waagh Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, -9, D:1) a +0 club (12, -41, D:1) a quokka corpse (skeletalised by now) (12, -33, D:1) a +0 mace (13, -44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -42, D:1) a +0 dagger (13, -41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -3, D:1) a +0 robe (18, -36, D:1) a rat corpse (skeletalised by now) (21, -7, D:1) a rat skeleton (22, -17, D:1) a bat skeleton (26, -28, D:1) a frilled lizard skeleton (33, -29, D:1) an amulet of regeneration (37, -35, D:1) a quokka corpse (skeletalised by now) (39, -14, D:1) 2 javelins (44, -35, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) a quokka skeleton (17, 15, D:2) a rat skeleton (25, -7, D:2) a ball python skeleton (28, -8, D:2) a +0 club (39, 25, D:2) a +0 dagger a kobold skeleton (45, 18, D:2) an adder skeleton (46, 46, D:2) a quokka corpse (skeletalised by now) (47, 3, D:2) a +0 leather armour (53, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (54, 46, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, 30, D:3) an adder corpse (skeletalised by now) (14, 17, D:3) a +0 leather armour (14, 19, D:3) a +0 sling (17, 22, D:3) a frilled lizard corpse (skeletalised by now) (22, 9, D:3) 4 poisoned darts (28, 23, D:3) 4 javelins (31, 12, D:3) a +0 hand axe a boomerang (31, 19, D:3) a +0 flail a +0 ring mail 5 poisoned darts an orc skeleton (32, 12, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (34, 7, D:3) the +3 leather armour of the Harp {Harm rC+ rN+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (35, 13, D:3) a +0 short sword (35, 38, D:3) an adder corpse (skeletalised by now) (35, 42, D:3) a ball python corpse (skeletalised by now) (37, 29, D:3) an adder corpse (skeletalised by now) (38, 12, D:3) a +0 whip (38, 44, D:3) an adder corpse (skeletalised by now) (40, 34, D:3) an adder skeleton (43, 2, D:3) a +0 orcbow (43, 8, D:3) a jackal skeleton (43, 29, D:3) an adder skeleton (43, 43, D:3) an adder corpse (skeletalised by now) (44, 40, D:3) a ball python corpse (skeletalised by now) (45, 34, D:3) an adder skeleton (48, 13, D:3) a +0 whip a jackal skeleton an orc skeleton (53, 8, D:3) 4 boomerangs (56, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (57, -12, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (57, -11, D:3) a +0 dagger a +0 club a +0 club a +1 dagger of venom a goblin corpse (skeletalised by now) (57, -10, D:3) a +0 short sword a +0 animal skin a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (58, -8, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (12, -24, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (13, -24, D:4) a +0 club a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -23, D:4) a +0 trident (18, -16, D:4) a +2 falchion of electrocution a +0 leather armour an orc skeleton (18, -14, D:4) an adder skeleton (18, -12, D:4) a +0 short sword a hobgoblin skeleton an orc skeleton (25, 16, D:4) a +0 dagger an orc skeleton (27, 21, D:4) a +0 spear of flaming (28, -15, D:4) a +0 whip a gnoll skeleton (29, 22, D:4) a +0 plate armour (29, 24, D:4) an amulet of faith (34, -6, D:4) an adder corpse (skeletalised by now) (45, 3, D:4) a hound skeleton (46, 3, D:4) a +0 spear a gnoll skeleton (47, -17, D:4) a ring of resist corrosion (56, -8, D:4) a quokka skeleton (56, -7, D:4) 4 boomerangs (61, -6, D:4) a +0 whip a gnoll skeleton (65, -10, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -4, D:5) a scroll of enchant armour (1, -3, D:5) a ring of resist corrosion (1, -2, D:5) a scroll of poison (2, -4, D:5) 11 gold pieces (2, -3, D:5) 17 gold pieces (2, -2, D:5) a +1 scimitar of protection (unseen) (3, -4, D:5) a +0 scale mail (3, -3, D:5) 6 gold pieces (3, -2, D:5) a wand of acid (10) (8, -31, D:5) a ring of willpower (12, -8, D:5) a +0 halberd a gnoll skeleton (13, -15, D:5) a hound corpse (skeletalised by now) (13, -9, D:5) a +0 rapier a +0 leather armour a +0 spear a gnoll skeleton (15, -25, D:5) a +0 dagger (15, -9, D:5) a +0 whip a +0 robe a +0 club (16, -11, D:5) a +0 spear (22, 0, D:5) a jackal skeleton (23, -26, D:5) an amulet of magic regeneration (23, 0, D:5) a jackal skeleton (25, 4, D:5) a +0 falchion (26, -21, D:5) an amulet of magic regeneration (27, 5, D:5) a +0 giant club (32, -32, D:5) a +4 ring of protection (37, -18, D:5) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (37, -4, D:5) an