waagh Level 1 of the Dungeon [Shop] Wivucazoir's Armour Shop a +0 ring mail (40 gold) a +0 kite shield (70 gold) a +0 leather armour (20 gold) the +0 cloak of Eternal Vigilance {Dex+5} (220 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +3 scale mail of positive energy (230 gold) a +0 ring mail (40 gold) (3, 0, D:1) a human skeleton (4, -1, D:1) a quokka corpse (skeletalised by now) (4, 2, D:1) a human skeleton (6, 1, D:1) a human skeleton (6, 2, D:1) a human skeleton (6, 4, D:1) a human skeleton (13, -2, D:1) a bat corpse (skeletalised by now) (13, 6, D:1) a quokka corpse (skeletalised by now) (13, 28, D:1) a +0 club (14, 30, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (24, 3, D:1) a +0 dagger a goblin skeleton (27, -3, D:1) a +0 dagger 4 stones (28, 19, D:1) a staff of conjuration (29, 24, D:1) a frilled lizard skeleton (35, 10, D:1) a ball python skeleton (36, 15, D:1) a +0 whip of draining (40, 16, D:1) a rat skeleton (40, 25, D:1) a +0 dagger (41, -3, D:1) a +0 whip Level 2 of the Dungeon (2, -1, D:2) a rat corpse (skeletalised by now) (4, -1, D:2) a hobgoblin corpse (skeletalised by now) (8, 27, D:2) a jackal skeleton (20, 15, D:2) a +0 club (22, -1, D:2) a +0 club (23, 1, D:2) a +0 sling (26, 11, D:2) a bat corpse (skeletalised by now) (36, 35, D:2) an adder skeleton (38, 19, D:2) a +0 hand axe (42, 13, D:2) a bat skeleton (43, 27, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (45, 13, D:2) a frilled lizard skeleton (48, 17, D:2) a +0 club (50, 22, D:2) a +0 mace (52, 30, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (3, -4, D:3) a rat corpse (skeletalised by now) (11, 29, D:3) a +0 giant spiked club (14, 21, D:3) a ball python corpse (skeletalised by now) (19, 33, D:3) a +0 hand axe a +0 ring mail (25, 39, D:3) a +0 hand axe (28, 34, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (29, 6, D:3) a +0 club (31, 5, D:3) a rat skeleton (35, 32, D:3) 5 poisoned darts (37, 6, D:3) a rat skeleton (39, 0, D:3) a parchment of Animate Dead (52, 50, D:3) a +0 whip (58, 27, D:3) a +0 long sword (60, 48, D:3) 2 flux baubles Level 4 of the Dungeon (0, 0, D:4) 4 javelins (1, -41, D:4) a black bear corpse (skeletalised by now) (2, -33, D:4) a +0 short sword 3 boomerangs a +0 ring mail (8, -8, D:4) a +0 whip (9, 4, D:4) a ball python corpse (skeletalised by now) (11, -49, D:4) a +0 dagger (11, -48, D:4) a +0 dagger of electrocution a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -12, D:4) a hobgoblin corpse (skeletalised by now) (11, -7, D:4) a +0 mace a stone (12, -28, D:4) a hound corpse (skeletalised by now) (15, -29, D:4) a +0 dagger a kobold corpse (skeletalised by now) (24, -46, D:4) a +0 mace (35, -17, D:4) a +0 trident a boomerang an orc skeleton (36, -44, D:4) a +0 short sword a boomerang a +0 leather armour an orc skeleton (53, 1, D:4) a hound skeleton Level 5 of the Dungeon [Shop] Vinoize's Antique Weapon Emporium a +0 sling (34 gold) a +0 short sword (69 gold) the +7 short sword of the Mauling Seeker {heavy, rElec Str-3 Dex+4 Stlth+} (1363 gold) rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 dagger of venom (331 gold) a +0 short sword (69 gold) a +0 falchion of flaming (170 gold) a +0 long sword (80 gold) a +0 halberd (92 gold) (0, 0, D:5) a +0 leather armour (1, -6, D:5) the +2 hand axe of the Six Ears {holy, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (1, 0, D:5) a +0 