waagh Level 1 of the Dungeon (0, 0, D:1) an orb of mayhem (5, -4, D:1) a +0 hand axe (11, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -1, D:1) a +0 club (24, 35, D:1) a quokka corpse (skeletalised by now) (27, -1, D:1) a +0 club (27, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 1, D:1) a medusa talisman (45, 27, D:1) a +0 club (52, 39, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 39, D:1) a hobgoblin corpse (skeletalised by now) (54, 17, D:1) a bat corpse (skeletalised by now) (55, 41, D:1) a +0 chain mail (57, 44, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, 31, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (12, 6, D:2) a hobgoblin corpse (skeletalised by now) (16, 19, D:2) a rat corpse (skeletalised by now) (18, 19, D:2) a rat corpse (skeletalised by now) (20, -3, D:2) a jackal skeleton (21, -3, D:2) a jackal skeleton (24, -3, D:2) an orb of pyromania (28, 1, D:2) a hobgoblin skeleton (28, 2, D:2) a +0 club a goblin skeleton (32, 21, D:2) a frilled lizard skeleton (33, 25, D:2) a quokka skeleton (45, 16, D:2) an adder corpse (skeletalised by now) (46, 11, D:2) an adder skeleton (49, 15, D:2) a bat corpse (skeletalised by now) (51, 9, D:2) a +0 club (53, -6, D:2) an adder corpse (skeletalised by now) (56, 3, D:2) an adder corpse (skeletalised by now) (68, 4, D:2) a +0 leather armour Level 3 of the Dungeon (3, 5, D:3) a +0 robe a +0 kite shield (6, 29, D:3) the +2 robe of Dithmenos's Pride {rElec rN+ Int+3 SInv Archmagi} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (7, 28, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (9, 21, D:3) a +0 robe (10, 1, D:3) a +0 arbalest (13, -5, D:3) a +0 plate armour (16, 2, D:3) a +6 ring of intelligence (23, 21, D:3) a +0 animal skin (30, 7, D:3) a +0 whip (35, 3, D:3) a +0 plate armour (35, 6, D:3) a +0 helmet of sniping (36, 10, D:3) a +0 leather armour (38, 10, D:3) a +0 dagger a goblin skeleton (39, 5, D:3) a +1 trident of protection (39, 6, D:3) a +0 dagger an orc skeleton (40, 6, D:3) a +0 flail a +0 scale mail a +0 hand axe an orc skeleton an orc skeleton (41, 7, D:3) a rat skeleton (43, 24, D:3) a +0 dagger 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 9, D:4) a +0 whip a stone a kobold skeleton (9, 44, D:4) a +0 leather armour (14, 5, D:4) a +0 short sword 6 poisoned darts a kobold skeleton (15, 18, D:4) a ball python skeleton (21, 15, D:4) a +0 flail (27, 19, D:4) a +0 club a +0 sling (28, -3, D:4) a +0 robe (31, 36, D:4) a +0 falchion (37, 14, D:4) a jackal corpse (skeletalised by now) (37, 39, D:4) a +0 short sword a kobold skeleton (38, 14, D:4) a +0 giant club an ogre skeleton (38, 15, D:4) a jackal skeleton (38, 47, D:4) a quokka corpse (skeletalised by now) (41, 21, D:4) a +0 spear (41, 22, D:4) a +0 whip (42, 21, D:4) a +0 spear a +0 club (43, 47, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (48, -2, D:4) 3 boomerangs (51, 11, D:4) a bullfrog corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Teralu's Weapon Shop a +0 flail (45 gold) a +0 war axe of flaming (107 gold) 6 silver javelins (702 gold) a +0 sling of draining (61 gold) a +0 quarterstaff (65 gold) the +9 morningstar of Causality {concuss, rPois Stlth+} (845 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 falchion of Zin's Generosity {protect, Str+4} (832 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 quarterstaff (65 gold) a +1 great sword of holy wrath (325 gold) (2, 10, D:5) a +2 helmet of ice (2, 14, D:5) a +0 leather armour (4, 7, D:5) 3 poisoned darts (9, 30, D:5) a +0 mace an orc corpse (skeletalised by now) (11, 23, D:5) an iguana skeleton (12, 4, D:5) an orb of glass (34, 7, D:5) a quill talisman (35, 2, D:5) a +0 falchion (42, 41, D:5) an adder corpse (skeletalised by now) (44, 11, D:5) a +0 scale mail (46, -4, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (48, 53, D:5) a +0 hand axe a +0 ring mail (49, 7, D:5) a gold piece (50, 6, D:5) a gold piece (50, 7, D:5) 2 gold pieces (51, 7, D:5) 2 gold pieces (58, 36, D:5) a bullfrog skeleton (58, 43, D:5) a +0 sling Level 6 of the Dungeon (19, -9, D:6) a +0 hand axe a +0 short sword a +0 leather armour a +0 hand axe (19, -8, D:6) a +0 war axe a +0 scale mail a +2 hand axe of venom a +0 leather armour (22, -30, D:6) a +0 dagger (22, 18, D:6) a +0 trident (23, 5, D:6) a +0 orcbow (26, -34, D:6) a +0 dagger a +0 robe (26, -33, D:6) a +0 halberd a +0 