waagh Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, 7, D:1) 2 stones (23, 8, D:1) a +0 ring mail (24, 11, D:1) a +0 mace (30, -14, D:1) a ball python corpse (skeletalised by now) (33, 5, D:1) a +0 ring mail (38, -17, D:1) 2 flux baubles (39, -7, D:1) a +0 dagger (39, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (41, -8, D:1) a hobgoblin skeleton (42, -6, D:1) a +0 club (46, -4, D:1) a +0 club 5 stones (47, -4, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (50, 4, D:1) a bat skeleton (52, -11, D:1) a frilled lizard corpse (skeletalised by now) (60, -19, D:1) a +1 dagger of venom 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (1, -7, D:2) a +0 scale mail (3, 16, D:2) a +0 long sword (3, 17, D:2) a +0 dagger (13, 27, D:2) a frilled lizard corpse (skeletalised by now) (14, -17, D:2) a hobgoblin corpse (skeletalised by now) (28, 6, D:2) a rat corpse (skeletalised by now) (29, 15, D:2) a hobgoblin skeleton (38, 5, D:2) a hobgoblin corpse (skeletalised by now) (38, 14, D:2) a +0 robe (40, -24, D:2) a +0 dagger (42, -27, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zem Kabbe's Vocational Training a manual of Invocations (800 gold) a manual of Evocations (800 gold) (2, -27, D:3) a +0 club (6, -1, D:3) a rat corpse (skeletalised by now) (6, 2, D:3) a quill talisman (7, -19, D:3) a book of Beasts (11, 9, D:3) a +0 leather armour a +0 short sword an orc skeleton (12, -12, D:3) a +0 leather armour a +0 club (15, -28, D:3) a +0 hand axe (16, -12, D:3) a +0 club (18, -1, D:3) a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (19, -32, D:3) a +0 dagger (19, -1, D:3) a +0 dagger a +0 dagger a +0 dagger a goblin skeleton (21, 15, D:3) a +0 club an orc corpse (skeletalised by now) (22, -13, D:3) a +0 club an orc corpse (skeletalised by now) (22, -1, D:3) a +0 dagger (23, -25, D:3) a +0 dagger (24, -12, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (24, 10, D:3) an orb of guile (25, -11, D:3) an adder corpse (skeletalised by now) (25, -10, D:3) a +0 short sword a +0 scale mail the +6 mace "Tizyub" {pain, rElec rPois Int+4 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. a goblin corpse (skeletalised by now) (32, -15, D:3) a +0 trident 2 stones a kobold corpse (skeletalised by now) (42, -15, D:3) a +0 dagger (42, 9, D:3) a +0 club 2 stones (45, -23, D:3) a +0 short sword a +0 scale mail (48, -17, D:3) a +0 hand axe (49, -21, D:3) a +0 falchion an orc corpse (skeletalised by now) (53, -15, D:3) a +0 club (54, -7, D:3) an adder skeleton (58, -17, D:3) a +0 short sword Level 4 of the Dungeon (19, -3, D:4) a +0 club a +0 sling a goblin skeleton (20, -6, D:4) a +4 dagger of protection (22, 9, D:4) a +0 club (23, 9, D:4) a staff of fire (24, -13, D:4) a +0 ring mail (38, -6, D:4) a parchment of Maxwell's Portable Piledriver (43, 6, D:4) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 16 gold pieces (3, -2, D:6) a parchment of Dimensional Bullseye Level 7 of the Dungeon (0, 0, D:7) an iguana corpse