Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 15630554795275627084 2970 waagh the Skirmisher (level 10, 0/79 HPs) Began as a Formicid Hunter on July 26, 2026. Was an Initiate of Okawaru. Slain by a water moccasin zombie (7 damage) ... in an ossuary. The game lasted 00:08:43 (4540 turns). waagh the Skirmisher (Formicid Hunter) Turns: 4540, Time: 00:08:44 Health: 0/79 AC: 6 Str: 16 XL: 10 Next: 8% Magic: 10/10 EV: 14 Int: 9 God: Okawaru [......] Gold: 363 SH: 0 Dex: 21 Spells: 9/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) f - orb {Mesmerism} rNeg + . . (50%) b - +0 leather armour rPois . (100%) d - +0 cloak {Air} rElec . (100%) (no gloves) rCorr + (50%) (no gloves) SInv + c - +0 pair of boots Will +.... (no amulet) Stlth ++ g - ring of resist corrosion HPRegen 0.33/turn h - ring of positive energy MPRegen 0.12/turn %: no passive effects @: on mesmerism cooldown A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Renounce Religion (0%) You were in an ossuary. You worshipped Okawaru. Okawaru was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 363 gold pieces. Inventory: Hand Weapons a - a +1 shortbow Missiles e - a throwing net Armour b - a +0 leather armour (worn) c - a +0 pair of boots (worn) d - a +0 cloak of air (worn) f - an orb of mesmerism (worn) Jewellery g - a ring of resist corrosion (worn) h - a ring of positive energy (worn) i - a ring of positive energy Scrolls s - a scroll of butterflies t - 2 scrolls of teleportation p - a scroll of poison N - 2 scrolls of noise x - a scroll of amnesia w - a scroll of enchant weapon i - 2 scrolls of identify Potions h - 3 potions of haste b - 4 potions of brilliance B - a potion of berserk rage w - 2 potions of heal wounds j - 2 potions of moonshine k - 2 potions of cancellation {unknown} l - 2 potions of enlightenment {unknown} n - 2 potions of lignification {unknown} Skills: + Level 7.0 Fighting * Level 9.6 Ranged Weapons + Level 6.5 Armour - Level 5.1 Dodging - Level 1.2 Stealth You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 43% 1 Poisonous Vapours Alch/Air 0% 1d1 43% 1 Slow Hex 0% N/A 43% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Momentum Strike Conj/Tloc 0% 3d8 58% 2 Sublimation of Blood Necr 0% N/A 58% 2 Ozocubu's Armour Ice 0% N/A 82% 3 Airstrike Air 0% 2d(0-16) 99% 4 Cause Fear Hex 0% N/A 99% 4 Soul Splinter Necr Unusable N/A N/A 1 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Ossuary (1/1) The Realm of Zot is guarded by orbs of fire. Altars: Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You closely miss the burial acolyte. The burial acolyte is severely wounded. The water moccasin zombie no longer looks unusually strong. The water moccasin zombie is no longer moving quickly. The water moccasin zombie barely misses you. The burial acolyte hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your orb emits a pulse of dizzying energy. You hit the burial acolyte but do no damage. The burial acolyte snaps out of its daze. The burial acolyte is severely wounded. The jackal zombie no longer looks unusually strong. The jackal zombie is no longer moving quickly. The burial acolyte closely misses you. You aren't carrying any items that you can evoke. Okay, then. You hit the burial acolyte. The burial acolyte is almost dead. The burial acolyte hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the burial acolyte but do no damage. The burial acolyte is almost dead. The jackal zombie is no longer dazed. The burial acolyte hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You miss the burial acolyte. The burial acolyte is almost dead. The water moccasin zombie is no longer dazed. The water moccasin zombie misses you. The burial acolyte recites a funeral chant. The water moccasin zombie is empowered. The jackal zombie is empowered. You hit the burial acolyte but do no damage. The burial acolyte is almost dead. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * The burial acolyte closely misses you. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you! You die... # # # ###+# # #...# # #...# # ...# # .Z# ################Z# '...#....#...#.ψ@# #...'....'...#...# #...#....#...'..