iguana skeleton (38, -21, D:5) a +0 ring mail (38, -18, D:5) a +1 dagger of venom an orc corpse (skeletalised by now) (39, -13, D:5) a +0 ring mail Level 6 of the Dungeon (1, -20, D:6) a +1 hat (1, -5, D:6) a +0 quarterstaff (4, -19, D:6) a staff of fire (8, 5, D:6) a +0 robe (14, -6, D:6) a +0 whip a +0 chain mail (15, -3, D:6) a +0 flail (15, -2, D:6) a +0 flail a +0 club an orc corpse (skeletalised by now) (15, -1, D:6) a +0 flail an orc corpse (skeletalised by now) (15, 20, D:6) a +0 hand axe an orc skeleton (23, -12, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (23, -6, D:6) a +0 chain mail (23, 12, D:6) a +0 dagger (24, 12, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 13, D:6) a +0 club an orc corpse (skeletalised by now) (24, 14, D:6) a +0 dagger a +0 robe (26, 15, D:6) a +0 falchion an orc corpse (skeletalised by now) (26, 16, D:6) a +4 flail an orc corpse (skeletalised by now) (27, 15, D:6) a +0 dagger (34, 12, D:6) a +0 hand axe 2 boomerangs an orc skeleton (42, 11, D:6) an adder corpse (skeletalised by now) (44, 5, D:6) 6 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (4, 11, D:7) a +0 ring mail (23, 27, D:7) a +0 scale mail (24, -2, D:7) a +0 orcbow (29, -3, D:7) a scroll of noise (35, 0, D:7) a +0 club (40, 0, D:7) 4 javelins (49, 23, D:7) a +0 dagger (61, -7, D:7) 4 datura-tipped darts Level 8 of the Dungeon (0, 28, D:8) a ring of magical power (21, 31, D:8) a ring of resist corrosion (27, 32, D:8) a +6 ring of intelligence (33, 7, D:8) a serpent talisman (39, 51, D:8) a +0 morningstar a +0 robe a +0 plate armour (40, 51, D:8) a +6 halberd a +0 robe a +0 halberd a +0 robe (41, 50, D:8) a +4 short sword of freezing a +0 robe (44, 36, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Coefaef's Armour Shoppe the +0 chain mail "Sarchit" {rElec} (360 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +3 scale mail of cold resistance (468 gold) a +4 ring mail of poison resistance (504 gold) the +0 scale mail of the Old and Reckless {Archery, ^Drain rPois rC+ rN+} (410 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 robe (232 gold) a +1 pair of gloves of stealth (297 gold) a +0 buckler of fire resistance (207 gold) the +4 ice dragon scales "Geq Baetinu" {rF- rC+++ Int+2} (1587 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (3, 13, D:9) a +0 chain mail (9, -8, D:9) a +0 orcbow (10, -3, D:9) a +0 leather armour of poison resistance (13, 2, D:9) a +0 club (15, 2, D:9) a +0 trident (16, -19, D:9) a +0 club a +0 robe a +0 war axe a +0 plate armour (16, 2, D:9) a +0 dagger a +0 robe (17, -26, D:9) 2 flux baubles (24, -18, D:9) a +0 chain mail a hive talisman (24, 9, D:9) a +0 leather armour (28, 14, D:9) a +0 shortbow (30, 6, D:9) a +0 leather armour (35, 13, D:9) a +0 spear a +1 ring mail of poison resistance a +0 spear (39, 10, D:9) a +0 flail of protection (40, 0, D:9) a +0 giant club a +0 giant club (41, 10, D:9) a +0 club (44, -12, D:9) a +0 robe a +3 spear (45, -16, D:9) a +0 robe a +1 great sword a +0 robe a +0 battleaxe (45, -15, D:9) a +1 shortbow of electrocution (45, -14, D:9) a +0 robe a +4 mace of freezing (45, -13, D:9) a +0 robe a +0 trident (48, 12, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a parchment of Vampiric Draining (3, 0, D:10) a +0 robe (6, 31, D:10) a +0 dagger a +0 robe (7, 10, D:10) a +0 helmet (9, 13, D:10) 25 gold pieces (9, 21, D:10) an amulet of regeneration (10, 22, D:10) a staff of alchemy (unseen) (14, 15, D:10) a +0 leather armour (19, 0, D:10) a +0 flail (21, 13, D:10) a staff of earth (unseen) (22, 34, D:10) a +0 long sword (30, 3, D:10) 6 boomerangs (30, 17, D:10) a +0 leather armour (34, 49, D:10) a +0 plate armour a +2 heavy war axe (37, 51, D:10) a +6 ring of strength (41, 4, D:10) a +0 lajatang (46, 12, D:10) the +1 flail "Cakurgha" {venom, ^Contam rElec rN+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (55, 33, D:10) a +0 halberd the Ecumenical Temple Level 1 of the Lair of Beasts (15, -23, Lair:1) 2 poisoned darts (43, -27, Lair:1) 4 poisoned darts Level 2 of the Lair of Beasts (5, 2, Lair:2) a +0 quarterstaff (17, 4, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (6, 0, Lair:3) a +0 rapier (8, 4, Lair:3) a parchment of Cigotuvi's Putrefaction (22, 7, Lair:3) a +0 great sword (29, 9, Lair:3) 48 gold pieces