waagh Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 1, D:1) a rat corpse (skeletalised by now) (13, 21, D:1) a quokka corpse (skeletalised by now) (15, 16, D:1) a +0 club (17, 15, D:1) a +0 leather armour (18, 18, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (18, 32, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (18, 34, D:1) a bat corpse (skeletalised by now) (19, 19, D:1) a staff of fire (19, 32, D:1) a +0 spear (26, 32, D:1) a bat corpse (skeletalised by now) (29, 13, D:1) a +0 robe (32, 23, D:1) a +0 leather armour (37, 26, D:1) a +0 robe (39, 32, D:1) a ball python corpse (skeletalised by now) (47, -4, D:1) a +0 spear Level 2 of the Dungeon [Shop] Hepluvit's Weapon Shoppe a +0 devious rapier (75 gold) a +0 mace (30 gold) the +7 quarterstaff of Temperance {rebuke, Int+2 Dex+2} (554 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 dagger (20 gold) a +0 club (5 gold) a +0 rapier (55 gold) a +0 sling (15 gold) the +9 broad axe of Mobbas {antimagic, Fly rPois Str+2 Int-5} (790 gold) Fly: It grants you flight. rPois: It protects you from poison. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 hand axe (30 gold) (21, -20, D:2) a parchment of Swiftness (23, -16, D:2) an adder skeleton (23, -11, D:2) a hobgoblin corpse (skeletalised by now) (25, 20, D:2) a hobgoblin corpse (skeletalised by now) (26, -12, D:2) a +0 helmet (28, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 18, D:2) a staff of earth (38, 3, D:2) a +0 spear (38, 12, D:2) a +0 shortbow (42, -17, D:2) a +0 dagger a kobold skeleton (49, 24, D:2) a jackal corpse (skeletalised by now) (50, -7, D:2) an adder skeleton (51, -3, D:2) a +0 club (54, -3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, 10, D:3) a +0 dagger a kobold skeleton (11, 14, D:3) a +0 whip 3 stones (12, 13, D:3) a +0 whip (13, -13, D:3) a +0 whip (17, -16, D:3) a +0 mace an orc corpse (skeletalised by now) (18, -17, D:3) a +0 whip an orc corpse (skeletalised by now) (19, -17, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (19, -15, D:3) a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (19, -12, D:3) 2 poisoned darts (20, -18, D:3) a stone a +0 short sword a kobold skeleton (22, 4, D:3) 3 poisoned darts (34, -17, D:3) an adder skeleton (38, -5, D:3) a +0 ring mail (40, -24, D:3) a +0 long sword (46, -1, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (47, -10, D:3) a +0 whip a +0 scale mail an orc skeleton (51, -15, D:3) a frilled lizard corpse (skeletalised by now) (52, -13, D:3) a ball python skeleton Level 4 of the Dungeon (16, -10, D:4) a +0 leather armour a +0 short sword the elf skeleton of Duvessa (18, 16, D:4) a +0 ring mail (20, -22, D:4) a hobgoblin corpse (skeletalised by now) (23, -19, D:4) a +0 leather armour (25, -19, D:4) a +0 leather armour a +1 short sword of speed an adder corpse (skeletalised by now) (25, -17, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (26, 0, D:4) a +0 robe (34, -18, D:4) a +0 flail an orc skeleton (43, -8, D:4) a +0 club a goblin corpse (skeletalised by now) (45, -12, D:4) the +0 robe of the Kraken {rN+ Int+3 Archmagi} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (48, -15, D:4) a rimehorn talisman (50, -8, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 13 gold pieces (4, 3, D:5) 13 gold pieces (6, 0, D:5) 17 gold pieces Level 6 of the Dungeon (5, -12, D:6) a +4 dagger a +0 robe (47, -28, D:6) a +0 pair of boots