waagh Level 1 of the Dungeon (1, 0, D:1) a quokka corpse (skeletalised by now) (5, -5, D:1) a ball python corpse (skeletalised by now) (11, 0, D:1) a +0 robe (12, 32, D:1) a hobgoblin corpse (23, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, -7, D:1) a +0 quarterstaff (34, 42, D:1) a +0 dagger (35, 9, D:1) a +0 dagger (36, 9, D:1) a frilled lizard corpse (skeletalised by now) (36, 16, D:1) a +0 club (41, -10, D:1) a +0 short sword 2 stones (41, 30, D:1) a +0 mace (45, -10, D:1) a +0 leather armour (46, 28, D:1) a +0 spear (49, -17, D:1) a +0 dagger (50, 4, D:1) a rat skeleton (52, -8, D:1) a hobgoblin corpse (skeletalised by now) (53, 34, D:1) a rat corpse (skeletalised by now) (55, 7, D:1) a +0 helmet (57, 6, D:1) a quokka skeleton (59, -18, D:1) a ball python corpse (skeletalised by now) (59, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (60, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 3, D:2) a +0 whip a +0 ring mail (4, -1, D:2) a staff of cold (unseen) (4, 5, D:2) a potion of heal wounds (10, 7, D:2) a +0 hand axe a +0 leather armour an orc corpse (11, 3, D:2) a bat corpse (12, 10, D:2) a +0 hand axe (14, 22, D:2) a +0 robe