waagh Level 1 of the Dungeon (6, -1, D:1) a frilled lizard corpse (skeletalised by now) (8, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (9, -13, D:1) a +0 dagger (9, 6, D:1) a hobgoblin skeleton (10, 6, D:1) a +0 dagger of venom (28, 28, D:1) a rat corpse (skeletalised by now) (31, -11, D:1) a ball python corpse (skeletalised by now) (32, 17, D:1) a ball python corpse (skeletalised by now) (33, 24, D:1) a bat corpse (skeletalised by now) (34, -6, D:1) a +0 dagger (40, -2, D:1) a hobgoblin corpse (skeletalised by now) (41, 28, D:1) a +0 club (44, 3, D:1) a hobgoblin corpse (skeletalised by now) (45, 16, D:1) a bat corpse (skeletalised by now) (49, -12, D:1) a hobgoblin corpse (skeletalised by now) (49, 35, D:1) a ring of wizardry Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, 1, D:2) a +0 ring mail (5, 20, D:2) a +0 mace (7, 5, D:2) a +4 ring of slaying (13, -13, D:2) a rat skeleton (14, 15, D:2) a hobgoblin corpse (skeletalised by now) (17, 16, D:2) a +2 dagger of freezing a +0 ring mail (18, 30, D:2) a +0 shortbow (20, 2, D:2) a +0 dagger of holy wrath (23, 27, D:2) a ball python skeleton (28, 12, D:2) a quokka skeleton (32, -12, D:2) a hobgoblin corpse (skeletalised by now) (33, 15, D:2) a +0 whip (37, -22, D:2) a +0 dagger a +0 sling (39, -20, D:2) a +0 robe (45, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 13, D:2) a +0 great sword Level 3 of the Dungeon (4, -18, D:3) a +2 dagger of venom a goblin corpse (skeletalised by now) (5, 7, D:3) a rat corpse (skeletalised by now) (6, -10, D:3) a +1 dagger of speed (10, -11, D:3) a +0 dagger (13, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (15, 10, D:3) a ball python skeleton (16, 11, D:3) a ball python skeleton (17, 10, D:3) a jackal corpse (skeletalised by now) (25, 5, D:3) a +0 dagger a stone (26, -12, D:3) a +0 club a kobold skeleton (26, -1, D:3) a +0 short sword a stone (26, 18, D:3) a +0 dagger (27, 12, D:3) a frilled lizard skeleton (27, 17, D:3) a +1 flail of holy wrath (31, 14, D:3) a +0 spear a gnoll skeleton (32, 13, D:3) a +0 club a +0 flail a gnoll skeleton (32, 22, D:3) a ball python skeleton (40, 3, D:3) a +0 whip (44, -13, D:3) 4 poisoned darts (51, -8, D:3) a ball python skeleton Level 4 of the Dungeon [Shop] Keilihar's Antique Weapon Shop a +1 falchion of flaming (297 gold) a +7 hand axe of flaming (1017 gold) a +0 mace (72 gold) a +0 dagger (48 gold) a +0 war axe (84 gold) a +0 short sword (72 gold) a +0 great sword of draining (480 gold) a +6 giant club (818 gold) a +0 quarterstaff (120 gold) (0, 4, D:4) a ball python corpse (skeletalised by now) (1, 11, D:4) an iguana corpse (skeletalised by now) (3, 0, D:4) a +0 short sword a +0 whip an orc corpse (skeletalised by now) (3, 1, D:4) a +0 club an orc corpse (skeletalised by now) (3, 2, D:4) a +0 dagger an orc corpse (skeletalised by now) (11, 25, D:4) a staff of earth 5 boomerangs a goblin corpse (skeletalised by now) (15, 22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, 12, D:4) an iguana corpse (skeletalised by now) (26, 36, D:4) a +0 club (32, -6, D:4) a +0 dagger 3 stones (36, 7, D:4) a +0 whip (46, -1, D:4) the +3 short sword of the Saviour {chaos, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. (46, 8, D:4) an adder corpse (skeletalised by now) (56, 28, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Nytos's Antique Armour Emporium a +0 robe (26 gold) a +0 leather armour (58 gold) a +0 pair of boots of flying (333 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1368 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 hat (464 gold) the +3 pair of boots of the Guilds {rF+ Str+6 Int+2} (1458 gold) rF+: It protects you from fire. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 robe (26 gold) a +0 ring mail (116 gold) (5, 20, D:5) an adder corpse (11, 26, D:5) a +0 short sword (12, 31, D:5) a +0 hand axe (21, 0, D:5) a +0 spear (22, 1, D:5) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (23, 0, D:5) a +0 club a +0 leather armour (24, 11, D:5) an inkwell talisman (25, 0, D:5) a +0 club (30, 28, D:5) a +0 plate armour (34, 16, D:5) a +0 mace