∩# ################## You could see a burial acolyte, a water moccasin zombie (strong, swift) and a jackal zombie (strong, swift). Vanquished Creatures A two-headed ogre (D:5) Pikel (D:3) Grinder (D:3) Blorkula the orcula (D:5) Sigmund (D:4) Edmund (D:5) A bullfrog (D:6) 2 scorpions (D:4) 4 wights (D:6) 2 vampire bats (D:5) A howler monkey (D:5) A hound (D:6) 3 jellies (D:3) A gnoll bouda (D:3) 4 orc priests A sleepcap (D:5) 3 water moccasin zombies (Ossuary) A clockroach (D:3) 5 iguanas Ijyb (D:3) 2 orc wizards Natasha (thrice) (D:4) A spectral scorpion (Ossuary) 3 gnolls (D:3) 8 adders 2 dart slugs 6 gnoll zombies (Ossuary) 12 orcs 2 ribbon worms (D:4) 14 endoplasms 7 hobgoblins 5 jackals 2 quokkas (D:1) 6 ball pythons 5 bats 6 goblins 2 jackal zombies (Ossuary) 11 kobolds 3 orc zombies (Ossuary) 4 rats 140 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 35 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 322 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 329 | D:1 | Reached skill level 1 in Armour 648 | D:2 | Reached XP level 4. HP: 33/34 MP: 4/4 1004 | D:3 | Encountered Ijyb 1015 | D:3 | Killed Ijyb 1050 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1051 | D:3 | Reached skill level 5 in Ranged Weapons 1121 | D:3 | Reached XP level 6. HP: 34/47 MP: 6/6 1256 | D:3 | Found an opulent altar of Gozag. 1565 | D:3 | Encountered Grinder 1587 | D:3 | Killed Grinder 1588 | D:3 | Reached skill level 6 in Ranged Weapons 1588 | D:3 | Reached XP level 7. HP: 28/54 MP: 7/7 1872 | D:4 | Encountered Pikel 1913 | D:3 | Killed Pikel 1914 | D:3 | Reached skill level 5 in Fighting 1914 | D:3 | Reached skill level 7 in Ranged Weapons 1914 | D:3 | Reached XP level 8. HP: 22/62 MP: 8/8 2169 | D:4 | Encountered Sigmund 2200 | D:4 | Killed Sigmund 2257 | D:4 | Encountered Natasha 2260 | D:4 | Killed Natasha 2358 | D:4 | Found a basalt altar of Yredelemnul. 2474 | D:4 | Encountered Natasha 2479 | D:4 | Killed Natasha 2507 | D:4 | Encountered Natasha 2512 | D:4 | Killed Natasha 2800 | D:4 | Reached XP level 9. HP: 68/68 MP: 9/9 2856 | D:5 | Entered Level 5 of the Dungeon 2856 | D:5 | Encountered Blorkula the orcula 2856 | D:5 | Encountered a two-headed ogre 3006 | D:5 | Reached skill level 5 in Armour 3126 | D:5 | Found a burning altar of Makhleb. 3197 | D:5 | Killed a two-headed ogre 3198 | D:5 | Reached skill level 8 in Ranged Weapons 3198 | D:5 | Reached skill level 5 in Dodging 3253 | D:5 | Found a staircase to the Ecumenical Temple. 3253 | D:5 | Found a statue of an orb of fire. 3253 | D:5 | Encountered Edmund 3286 | D:5 | Killed Edmund 3347 | D:5 | Found a statue of an orb of fire. 3353 | Temple | Entered the Ecumenical Temple 3446 | Temple | Became a worshipper of Warmaster Okawaru 3813 | D:5 | Killed Blorkula the orcula 3814 | D:5 | Reached skill level 9 in Ranged Weapons 4266 | D:6 | Reached XP level 10. HP: 77/77 MP: 10/10 4338 | D:6 | Found a sand-covered staircase. 4343 | Ossuary | Entered an ossuary 4540 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms D:2: layout_rooms D:3: cheibrodos_fertilizer, layout_rooms, mainiacjoe_overflow_cross_hatched, uniq_ijyb, uniq_grinder D:4: layout_basic, old_standard_altar, uniq_pikel, uniq_sigmund, uniq_natasha D:5: layout_rooms, mainiacjoe_overflow_catwalk, minmay_temple_entry_enclosed_plants, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_cross_1, co_window_2corner, co_window_corner_b, co_window_2corner, co_window_paths_c, co_window_corner_b, co_window_paths_c, co_window_unsneaky_path_c, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, uniq_blorkula_the_orcula, uniq_edmund D:6: layout_loops_ring, enter_ossuary_2 Temple: bh_familiar_temple Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 2 3 4 5 | 5.1 Armour | 1 2 3 4 6 | 6.5 Fighting | 3 4 5 6 7 | 7.0 Ranged Weapons | 5 6 7 9 | 9.6 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | | 43 || 43 Melee: Unarmed | | | | 43 || 43 Fire: Shortbow | 91 | 132 | 277 | 72 || 572 Ability: Dig | | | 1 | || 1 Evoke: Wand of roots | | 5 | 4 | || 9 Wand of paralysis | | | 8 | 1 || 9 Drink: Curing | 1 | | | || 1 Heal wounds | 1 | | | || 1 Read: Teleportation | 1 | | | || 1 Noise | 1 | | | || 1 Poison | 1 | | | || 1 Identify | | | 4 | || 4 Enchant weapon | | | 1 | || 1 Amnesia | | | 1 | || 1 Armour: Leather armour | 22 | 34 | 64 | 47 || 167 Dodge: Dodged | 18 | 33 | 64 | 70 || 185 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4590 | 4382 | 208 | 309 | 2788 | 8 | 573.8 | Dungeon | 4273 | 4065 | 208 | 258 | 2710 | 6 | 712.2 | Temple | 123 | 123 | 0 | 51 | 0 | 1 | 123.0 | Ossuary | 193 | 193 | 0 | 0 | 78 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1133 daAuts D:3: 1031 daAuts D:4: 976 daAuts D:2: 547 daAuts D:1: 426 daAuts Ossuary: 193 daAuts D:6: 157 daAuts Temple: 123 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Okawaru | 0 | 35001 | 15 | 14 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Okawaru Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 5 | 0 || 5 Kill Undead | 0 | 0 | 5 | 3 || 9 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 9 | 0 || 9 Kill Undead | 0 | 0 | 3 | 17 || 20 ----------------------+-------+-------+-------+-------++-------