waagh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 41, D:1) a ball python corpse (skeletalised by now) (3, 20, D:1) a +0 club (4, -20, D:1) a +0 chain mail (5, 18, D:1) a +5 ring of evasion (10, -3, D:1) a quokka skeleton (11, -1, D:1) a bat skeleton (11, 23, D:1) a ball python skeleton (12, 17, D:1) a +0 dagger (14, 27, D:1) a hobgoblin corpse (skeletalised by now) (17, 5, D:1) a rat skeleton (23, 34, D:1) a +0 robe (36, -5, D:1) a +0 club a goblin skeleton (37, 21, D:1) a rat skeleton (39, 9, D:1) an amulet of faith (41, 19, D:1) a +0 dagger (44, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -20, D:1) a +0 dagger of speed (52, 17, D:1) a +0 club Level 2 of the Dungeon (4, 1, D:2) a +0 rapier (6, -3, D:2) a +3 dagger of venom (17, 2, D:2) a +0 plate armour (25, 7, D:2) a +0 club (29, 24, D:2) a parchment of Mercury Arrow (30, 11, D:2) a +0 leather armour (35, 18, D:2) a +0 dagger (36, 12, D:2) an adder skeleton (37, 9, D:2) a hobgoblin skeleton (38, 18, D:2) a rat skeleton (39, -3, D:2) a hobgoblin skeleton (41, 18, D:2) a ball python skeleton (42, -3, D:2) a rat skeleton (42, 25, D:2) a rat corpse (skeletalised by now) (44, -3, D:2) a +0 short sword (55, 17, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, 9, D:3) a +0 war axe an orc skeleton (5, -14, D:3) a +0 club a kobold corpse (skeletalised by now) (6, 8, D:3) a +0 trident an orc skeleton (8, -5, D:3) a ball python corpse (skeletalised by now) (8, 8, D:3) a +0 club a +0 ring mail (14, -17, D:3) a quill talisman (23, -7, D:3) a frilled lizard corpse (skeletalised by now) (32, -6, D:3) a quokka skeleton (35, -2, D:3) a +0 chain mail (36, 23, D:3) a +0 quarterstaff (38, -5, D:3) a frilled lizard skeleton (44, 12, D:3) 3 poisoned darts (47, 15, D:3) a +2 dagger of protection (49, -22, D:3) the +3 kite shield "Yckass" {Rampage rC+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. It cannot be enchanted further. (50, 33, D:3) a +0 helmet (51, 33, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Duck's Antique Armour Shop a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (552 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 plate armour (360 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1200 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. a +0 leather armour (40 gold) the +0 buckler of Divine Intervention {Harm Rampage rPois Dex+3} (440 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, D:4) a +0 kite shield (0, 2, D:4) a +2 whip of flaming (1, 11, D:4) a +0 dagger (3, 12, D:4) a +0 war axe (5, -14, D:4) the ring of Tujon {rPois rF++ Will+} [ring of willpower] rPois: It protects you from poison. rF++: It greatly protects you from fire. Will+: It increases your willpower. (7, 11, D:4) an adder corpse (skeletalised by now) (10, 10, D:4) a +0 robe (15, 2, D:4) a +1 heavy hand axe (19, 7, D:4) a +0 quarterstaff (25, -7, D:4) a +0 leather armour (25, -1, D:4) a +0 plate armour (28, -10, D:4) a ring of flight (31, -7, D:4) 4 poisoned darts (31, -3, D:4) a +0 club 4 stones (32, -3, D:4) a +0 club a +0 short sword 6 poisoned darts a kobold skeleton (35, 0, D:4) a +0 trident 5 poisoned darts an orc skeleton (36, -5, D:4) a ball python skeleton (36, 1, D:4) a +0 long sword a +0 chain mail (38, 33, D:4) a hound corpse (skeletalised by now) (52, -4, D:4) a +0 great sword Level 5 of the Dungeon (8, 26, D:5) an amulet of faith (13, 20, D:5) a +0 club a gnoll corpse (skeletalised by now) (14, 19, D:5) a +0 whip (16, 13, D:5) a +0 helmet (16, 24, D:5) a +0 mace (17, 19, D:5) a +0 whip a +0 robe a +0 club a gnoll corpse (skeletalised by now) (17, 23, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 26, D:5) a +0 hand axe a +0 leather armour a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 27, D:5) a +0 club a +0 leather armour (24, -12, D:5) a +0 leather armour (25, -10, D:5) a +0 short sword a +0 robe (32, 1, D:5) a hound skeleton (33, 9, D:5) a spore talisman (39, 23, D:5) a +0 dagger a boomerang a +0 whip an orc corpse (skeletalised by now) (40, 22, D:5) a +0 dagger a +0 leather armour (40, 23, D:5) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (43, 23, D:5) a +0 club (52, 32, D:5) the +2 robe "Boatosu" {Regen+ Str+3 Dex+3 Slay-3} Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. (55, 25, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (3, 16, D:6) a +0 dagger a +0 robe (4, 18, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (7, 13, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 17, D:6) a +0 giant club (9, -1, D:6) +0 steam dragon scales +0 acid dragon scales a +0 heavy long sword a steam dragon skeleton (9, 3, D:6) a +0 flail an orc skeleton (12, 31, D:6) a +2 trident of draining a +0 robe an orb of stardust the barachi corpse of Jeremiah (skeletalised by now) (20, -3, D:6) a parchment of Martyr's Knell (22, -5, D:6) a +0 ring mail (23, 22, D:6) a +0 quarterstaff (25, 28, D:6) a +0 quarterstaff (37, 1, D:6) a +2 dire flail of protection a +0 ring mail (37, 6, D:6) a +0 whip a +0 ring mail (38, -6, D:6) a +0 shortbow Level 7 of the Dungeon (3, 45, D:7) a +0 great sword (6, 19, D:7) a +0 leather armour (20, 2, D:7) a +0 war axe a +0 leather armour (20, 5, D:7) a +0 whip a +0 ring mail a +2 antimagic dagger (21, 28, D:7) a ring of willpower (24, 41, D:7) a +0 dagger a +0 chain mail (25, 12, D:7) a parchment of Swiftness (26, 14, D:7) a +0 partisan a +0 plate armour (26, 15, D:7) a +0 dagger a +0 robe (30, 13, D:7) a +0 dagger a +0 robe the Ecumenical Temple