Dungeon Crawl Stone Soup version 0.35-a0-752-g9a013e2f2f (webtiles) character file. Game seed: 8873143873132019863 19 waagh the Vexing (level 2, 0/21 HPs) Began as a Formicid Hexslinger on July 24, 2026. Slain by a hobgoblin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (385 turns). waagh the Vexing (Formicid Hexslinger) Turns: 385, Time: 00:00:35 Health: 0/21 AC: 2 Str: 12 XL: 2 Next: 95% Magic: 1/3 EV: 11 Int: 12 God: Gold: 34 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} Potions d - a potion of attraction {unknown} f - a potion of invisibility {unknown} j - a potion of resistance {unknown} k - a potion of berserk rage {unknown} Skills: + Level 1.5 Fighting * Level 2.5 Ranged Weapons + Level 0.9 Armour + Level 2.0 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 30% 1 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Construct Spike Launche Frge 0% 2d3 41% 2 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ribbon worm is moderately wounded. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The hobgoblin hits you. You shoot a sling bullet. The sling bullet completely misses the ribbon worm. The hobgoblin hits you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! You struggle to detach yourself from the web. The hobgoblin hits you but does no damage. The ribbon worm barely misses you. You disentangle yourself. The hobgoblin misses you. The ribbon worm barely misses you. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The hobgoblin closely misses you. The ribbon worm barely misses you. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The hobgoblin misses you. The ribbon worm bites you! You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The hobgoblin closely misses you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. A giggling sprite leaps out and smacks the ribbon worm with its own tail. The ribbon worm is almost dead. The hobgoblin misses you. The ribbon worm barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ribbon worm. You kill the ribbon worm! The hobgoblin hits you. You die... .. ...#..## ## ....... ## #..... .#######. .... ......... ... # (.####### #.# #.. ..# ######.#,#.... ..#########......#...... ............†...@g..# .##########......##.# ..# ######## .. ..# .# ..# # ..# ..# .## ## You could see a hobgoblin. Vanquished Creatures 2 dart slugs A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) A quokka (D:2) A ball python (D:1) A bat (D:1) 3 frilled lizards A goblin (D:1) A kobold (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 117 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 120 | D:1 | Learned a level 2 spell: Jinxbite 384 | D:2 | HP: 1/21 [hobgoblin (3)] 385 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms D:2: cheibrodos_greedy_goblins, layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 1.5 Ranged Weapons | | 2.5 Armour | | 0.9 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 55 Cast: Jinxbite || 1 Ability: Dig || 1 Armour: Robe || 14 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 401 | 394 | 7 | 0 | 273 | 2 | 200.5 | Dungeon | 401 | 394 | 7 | 0 | 273 | 2 | 200.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 326 daAuts D:2: 74 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+