ASSERT(thing->alive()) in 'mon-abil.cc' at line 251 failed. Version: Dungeon Crawl Stone Soup 0.35-a0-763-g3656f2daeb Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12419519765571513019, deterministic pregen: 1 Version history: Game started: 0.35-a0-762-ge5bf83d7b5 0.35-a0-763-g3656f2daeb Command line: /usr/games/crawl-git-3656f2daeb -name walking32 -rc /dgldir/rcfiles/crawl-git/walking32.rc -macro /dgldir/rcfiles/crawl-git/walking32.macro -morgue /dgldir/morgue/walking32/ -webtiles-socket /crawl-master/webserver/sockets/walking32:2026-07-31.15:28:28.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-3656f2daeb(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x57f645ec835f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-3656f2daeb(_Z13do_crash_dumpv+0x43a) [0x57f645ed65da]: do_crash_dump() /usr/games/crawl-git-3656f2daeb(_Z20crash_signal_handleri+0x1fa) [0x57f645ec885a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x749bf472e330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x749bf4787b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x749bf472e27e]: /usr/games/crawl-git-3656f2daeb(+0x5189ad) [0x57f645ed59ad]: /usr/games/crawl-git-3656f2daeb(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x57f645ed5eb7]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-3656f2daeb(+0x88bf2a) [0x57f646248f2a]: /usr/games/crawl-git-3656f2daeb(_Z13slymdra_splitR7monsterib+0x1e0) [0x57f646249220]: slymdra_split(monster&, int, bool) /usr/games/crawl-git-3656f2daeb(_Z14update_monsterR7monsteri+0x9c) [0x57f6465a91ac]: update_monster(monster&, int) /usr/games/crawl-git-3656f2daeb(_Z12update_leveli+0x122) [0x57f6465ac792]: update_level(int) /usr/games/crawl-git-3656f2daeb(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x1561) [0x57f645fe6471]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-3656f2daeb(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0xe1b) [0x57f64651b4bb]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-3656f2daeb(_Z11take_stairs20dungeon_feature_typebbb+0xb9) [0x57f64651d299]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-3656f2daeb(_ZN5Delay6handleEv+0x46) [0x57f645ef3d96]: Delay::handle() /usr/games/crawl-git-3656f2daeb(_Z12handle_delayv+0x39) [0x57f645ef3819]: handle_delay() /usr/games/crawl-git-3656f2daeb(+0xcebe16) [0x57f6466a8e16]: /usr/games/crawl-git-3656f2daeb(+0xcec7ed) [0x57f6466a97ed]: /usr/games/crawl-git-3656f2daeb(main+0x1f7) [0x57f645df9e27]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x749bf47131ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x749bf471328b]: /usr/games/crawl-git-3656f2daeb(_start+0x25) [0x57f645dfa915]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000749bf47f97d7 in __GI___wait4 (pid=3097001, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000749bf47f97d7 in __GI___wait4 (pid=3097001, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000057f645ec8a2c in call_gdb (file=0x749bf48ed4e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 3092084\000\000\000\000\000" #2 0x000057f645ed65f8 in do_crash_dump () at dbg-asrt.cc:682 t = 1785511758 dir = "/dgldir/morgue/walking32/" name = "/dgldir/morgue/walking32/crash-walking32-20260731-152918.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(thing->alive()) in 'mon-abil.cc' at line 251 failed." file = 0x749bf48ed4e0 <_IO_2_1_stderr_> #3 0x000057f645ec885a in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {96715251351600}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000749bf472e27e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000057f645ed59ad in _BreakStrToDebugger (mesg=mesg@entry=0x7ffebba3e630 "ASSERT(thing->alive()) in 'mon-abil.cc' at line 251 failed.", assert=true) at dbg-asrt.cc:820 No locals. #10 0x000057f645ed5eb7 in AssertFailed (expr=expr@entry=0x57f646702447 "thing->alive()", file=file@entry=0x57f646702435 "mon-abil.cc", line=line@entry=251, text=text@entry=0x0) at dbg-asrt.cc:861 mesg = "ASSERT(thing->alive()) in 'mon-abil.cc' at line 251 failed.\000 slY(!