4.3 Fighting * Level 6.2 Ranged Weapons + Level 3.3 Armour + Level 3.8 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 54% 1 Swiftness Air 0% N/A 89% 3 Airstrike Air 0% 2d(0-16) 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Hepliaklqana Makhleb Sif Muna Wu Jian Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You sometimes lose your temper in combat. You have hidden genetic potential. Your movements are slightly less encumbered by armour. (ER -2) Message History You easily resist. The bullfrog skeleton hits you but does no damage. The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the bullfrog skeleton. The sling bullet hits the centaur skeleton. The centaur skeleton is severely damaged. You shoot a sling bullet. The sling bullet hits the bullfrog skeleton! You destroy the bullfrog skeleton! The orc closely misses you. The orc wizard barely misses you. The killer bee zombie hits you but does no damage. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the killer bee zombie. The sling bullet hits the centaur skeleton. The centaur skeleton is severely damaged. You shoot a sling bullet. The sling bullet hits the killer bee zombie. The killer bee zombie is lightly damaged. The killer bee zombie hits you. * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. The killer bee zombie hits you but does no damage. The orc closely misses you. x2 You shoot a sling bullet. The sling bullet hits the killer bee zombie! The killer bee zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the killer bee zombie! The killer bee zombie is severely damaged. The killer bee zombie hits you. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. The killer bee zombie misses you. The orc hits you from afar with a +0 trident. You die... ####.............. ##................. #........#......... ### #>......##......... .... ####......###........ ..... #.............##.##.. .....##.....#Z..#......o... ..........Z.#Z###.##..o.... ..........###@###.. ##W.... #......<....$o..#.## #.... ###.........oo#.#.. .o.. #................ .). ##..#............ .. #..#............≈~ #####.#.........~~ ##.........P.~ #......... You could see an orc wizard, 2 orcs, a killer bee zombie and a centaur skeleton. Vanquished Creatures Menkaure (D:4) A phantom (D:6) A scorpion (D:4) A human zombie (Ossuary) 2 elf zombies (Ossuary) A jelly (D:4) A hound (D:6) An orc priest (D:6) A gnoll bouda (D:4) An iguana (D:3) 3 orc wizards A centaur zombie (Ossuary) 2 bullfrog skeletons (D:6) 2 mummies (Ossuary) A gnoll (D:4) 3 adders 7 hound zombies (Ossuary) 2 dart slugs A ribbon worm (D:3) 3 adder zombies (Ossuary) 7 gnoll zombies (Ossuary) 9 orcs 7 endoplasms 5 giant cockroaches 7 hobgoblins A quokka (D:2) 7 ball pythons 3 bats 6 frilled lizards 6 goblins A goblin zombie (D:4) 7 jackal zombies (Ossuary) 7 kobolds 5 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 9 rats A rat zombie (D:4) 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 220 | D:1 | Found a faded altar of an unknown god. 572 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 624 | D:2 | Reached skill level 4 in Ranged Weapons 719 | D:2 | Reached skill level 1 in Armour 1081 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1564 | D:3 | Found a burning altar of Makhleb. 1600 | D:4 | Noticed Menkaure 1619 | D:4 | Reached XP level 5. HP: 23/40 MP: 5/5 1623 | D:4 | Killed Menkaure 1624 | D:4 | Reached skill level 5 in Ranged Weapons 1624 | D:4 | Reached XP level 6. HP: 28/47 MP: 6/6 1699 | D:4 | Found a sand-covered staircase. 1710 | Ossuary | Entered an ossuary 1884 | Ossuary | Reached XP level 7. HP: 40/52 MP: 7/7 2053 | Ossuary | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2053 | Ossuary | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2053 | Ossuary | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 2734 | D:4 | You fall into a shaft and drop 2 floors! 2762 | D:6 | Reached skill level 6 in Ranged Weapons 2768 | D:5 | Entered Level 5 of the Dungeon 2768 | D:5 | Found a shimmering blue altar of Sif Muna. 2768 | D:5 | Found a glowing silver altar of Zin. 2768 | D:5 | Found a hazy altar of Hepliaklqana. 2768 | D:5 | Found an ornate altar of the Wu Jian Council. 3086 | D:6 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic D:3: layout_rooms, lemuel_tele_altar D:4: minmay_skewed_foursquare, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_C, infiniplex_forest_lined_3_way, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_lined_room_, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_lined_3, enter_ossuary_4, uniq_menkaure D:5: layout_basic, nicolae_overflow_hidden_temple, minmay_temple_entry_junction, st_stairs_2 D:6: layout_cave_pools, serial_undead, serial_undead_d, serial_undead_f, serial_undead_d, serial_undead_a, minmay_microvault, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.8 Ranged Weapons | 4 5 6 | 6.2 Armour | 1 2 3 | 3.3 Fighting | 3 4 | 4.3 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Sling | | | 10 || 10 Fire: Sling | 152 | 268 | 214 || 634 Use: Scroll | | 5 | 1 || 6 Potion | | 3 | 6 || 9 Armour: Leather armour | 3 | 35 | 18 || 56 Ring mail | | | 113 || 113 Dodge: Dodged | 1 | 30 | 110 || 141 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3152 | 3044 | 108 | 308 | 2025 | 7 | 450.3 | Dungeon | 2729 | 2621 | 108 | 257 | 1853 | 6 | 454.8 | Ossuary | 423 | 423 | 0 | 51 | 172 | 1 | 423.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 751 daAuts D:1: 637 daAuts D:3: 604 daAuts Ossuary: 423 daAuts D:2: 374 daAuts D:5: 292 daAuts D:6: 69 daAuts