waagh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -19, D:1) a quokka corpse (skeletalised by now) (4, 4, D:1) a bat corpse (skeletalised by now) (18, 21, D:1) a ball python corpse (skeletalised by now) (19, -17, D:1) a +0 dagger 2 stones (23, 15, D:1) a +0 dagger (30, 21, D:1) a hobgoblin corpse (skeletalised by now) (36, 24, D:1) a +0 robe (42, -2, D:1) a +0 club (47, -16, D:1) a bat corpse (skeletalised by now) (53, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +1 hand axe "Enwiezap" {speed, rC+ Int+4 Stlth+} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, -17, D:2) a +0 mace (9, -28, D:2) a +0 dagger (14, -25, D:2) a hobgoblin skeleton (16, -1, D:2) a +0 robe (17, 5, D:2) a staff of cold (19, -18, D:2) a bat skeleton (23, 1, D:2) a +0 dagger (25, -2, D:2) a ball python corpse (skeletalised by now) (25, 0, D:2) a rat corpse (skeletalised by now) (37, -22, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (2, 1, D:3) a +0 short sword 5 stones a kobold corpse (5, 1, D:3) a rat corpse