\310\364\233t\000\000\006", '\000' , "\002\020\000\000\000\000\000\000\000\000\000\000\366W", '\000' ... args = {{gp_offset = 1655385344, fp_offset = 22518, overflow_arg_area = 0x57f662ab2d00, reg_save_area = 0x57f662ab2cf0}} fileName = #11 0x000057f646248f2a in _do_split (thing=thing@entry=0x57f646ce9c70 , target=..., quiet=quiet@entry=true) at mon-abil.cc:251 type = new_slime_data = {cls = MONS_PROGRAM_BUG, behaviour = BEH_SLEEP, summoner = 0x7ffebba3f070, summon_duration = -1146884160, summon_type = 32766, pos = {x = -1146884032, y = 32766}, range_preferred = 1, range_max = 0, range_min = 1176893336, foe = 22518, flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 3148083576}, god = 32766, base_type = 1172495518, colour = 22518, proximity = 3148083264, place = {branch = 32766, depth = 1187676352}, hd = 22518, hp = -1146884032, exp = 32766, extra_flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 96715246067075}, mname = "\002\000\000\000\000\000\000\000\350\360\243\273\376\177\000\000\b\000\000\000\000\000\000\000\273<\341E\366W", '\000' , "\300\360\243\273\376\177\000\000\320\361\243\273\376\177\000\000\000\000\000\000\000\000\000\000\320\361\243\273\376\177\000\000D\361\243\273\376\177\000\000\340\361\243\273\376\177\000\000\020\362\243\273\376\177\000\000]s\354E\366W\000\0000\301\245b\366W\000\000\002\000\000\000\376\377\377\377\0203\266b\366W\000\000\316u\354E\366W\000\000\000\000\000\000\000\000\000\000\320\361\243\273\376\177\000\000\002\000\000\000\000\000\000\000\002\000\000\000\000\000\000\000\320\361\243\273\376\177\000\000\327w\354E\366W\000\000\002\000\000\000\001\000\000\000"..., non_actor_summoner = , initial_shifter = MONS_MOTH_OF_SUPPRESSION, map_mask = 0, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }, xp_tracking = XP_NON_VAULT, announce_type = SC_NONE} new_slime = #12 0x000057f646249220 in slymdra_split (slymdra=..., count=4, quiet=quiet@entry=true) at mon-abil.cc:612 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 10, depth = 1 Level id: Slime:1 Level build method = , level layout type = open_caves, absdepth0 = 17 Level vaults: layout_caves regret_index_scattered_jiyva_altar tekkud_slime_guarded_stairs_2 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (12, 30): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The deep elf master archer looks even sicker. The deep elf master archer wields a +0 longbow. The deep elf master archer shoots an arrow. You block the arrow. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf master archer seems to burn from within!! The deep elf master archer is heavily wounded. The deep elf master archer is poisoned. The deep elf master archer shoots an arrow. The arrow misses you. The deep elf master archer shoots an arrow. You block the arrow. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf master archer seems to burn from within!! The deep elf master archer is almost dead. The deep elf master archer is poisoned. Your toxic aura wanes. The deep elf master archer shoots an arrow. You block the arrow. The deep elf master archer shoots an arrow. You block the arrow. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf master archer seems to burn from within!! You kill the deep elf master archer! Cheibriados appreciates the change of pace. Things that are here: a +0 falchion of freezing; a +0 scale mail; an elf corpse You encounter a deep elf master archer. It is carrying a +0 longbow. A deep elf master archer is nearby! Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf master archer shouts! The deep elf master archer is poisoned. The deep elf master archer looks even sicker. The deep elf master archer wields a +0 longbow. The deep elf master archer shoots an arrow. The arrow completely misses you. The deep elf master archer shoots an arrow. The arrow closely misses you. Unknown command. Throw: 8 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather armour (lightly wounded, very poisoned, 69% to hit) You throw a boomerang. The boomerang closely misses the deep elf master archer. The deep elf master archer shoots an arrow. You block the arrow. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf master archer seems to burn from within!! The deep elf master archer is heavily wounded. The deep elf master archer is poisoned. Unknown command. Throw: 8 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf master archer, wielding a +0 longbow and wearing a +0 leather armour (heavily wounded, poisoned, 69% to hit) You throw a boomerang. The boomerang hits the deep elf master archer and shatters for extra damage!! The deep elf master archer is severely wounded. The deep elf master archer looks even sicker. The deep elf master archer shoots an arrow. The arrow completely misses you. The deep elf master archer shoots an arrow. The arrow hits you but does no damage. