Dungeon Crawl Stone Soup version 0.35-a0-526-g5a55508c95 (webtiles) character file. Game seed: 18065242268130721194 56 waagh the Shooter (level 4, -7/34 HPs) Began as a Formicid Hunter on June 16, 2026. Mangled by Terence ... wielding a +2 falchion of electrocution (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:20 (1202 turns). waagh the Shooter (Formicid Hunter) Turns: 1202, Time: 00:01:21 Health: -7/34 AC: 4 Str: 16 XL: 4 Next: 17% Magic: 4/4 EV: 11 Int: 8 God: Gold: 191 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +1 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet of dissipation Stlth ++ c - ring of positive energy HPRegen 0.25/turn e - ring of flight MPRegen 0.09/turn %: no passive effects @: flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +1 leather armour (worn) Jewellery c - a ring of positive energy (worn) d - an amulet of dissipation (worn) e - a ring of flight (worn) f - a ring of willpower Scrolls s - a scroll of butterflies i - a scroll of identify V - a scroll of vulnerability Potions A - a potion of attraction e - a potion of enlightenment f - a potion of ambrosia {unknown} j - a potion of curing {unknown} d - a potion of brilliance {unknown} Skills: + Level 2.8 Fighting * Level 4.5 Ranged Weapons + Level 1.5 Armour + Level 2.3 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 47% 1 Slow Hex 0% N/A 47% 1 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You encounter Terence the Veteran. He is wielding a +2 falchion of electrocution. You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. Terence shouts! The adder closely misses you. The adder completely misses you. You shoot an arrow. The arrow hits the adder! You kill the adder! You have reached level 4! You feel stronger. You shoot an arrow. The arrow closely misses Terence. You shoot an arrow. The arrow hits Terence. Terence is lightly wounded. You aren't carrying any items that you can evoke. You shoot an arrow. The arrow barely misses Terence. You shoot an arrow. The arrow closely misses Terence. You shoot an arrow. The arrow barely misses Terence. Terence barely misses you. You shoot an arrow. The arrow closely misses Terence. Terence hits you with a +2 falchion of electrocution. You shoot an arrow. The arrow closely misses Terence. Terence hits you with a +2 falchion of electrocution. Terence misses you. You shoot an arrow. The arrow completely misses Terence. Terence hits you with a +2 falchion of electrocution! You are too injured to fight recklessly! You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +2 falchion of electrocution. You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. You hear the slow rusting of a drain. You encounter a kobold. It is wielding a +0 short sword and quivering stones. Terence hits you with a +2 falchion of electrocution. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +2 falchion of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... Terence says, "And stay out!" #.#...~~~..S# .#..~~~~~..#### ....~~∩~~..... #..~~~~~...##. ##.###...~~~....... . .............# #. #.........# #.# ##.@..<#### #..##.@.......###. ####.....)...†....... .|...........†...###. #####.#.#.#.#.#### # #.......# #.#.#.#.#.# #<....)...# #.#K#.#.#.# #.#.......#### You could see Terence and a kobold (wandering). Vanquished Creatures An adder (D:3) 3 ribbon worms A dart slug (D:1) 6 endoplasms 6 hobgoblins 3 quokkas 8 ball pythons 3 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 9 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 522 | D:1 | Reached skill level 1 in Armour 538 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1156 | D:3 | Found a glowing drain. 1188 | D:3 | Encountered Terence 1192 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1202 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, corner_web_ring D:2: layout_rooms D:3: layout_loops_ring, portal_sewer_entry_a, glass_columns_b, minmay_cut_off, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Armour | 1 | 1.5 Fighting | | 2.8 Ranged Weapons | | 4.5 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 83 | 11 || 94 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Enchant armour | 1 | || 1 Revelation | 1 | || 1 Fog | 1 | || 1 Vulnerability | 1 | || 1 Armour: Leather armour | 8 | 6 || 14 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1220 | 1209 | 11 | 0 | 942 | 3 | 406.7 | Dungeon | 1220 | 1209 | 11 | 0 | 942 | 3 | 406.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 722 daAuts D:2: 448 daAuts D:3: 50 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+