waagh Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (5, 11, D:1) a ball python corpse (skeletalised by now) (6, 28, D:1) a ball python corpse (skeletalised by now) (8, 15, D:1) an orb of glass (8, 25, D:1) a ball python corpse (skeletalised by now) (9, 5, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (9, 8, D:1) a quokka corpse (skeletalised by now) (15, 20, D:1) a hobgoblin corpse (skeletalised by now) (20, 33, D:1) a bat corpse (skeletalised by now) (26, 2, D:1) a ball python skeleton (29, 3, D:1) a +0 whip a kobold corpse (skeletalised by now) (51, 7, D:1) a +0 robe (51, 10, D:1) 6 atropa-tipped darts (51, 22, D:1) a hobgoblin corpse (skeletalised by now) (53, 23, D:1) a +0 dagger 3 stones (62, 10, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (62, 23, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Axzicl Urua's Jewellery Boutique a ring of willpower (unknown) (275 gold) a ring of flight (unknown) (192 gold) an amulet of faith (unknown) (440 gold) the ring "Woemuaw" {rF+ Dex+3 SInv} (388 gold) [ring of see invisible] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. an amulet of wildshape (unknown) (330 gold) the ring "Wir Ceong" {Fly rC- rN+++ Will++ Int-5} (462 gold) [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). a ring of flight (unknown) (192 gold) [Shop] Ablyodgha's Armour Shoppe a +0 cloak (49 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 plate armour of poison resistance (242 gold) a scarf of invisibility (132 gold) a +1 plate armour of death (313 gold) a +0 helmet (49 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 buckler of reflection (93 gold) [Shop] Mur Ott's Assorted Antiques a +0 mace (48 gold) an amulet of regeneration (480 gold) a potion of heal wounds (128 gold) a sack of spiders (640 gold) a lightning rod (4/4) (640 gold) a condenser vane (640 gold) a potion of heal wounds (128 gold) (0, 0, D:2) a +0 spear a gnoll corpse (skeletalised by now) (6, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, 18, D:2) a +0 spear a +0 robe (15, 20, D:2) a rat corpse (skeletalised by now) (31, 42, D:2) a jackal skeleton (33, 23, D:2) a +0 club (39, 40, D:2) a rat skeleton (41, 37, D:2) a +0 club a goblin skeleton (43, 39, D:2) a +0 spear (44, 53, D:2) a quokka corpse (skeletalised by now) (45, 2, D:2) a +0 mace of holy wrath a +0 chain mail the human corpse of Terence (skeletalised by now) (46, 18, D:2) a +0 ring mail (52, 45, D:2) a +2 flail of protection (54, 31, D:2) a +0 dagger (66, 42, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Aveycs's Weapon Shoppe a +0 dagger (24 gold) 2 atropa-tipped darts (21 gold) a +1 dagger of draining (127 gold) a +0 spear (36 gold) the +9 spear of Integrity {pain, Int-2 Dex+4 Stlth+} (798 gold) Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (24 gold) a +7 giant spiked club (475 gold) a +0 club (6 gold) a +0 quarterstaff (60 gold) (0, 0, D:3) a +0 ring mail (4, -28, D:3) a +0 ring mail (7, -23, D:3) an adder skeleton (18, -14, D:3) a quokka skeleton (18, -3, D:3) a +0 club a kobold skeleton (23, -5, D:3) an adder skeleton (45, -15, D:3) a +0 dagger (47, -16, D:3) a +0 sling a +0 club (47, -12, D:3) an inkwell talisman (49, -13, D:3) 2 gold pieces (50, -20, D:3) a +0 dagger a +0 sling a goblin corpse (51, -21, D:3) a +0 club a goblin corpse