Dungeon Crawl Stone Soup version 0.35-a0-871-g3c6322780f (webtiles) character file. Game seed: 5067362938185445650 52 waagh the Poker (level 3, -3/28 HPs) Began as a Demonspawn Gladiator on Aug 23, 2026. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (1768 turns). waagh the Poker (Demonspawn Gladiator) Turns: 1768, Time: 00:01:21 Health: -3/28 AC: 12 Str: 14 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 10 God: Gold: 98 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) g - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.16/turn %: no passive effects @: sanguine armoured A: magic regeneration, sanguine armour 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 5 throwing nets (quivered) e - a javelin h - 5 curare-tipped darts Armour b - a +0 leather armour (worn) g - a +2 helmet (worn) Jewellery c - a ring of protection from fire Talismans f - a maw talisman Wands c - a wand of iceblast (11) Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of poison {unknown} m - 3 scrolls of identify {unknown} Potions d - 2 potions of resistance {unknown} f - a potion of might {unknown} j - a potion of invisibility {unknown} k - a potion of brilliance {unknown} l - a potion of cancellation {unknown} n - a potion of curing {unknown} Skills: + Level 2.4 Fighting * Level 3.3 Polearms - Level 1.7 Throwing + Level 3.0 Dodging + Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 43% 1 Frozen Ramparts Ice 0% 1d1 82% 3 Passwall Erth 0% N/A 82% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. When seriously injured, your blood forms armour. (AC +6) Message History The orc closely misses you. The orc hits you but does no damage. You barely miss the orc. The orc is almost dead. The orc hits you but does no damage. x2 You hit the orc. You kill the orc! The orc misses you. You puncture the orc! You kill the orc! You see here a +0 war axe. You see here a +0 war axe. There is a stone staircase leading down here. You start resting. Your blood armour dries and flakes away. You start resting. HP restored. You climb downwards. The orc barely misses you. The orc priest hits you with a +0 war axe. The orc barely misses you. There is a stone staircase leading up here. You barely miss the orc priest. The orc misses you. The orc priest closely misses you. You hit the orc priest but do no damage. The orc hits you with a +0 flail. The orc priest looks braver for a moment. You hit the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. The orc closely misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest casts a cantrip, but nothing happens. The orc hits you with a +0 flail! Your blood congeals into armour. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.#......# #.###......... #. #..:.......# #..#############o#....# #..............o.####.# ........<..####### # #.#####.##.# #.##o# #.##@# #.##o# #.##.# #.##.# #.##.# ..##.# #.# #.# You could see an orc priest and an orc. Vanquished Creatures An adder (D:2) 2 dart slugs 3 orcs 6 hobgoblins 2 quokkas 9 ball pythons 2 bats (D:2) 4 endoplasms 3 frilled lizards 2 goblins 2 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 184 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 232 | D:1 | Found Nial's Assorted Antiques. 794 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 794 | D:2 | Reached XP level 3. HP: 18/28 MP: 3/3 1484 | D:2 | Reached skill level 1 in Shapeshifting 1768 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_shops, shop_statue D:2: layout_loops_ring, basic_altar, bh_walls_and_bars D:3: layout_loops_ring, serial_shops, nicolae_shop_rolled_up, minmay_quadrilaterals Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 | 3.3 Dodging | 3 | 3.0 Shapeshifting | 1 | 1.0 Fighting | | 2.4 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 126 Melee: Trident || 126 Stab: Sleeping || 4 Armour: Leather armour || 61 Dodge: Dodged || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1787 | 1686 | 101 | 109 | 1258 | 3 | 595.7 | Dungeon | 1787 | 1686 | 101 | 109 | 1258 | 3 | 595.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1000 daAuts D:1: 750 daAuts D:3: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+