plate armour (26, -32, D:6) a +0 flail a +0 scale mail a +0 trident a +0 ring mail an orb of mesmerism (27, -33, D:6) a +0 mace (35, -33, D:6) a +0 sling (36, -33, D:6) the +12 mace of Ewnuko Viab {antimagic, rElec Dex-2 Stlth+} rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (44, -28, D:6) a +0 helmet (45, -5, D:6) a +0 dagger a +0 robe (45, -4, D:6) a +0 dagger a +0 robe (45, -3, D:6) a +0 dagger (47, -7, D:6) a +0 plate armour (53, -11, D:6) a +0 flail (57, -21, D:6) a +0 arbalest (58, -41, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, 23, D:7) a +0 giant club (13, 13, D:7) a +0 whip (13, 14, D:7) a +0 short sword 3 stones a +0 club (13, 15, D:7) a +0 short sword a stone a +0 whip a +0 battleaxe (13, 16, D:7) a +0 short sword a +0 dagger 4 stones a +0 club 7 poisoned darts (36, 48, D:7) a +0 scale mail (49, 26, D:7) a +0 chain mail (54, 1, D:7) a +0 whip of freezing a +0 robe of cold resistance Level 8 of the Dungeon [Shop] Itereez's Jewellery Emporium a +6 ring of dexterity (unknown) (576 gold) a +6 ring of dexterity (unknown) (576 gold) a ring of positive energy (320 gold) a +4 ring of slaying (unknown) (576 gold) a +6 ring of strength (unknown) (576 gold) a ring of see invisible (unknown) (240 gold) a ring of protection from cold (400 gold) a +6 ring of dexterity (unknown) (576 gold) [Shop] Kouteffo's Antique Armour Shop the +1 plate armour of Gehenna {Int+3} (653 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 scale mail of death (261 gold) a +1 ring mail of cold resistance (288 gold) a +2 scale mail of willpower (378 gold) a +1 leather armour of poison resistance (198 gold) the +8 plate armour of Supple Strength {Bane Dex+6 Slay+5} (1774 gold) Bane: It inflicts you with a random bane when you equip it. Dex+6: It affects your dexterity (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +1 scale mail of poison resistance (234 gold) a +2 scale mail of cold resistance (378 gold) a +1 robe (142 gold) (6, 6, D:8) a +6 ring of intelligence (11, -5, D:8) a quill talisman (12, 37, D:8) a +0 scimitar a +0 chain mail (13, 36, D:8) a +0 mace a +0 leather armour a +0 flail a +0 ring mail (13, 37, D:8) a +1 dagger of venom (19, 13, D:8) a +0 club a +0 spear a +0 flail (19, 14, D:8) a +2 trident of protection a +0 scale mail (19, 15, D:8) a +0 club (20, 12, D:8) a +0 halberd a +0 dagger (22, 1, D:8) a +0 quarterstaff (23, -14, D:8) a +0 dagger (25, -3, D:8) a +0 flail a +0 ring mail (31, 18, D:8) a +0 club a +0 mace a +0 scale mail (32, 18, D:8) a +0 hand axe a +0 ring mail (32, 19, D:8) a +0 club 3 boomerangs (32, 21, D:8) a +0 dagger a +0 robe (36, -1, D:8) a +0 short sword (36, 0, D:8) a +0 short sword (36, 1, D:8) a +0 dagger a +0 whip 6 poisoned darts (36, 2, D:8) a +0 short sword (37, 0, D:8) a +0 short sword 7 poisoned darts (39, 0, D:8) a +0 club 3 stones (39, 1, D:8) a +0 whip 5 stones (43, 1, D:8) a +0 whip of electrocution a stone (44, 21, D:8) an orb of glass (45, 1, D:8) a parchment of Anguish (46, 2, D:8) a +0 dagger a +0 robe (54, 21, D:8) a +0 leather armour Level 1 of the Lair of Beasts (7, 5, Lair:1) a ring of poison resistance (10, 5, Lair:1) a +0 falchion (13, 17, Lair:1) 5 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 partisan (18, -8, Lair:2) a +0 short sword (55, 14, Lair:2) 3 javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 shortbow (1, 0, Lair:3) a +0 shortbow (9, -2, Lair:3) a +1 trident of pain (11, 11, Lair:3) a +2 pair of gloves of strength (unseen) (15, -12, Lair:3) a scroll of noise (37, -23, Lair:3) a +2 shortbow of freezing Level 4 of the Lair of Beasts (6, -11, Lair:4) a parchment of Manifold Assault (47, -10, Lair:4) a maw talisman (49, -30, Lair:4) a +0 pair of gloves of hurling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (16, 6, Lair:5) 15 gold pieces (16, 7, Lair:5) 8 gold pieces (16, 8, Lair:5) 5 gold pieces (20, 7, Lair:5) 7 gold pieces (21, 16, Lair:5) 12 gold pieces (24, 9, Lair:5) 2 potions of ambrosia an earthy gem (24, 10, Lair:5) a scroll of identify (24, 11, Lair:5) a scroll of fear (25, 8, Lair:5) a +5 ring of evasion (25, 9, Lair:5) a potion of cancellation (25, 10, Lair:5) 21 gold pieces (25, 11, Lair:5) a +1 broad axe of flaming (unseen) (26, 8, Lair:5) the +0 chain mail "Eschihuu" {rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (26, 9, Lair:5) a +0 chain mail (26, 10, Lair:5) a scroll of teleportation