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf master archer seems to burn from within!!! You kill the deep elf master archer! Cheibriados appreciates the change of pace. Unknown command. Your toxic aura wanes. You encounter a deep elf archer. It is wielding a +4 hand axe of electrocution, wearing a ring of wizardry and carrying a +0 shortbow of electrocution. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf archer is poisoned. The deep elf archer looks even sicker. Unknown command. Throw: 7 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf archer, wielding a +4 hand axe of electrocution, wearing a +0 leather armour, wearing a ring of wizardry and carrying a +0 shortbow of electrocution (lightly wounded, deflecting missiles, very poisoned, 24% to hit) You throw a boomerang. The boomerang is repelled. The deep elf archer looks even sicker. Throw: 7 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf archer, wielding a +4 hand axe of electrocution, wearing a +0 leather armour, wearing a ring of wizardry and carrying a +0 shortbow of electrocution (moderately wounded, deflecting missiles, very poisoned, 24% to hit) You throw a boomerang. The boomerang hits the deep elf archer! The deep elf archer is moderately wounded. The deep elf archer looks as sick as possible! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf archer seems to burn from within!!! You kill the deep elf archer! Cheibriados appreciates the change of pace. Your toxic aura wanes. Unknown command. You encounter a deep elf demonologist. It is wielding a +4 scimitar. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf demonologist is poisoned. Unknown command. Throw: 8 darts (atropa) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather armour (lightly wounded, poisoned, 73% to hit, chance to blind on hit: 61%) You throw a dart. The dart hits the deep elf demonologist! The deep elf demonologist appears confused. The deep elf demonologist is lightly wounded. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf demonologist seems to burn from within! The deep elf demonologist is heavily wounded. The deep elf demonologist is poisoned. The deep elf demonologist looks very confused. Unknown command. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf demonologist seems to burn from within! The deep elf demonologist is severely wounded. The deep elf demonologist is poisoned. Unknown command. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf demonologist seems to burn from within! You kill the deep elf demonologist! Cheibriados appreciates the change of pace. Unknown command. Your toxic aura wanes. Things that are here: a +0 athame; a +0 robe; an elf skeleton There is an open door here. There is an open door here. You encounter a deep elf blademaster. It is wielding two +0 rapiers and wearing a +4 ring mail of fire resistance. The deep elf blademaster leaves your sight. Your pack is full. Items here: )) = [ †. Your pack is full. Items here: )) = [ †. Okay, then. Okay, then. Autopickup disabled for 3 items. You drop a +5 ring of evasion. You drop a +0 pair of boots of stealth. You drop a staff of alchemy. You drop a +6 ring of strength. You drop an amulet of wildshape. Z - an amulet of wildshape; C - a ring of wizardry K - 8 atropa-tipped darts (gained 1) Things that are here: a +4 scimitar; a +0 leather armour A deep elf blademaster comes into view. The deep elf blademaster shouts! The deep elf blademaster leaves your sight. Items here: )) == [[ | †. A deep elf blademaster comes into view. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Rimeblight (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf blademaster, wielding two +0 rapiers and wearing a +4 ring mail of fire resistance A stygian plague fills the deep elf blademaster's body. The deep elf blademaster hits you but does no damage. The deep elf blademaster barely misses you. The deep elf blademaster misses you. You block the deep elf blademaster's attack. You hit the deep elf blademaster. Your weapon exudes an aura of protection. You bite the deep elf blademaster. The deep elf blademaster is lightly wounded. You impale the deep elf blademaster!! You bite the deep elf blademaster, but do no damage. The deep elf blademaster is moderately wounded. The deep elf blademaster hits you but does no damage. You block the deep elf blademaster's attack. You puncture the deep elf blademaster! Your bite misses the deep elf blademaster. The deep elf blademaster is heavily wounded. The deep elf blademaster misses you. The deep elf blademaster hits you but does no damage. You