waagh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 14, D:1) a staff of necromancy (4, 38, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 10, D:1) a rat skeleton (7, 40, D:1) a jackal corpse (skeletalised by now) (8, 13, D:1) a +0 club a goblin skeleton (9, 40, D:1) a +0 club (14, -2, D:1) a +0 club (17, 2, D:1) a ball python skeleton (28, 3, D:1) a +0 dagger a +0 dagger a goblin skeleton (28, 42, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 33, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (34, 18, D:1) a +0 short sword a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (35, 18, D:1) a jackal corpse (skeletalised by now) (47, 29, D:1) a +0 club a kobold corpse (skeletalised by now) (52, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (4, -24, D:2) the +2 leather armour of Entitlement {Harm Int+7} Harm: It increases damage dealt and taken. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (4, -1, D:2) a +0 sling (5, 10, D:2) a hobgoblin corpse (skeletalised by now) (10, 1, D:2) a +0 club (10, 9, D:2) an adder corpse (skeletalised by now) (25, -2, D:2) a +1 flail of protection (unseen) (25, 0, D:2) a +0 flail a gnoll corpse (26, -8, D:2) an orb of attunement (33, -12, D:2) a +0 club (34, -11, D:2) a +0 club a +0 sling (35, -11, D:2) a +0 ring mail