whip (14, -14, D:5) a +0 dagger a +0 robe (24, -40, D:5) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (35, -37, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (5, 10, D:6) a +0 trident (11, 7, D:6) a +0 giant club (19, 31, D:6) a +0 plate armour (27, -4, D:6) a +0 sling (27, 2, D:6) a +0 club (28, 3, D:6) a +2 short sword of flaming (28, 4, D:6) a +0 short sword a +0 scale mail a +0 club a +0 ring mail (31, -8, D:6) a +0 chain mail (33, 26, D:6) a +0 short sword (34, 26, D:6) a +0 trident (34, 27, D:6) a +0 short sword a +0 leather armour a +0 hand axe (35, -6, D:6) a +0 leather armour (40, 27, D:6) a +0 dagger a +0 robe (46, 42, D:6) a +0 leather armour (47, 16, D:6) a +0 short sword (50, 13, D:6) a +0 dagger (50, 16, D:6) a +0 heavy hand axe a +0 leather armour a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (7, -10, D:7) 4 boomerangs (18, -19, D:7) a +0 flail (26, 15, D:7) a +0 war axe (27, 3, D:7) a +6 ring of strength (29, 24, D:7) a +0 giant club (32, -4, D:7) a +0 spear (32, 14, D:7) a +0 dire flail a +0 robe (34, 3, D:7) a +0 flail a +0 robe a +0 flail a +0 robe (34, 5, D:7) a +3 dagger of freezing a +0 robe (39, 33, D:7) a +0 great sword (41, 35, D:7) a +4 trident of draining a +0 robe an orb of stardust a ring of protection from cold (43, -5, D:7) a +1 dagger of venom a +0 robe (43, -4, D:7) a +0 dagger a +0 robe (44, -3, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (44, 22, D:7) a +0 robe (45, -1, D:7) a +0 flail (49, 40, D:7) a +0 robe (52, -4, D:7) a +0 leather armour (57, 19, D:7) a maw talisman (58, 0, D:7) 6 poisoned darts (61, 2, D:7) a +0 club (63, 2, D:7) a +0 dire flail a +0 chain mail (63, 32, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Caefar's Armour Shop a +1 chain mail of fire resistance (324 gold) a +2 ring mail of fire resistance (378 gold) a +2 cloak of willpower (387 gold) a +3 leather armour of fire resistance (432 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1620 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. +1 ice dragon scales (1026 gold) a +2 robe of fire resistance (322 gold) a +3 chain mail of cold resistance (504 gold) a +4 scale mail of cold resistance (558 gold) (0, 0, D:8) a +0 dagger a +0 cloak (0, 11, D:8) a +0 club (16, -3, D:8) 9 stones (17, -2, D:8) 2 stones (18, 1, D:8) a +0 whip (27, 16, D:8) a +0 war axe a +0 hand axe a +0 hand axe (28, 17, D:8) a +2 dagger of venom (32, 3, D:8) a +0 club (37, -22, D:8) a +0 hand axe (38, -18, D:8) a +0 trident a +0 leather armour (39, -19, D:8) a +0 scale mail a +0 falchion (39, 4, D:8) a +1 dagger of chaos (45, -10, D:8) a +2 pair of gloves of parrying (49, 19, D:8) a +0 long sword 4 stones (54, -16, D:8) a +0 partisan of freezing Level 9 of the Dungeon [Shop] Enki's Dragon-Slaying Spoils +0 steam dragon scales (600 gold) +0 acid dragon scales (600 gold) the +7 swamp dragon scales of Loss {rPois rN+ Will+ Str-2 Stlth+} (1431 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 fire dragon scales of a Thousand Places {Bane Rampage rPois rF++ rC- Slay+6} (1669 gold) Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. +0 ice dragon scales (750 gold) +0 pearl dragon scales (1500 gold) +0 shadow dragon scales (975 gold) +0 storm dragon scales (975 gold) +0 golden dragon scales (1200 gold) quicksilver dragon scales (750 gold) (0, 0, D:9) 18 gold pieces (1, 0, D:9) 43 gold pieces the Ecumenical Temple