waagh Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 11, D:1) a rat corpse (skeletalised by now) (15, -1, D:1) a +0 club (30, 19, D:1) a +0 spear (33, 42, D:1) a hobgoblin corpse (skeletalised by now) (41, -2, D:1) a +0 rapier (56, 15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a scarf of resistance (3, 7, D:2) a +0 scale mail (4, -5, D:2) the +2 pair of gloves "Ripnurcha" {rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (9, 2, D:2) a rat corpse (skeletalised by now) (29, 21, D:2) a +0 trident (31, 33, D:2) a jackal corpse (skeletalised by now) (36, 0, D:2) a +1 pair of boots (43, -9, D:2) a hobgoblin corpse (skeletalised by now) (43, -4, D:2) 4 boomerangs (46, 30, D:2) a +0 robe Level 3 of the Dungeon [Shop] Seoh's Book Shop a parchment of Dispel Undead (143 gold) a manual of Ranged Weapons (880 gold) a parchment of Olgreb's Toxic Radiance (143 gold) a parchment of Poisonous Vapours (44 gold) a parchment of Summon Ice Beast (96 gold) a parchment of Foxfire (44 gold) a parchment of Metabolic Englaciation (202 gold) a parchment of Soul Splinter (44 gold) a parchment of Summon Seismosaurus Egg (143 gold) a parchment of Lesser Beckoning (63 gold) a parchment of Irradiate (202 gold) [Shop] Daagymn's Distillery a potion of mutation (unknown) (80 gold) a potion of invisibility (80 gold) a potion of mutation (unknown) (80 gold) a potion of berserk rage (50 gold) a potion of might (unknown) (40 gold) a potion of brilliance (40 gold) a potion of lignification (30 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of haste (100 gold) 2 potions of attraction (60 gold) [Shop] Rowuenaz's Assorted Antiques a wand of mindburst (2) (53 gold) a +1 leather armour of fire resistance (266 gold) a Gell's gravitambourine (2/2) (760 gold) a +0 war axe (66 gold) (0, 0, D:3) a +0 sling (5, -2, D:3) an orb of stardust (5, 0, D:3) an adder skeleton (8, -10, D:3) a +0 mace (12, 41, D:3) a +0 whip (17, 11, D:3) a +0 sling (19, -6, D:3) a +0 scale mail (22, 5, D:3) a +0 scale mail (22, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, 13, D:3) an orb of guile (44, -6, D:3) a +0 ring mail (45, 18, D:3) a +5 dagger of venom a +0 leather armour (52, 21, D:3) a +0 scale mail (58, 15, D:3) a +0 club a goblin corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Toghameu" {^Contam *Corrode Int+9 Slay+5 SInv} (5070 gold) [ring of see invisible] ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Int+9: It affects your intelligence (+9). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. the ring of Atiot {Int+6 Stlth+} (4580 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. the ring "Yhimuf" {rElec rCorr Int+9 Stlth+} (6470 gold) [ring of intelligence] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). Stlth+: It makes you more stealthy. the +0 leather armour of Fashionability {Fly Slay+2} (1950 gold) Fly: It grants you flight. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the air staff "Leolluc" {rElec rF+ Str+2 Stlth+ Air} (4600 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. the +0 scale mail of Azarr {Stlth+} (1380 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 robe of the Thistle {rF+} (2490 gold) rF+: It protects you from fire. It cannot be enchanted further. the ring "Gobuqis" {Will+ Wiz Dex+2} (4680 gold) [ring of wizardry] Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). the cold staff of the Delicate God {rC+ Will- Str+2 Dex+5 Ice Earth} (4810 gold) [staff of cold] rC+: It protects you from cold. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the sanguine talisman of the Armoured One {rF+++ rC+ Int-2 Dex-2} (16040 gold) [sanguine talisman] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex-2: It affects your dexterity (-2). the +3 leather armour of Dawn {Stlth+} (2680 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 scale mail of Satisfaction {Harm rElec rF- Stlth+} (1380 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 leather armour "Bayttaot" {rElec rN++ Will+ Str-5} (2160 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str-5: It affects your strength (-5). It cannot be enchanted further. the +8 hand axe "Iviwestrugyu" {drain, rPois Will+ Dex+2} (6640 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Jutuwnip" {rPois rC+++ Will- EV+5 Dex-2} (7380 gold) [ring of evasion] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). Dex-2: It affects your dexterity (-2). the riddle talisman of Filigreed Freedom {Rampage Int+2 Stlth+} (9000 gold) [riddle talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the +0 buckler "Konijuc" {*Corrode rElec rPois Int+5} (2760 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +3 leather armour "Rusus" {+Blink Str+3} (3730 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Fufes {rElec Str+6 Int+3} (5630 gold) [ring of strength] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). the +3 mace "Dragonslayer" {spect, *Slow +Blink rC++} (4840 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC++: It greatly protects you from cold. It cannot be enchanted further. (0, 0, D:6) a potion of might (1, -8, D:6) a +0 rapier (5, 13, D:6) a parchment of Summon Seismosaurus Egg (10, 15, D:6) a scroll of noise (18, -13, D:6) a +0 robe (21, 6, D:6) a +0 ring mail (22, -23, D:6) a +0 dagger a +0 leather armour (22, 6, D:6) a +0 robe (29, -27, D:6) a +0 giant club an ogre corpse (skeletalised by now) (29, -25, D:6) a +0 cloak (41, 5, D:6) a +0 giant club