waagh Level 1 of the Dungeon (2, -1, D:1) a hobgoblin skeleton (9, -3, D:1) a ball python corpse (skeletalised by now) (23, -5, D:1) a rat corpse (skeletalised by now) (38, 15, D:1) a hobgoblin skeleton (43, 4, D:1) a rat corpse (skeletalised by now) (43, 36, D:1) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -4, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (5, 27, D:2) a ball python skeleton (8, 0, D:2) the +6 whip "Giantslayer" {heavy, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. (10, 2, D:2) a rat skeleton (12, -9, D:2) 4 javelins (18, -7, D:2) a +0 dagger (22, 23, D:2) a +0 dagger 3 stones (23, 25, D:2) a +0 whip (25, 23, D:2) a +0 club 4 stones a +1 dagger of holy wrath a kobold skeleton a kobold skeleton (25, 25, D:2) a +0 club (27, 14, D:2) a ball python corpse (skeletalised by now) (28, 20, D:2) a +0 sling a rat skeleton (29, 28, D:2) a +0 mace (34, 12, D:2) the +3 quarterstaff "Ciarren" {spect, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (35, -1, D:2) a +0 spear (35, 5, D:2) a rat corpse (skeletalised by now) (39, -3, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -13, D:3) a ball python corpse (skeletalised by now) (2, -12, D:3) a +0 club a +0 robe (7, -1, D:3) a +0 quarterstaff (10, 9, D:3) a +0 mace (13, -8, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (14, 14, D:3) a +0 war axe a +0 mace a quokka skeleton an orc skeleton (16, -17, D:3) a frilled lizard corpse (skeletalised by now) (23, -8, D:3) an adder corpse (skeletalised by now) (24, -17, D:3) a jackal corpse (skeletalised by now) (26, -10, D:3) a parchment of Soul Splinter (28, -5, D:3) a barachi corpse (skeletalised by now) (40, -10, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (55, 35, D:3) a bat corpse (skeletalised by now) (58, -1, D:3) a +0 chain mail (59, 1, D:3) 4 poisoned darts Level 4 of the Dungeon (5, 22, D:4) a +0 sling (8, -2, D:4) a +0 scale mail (9, 1, D:4) a +2 mace of protection (13, -2, D:4) a +0 giant club (13, -1, D:4) a quokka skeleton (17, 25, D:4) a +0 club a goblin corpse (skeletalised by now) (25, 19, D:4) a quokka corpse (skeletalised by now) (25, 20, D:4) a +0 spear (26, 26, D:4) a ball python skeleton (32, -2, D:4) a +0 short sword a kobold corpse (skeletalised by now) (40, 33, D:4) a ball python skeleton Level 5 of the Dungeon (8, 36, D:5) a +0 mace a +0 chain mail (9, 36, D:5) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +0 war axe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 1, D:5) a +0 glaive (17, 22, D:5) a +0 club (25, 36, D:5) a hound corpse (skeletalised by now) (26, 25, D:5) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (32, 2, D:5) a black bear skeleton (37, 21, D:5) a +0 trident (40, -2, D:5) a +1 devious dagger an orc corpse (skeletalised by now) (41, 4, D:5) a +0 trident (45, 42, D:5) a parchment of Sphinx Sisters (47, -5, D:5) a +0 war axe (48, 34, D:5) a +0 giant club an ogre skeleton (49, 2, D:5) a +0 broad axe (49, 36, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (13, -23, D:6) 4 poisoned darts (14, 7, D:6) a +0 giant spiked club (18, -23, D:6) a +1 shortbow (20, 5, D:6) an iguana skeleton (25, 3, D:6) a +0 mace (31, 8, D:6) a +0 leather armour (34, -21, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (40, -6, D:6) a +0 leather armour (44, 8, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (45, 7, D:6) a +0 mace a +0 trident a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, 14, D:6) a kobold corpse (skeletalised by now) (51, 12, D:6) a kobold corpse (skeletalised by now) (51, 14, D:6) a kobold corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Jumi's Magical Supplies a manual of Spellcasting (1120 gold) an orb of mesmerism (308 gold) an amulet of wildshape (unknown) (420 gold) the Atlas of Conjuration (170 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Static Discharge Conjuration/Air 2 a manual of Spellcasting (1120 gold) the Exposition on Transposed Wildfire (506 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Vhi's Electric Charge Translocation/Air 4 c - Forge Monarch Bomb Fire/Forgecraft 6 a +0 robe (12 gold) (0, 0, D:7) a sky beast corpse (0, 1, D:7) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (18, -8, D:7) a staff of necromancy (18, -5, D:7) a +0 giant club (18, 4, D:7) a +0 dagger (20, -8, D:7) a +0 dagger 2 boomerangs a +1 leather armour of poison resistance