puncture the deep elf blademaster! The deep elf blademaster is severely wounded. Shards of ice erupt from the deep elf blademaster's body! You block the deep elf blademaster's attack. x2 You completely miss the deep elf blademaster. The deep elf blademaster is severely wounded. Tendrils of ice devour the deep elf blademaster's body! Cheibriados appreciates the change of pace. Plague seeps from the dead deep elf blademaster. The pillar of rime fades away. Things that are here: a +0 rapier; a +0 rapier; a +4 ring mail of fire resistance Things that are here: a +1 flail of draining; a +0 ring mail; an elf skeleton Found a dagger. i - 4 scrolls of identify (gained 1) Things that are here: a +1 rapier of venom; a +0 robe There is an open door here. There is an open door here. There is an open door here. Found a dagger and two robes. Found a parchment of Summon Cactus Giant and a short sword. Found a dagger. You encounter a deep elf demonologist. It is wielding a +2 scimitar and wearing a ring of flight. Found nine items. The deep elf demonologist leaves your sight. Found four items. Casting: Rimeblight (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf demonologist shouts! The deep elf demonologist is poisoned. The deep elf demonologist looks even sicker. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf demonologist seems to burn from within!!! The deep elf demonologist is almost dead. You kill the deep elf demonologist! Cheibriados appreciates the change of pace. Your toxic aura wanes. Unknown command. You encounter a deep elf annihilator. It is wielding a +4 spectral quarterstaff, wearing an amulet of the acrobat, quivering poisoned darts and carrying a +0 sling. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found four items. The deep elf annihilator shouts! You see here a phantom mirror. h - a +2 phantom mirror (improved by +1). A deep elf annihilator comes into view. You see here a +0 dagger. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf annihilator is poisoned. The deep elf annihilator unwields a +4 spectral quarterstaff. The deep elf annihilator wields a +0 sling. The deep elf annihilator shoots a sling bullet. You block the sling bullet. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Throw: 81 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf annihilator, wielding a +0 sling, wearing a +0 leather armour, wearing an amulet of the acrobat, quivering poisoned darts and carrying a +4 spectral quarterstaff (lightly wounded, poisoned, 73% to hit) You throw a dart. The dart hits the deep elf annihilator!! The deep elf annihilator looks as sick as possible! The deep elf annihilator is lightly wounded. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf annihilator seems to burn from within!!! You kill the deep elf annihilator! Cheibriados appreciates the change of pace. Unknown command. Your toxic aura wanes. G - a staff of fire You see here a staff of fire. c - 23 potions of curing (gained 1) You see here a +2 devious short sword. i - a +1 sack of spiders (improved by +1). O - the alchemy staff of Uncertain Death {rElec rPois Alch} You see here a staff of air. You see here a +1 heavy spear. You see here a +0 scimitar of protection. U - a staff of conjuration You see here a staff of alchemy. Your pack is full. Items here: ) = [[. Okay, then. Your pack is full. Items here: ) = [[. You see here a +3 spear of venom. You pick up a parchment of Call Canine Familiar and begin reading... You add the spell Call Canine Familiar to your library. You see here a +1 rapier of freezing. You pick up a parchment of Maxwell's Capacitive Coupling and begin reading... You add the spell Maxwell's Capacitive Coupling to your library. You see here a staff of air. i - a +2 sack of spiders (improved by +1). M - 9 potions of mutation (gained 1) You see here a staff of alchemy. You see here a +0 robe. You see here a +0 dagger. j - 83 poisoned darts (gained 3) Your pack is full. Items here: " )) [. Your pack is full. Items here: " )) [. j - 84 poisoned darts (gained 1) There is an open door here. Found a parchment of Blink. Found a dagger. There is an open door here. There is an open door here. Things that are here: a +4 scimitar; a +0 leather armour There is an open door here. You see here an elf skeleton. Things that are here: a +1 long sword of holy wrath; a +0 robe Things that are here: a +0 short sword; a +0 robe; an elf skeleton Things that are here: a +0 rapier; a +0 scale mail Things that are here: a +0 long sword; a +0 robe Things that are here: the +9 long sword of Proximity {pain, rC+ Str+3 Stlth+}; a +0 robe; an elf skeleton There is an open door here. There is an open door here. There is an open door here. Items here: )) [[ ÷. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 dagger; a +0 robe There is an open door here. You now have 1970 gold pieces (gained 8). There is an open door here. Things that are here: a +0 long sword; a +0 robe Things that are here: a +0 rapier; a +0 robe Items here: )) [ ÷. There is an open door here. There is an open door here. You encounter Roxanne, Geomancer Emeritus and a deep elf zephyrmancer. Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Rimeblight (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne A stygian plague fills Roxanne's body. A stygian plague fills the deep elf zephyrmancer's body. The deep elf zephyrmancer shouts! Casting: Rimeblight (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (lightly damaged, afflicted by rimeblight, 100% to hit) Okay, then. You reach to attack! You puncture the deep elf zephyrmancer! Your weapon exudes an aura of protection. The deep elf zephyrmancer is heavily wounded. You reach to attack! You puncture the deep elf zephyrmancer! The deep elf zephyrmancer is severely wounded. The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (lightly damaged, afflicted by rimeblight, 100% to hit) The iron shot hits Roxanne!!! Roxanne is moderately damaged. Tendrils of ice devour the deep elf zephyrmancer's body! Cheibriados appreciates the change of pace. Plague seeps from the dead deep elf zephyrmancer. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (moderately damaged, afflicted by rimeblight, 100% to hit) The iron shot hits Roxanne!!! Roxanne is heavily damaged. Shards of ice erupt from Roxanne's body! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (heavily damaged, afflicted by rimeblight, 100% to hit) The iron shot hits Roxanne!!! Roxanne is severely damaged. Shards of ice erupt from Roxanne's body! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (severely damaged, afflicted by rimeblight, 100% to hit) The iron shot hits Roxanne!!! Roxanne is almost destroyed. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (almost destroyed, afflicted by rimeblight, 100% to hit) The iron shot hits Roxanne!! Roxanne is almost destroyed. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (almost destroyed, afflicted by rimeblight, 100% to hit) The iron shot hits Roxanne!!! You destroy Roxanne! Cheibriados appreciates the change of pace. Plague seeps from the dead Roxanne. The pillar of rime fades away. You see here a granite talisman. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Search for what [Enter for "elf", or ? for help]? elf There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 long sword; a +0 robe There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a +2 glaive of protection. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Items here: )) [[ ÷. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 short sword; a +0 ring mail; an elf skeleton Things that are here: a +0 rapier; a +0 scale mail Things that are here: a +3 falchion of flaming; a +0 robe Things that are here: a +0 rapier of venom; a +0 robe Things that are here: a +0 rapier; a +0 robe; an elf skeleton Items here: )))) = [[[ ÷. You can't carry that many items. Okay, then. You drop the alchemy staff of Uncertain Death {rElec rPois Alch}. O - the +12 trident of the Tent {freeze, rElec Will+ Dex+3} You unwield the +11 spear of the Thirteen Ships {protect, rC++ Str-5 Int+3}. You feel stronger. You feel stupid. The +11 spear of the Thirteen Ships {protect, rC++ Str-5 Int+3} goes still. You feel agile. The +12 trident of the Tent {freeze, rElec Will+ Dex+3} glows with a cold blue light! O - the +12 trident of the Tent (weapon) {freeze, rElec Will+ Dex+3} Items here: ))) = [[[ | ÷. Search for what [Enter for "elf", or ? for help]? Search for what [Enter for "elf", or ? for help]? Okay, then. You start removing your armour. You continue removing your +8 fire dragon scales. x5 You finish removing your +8 fire dragon scales. You start putting on your armour. You continue putting on your +2 robe of willpower. x5 You finish putting on your +2 robe of willpower. You feel strong-willed. You start removing your armour. You continue removing the +1 kite shield "Liophor" {rF+ rN+ Str+4}. x5 You finish removing the +1 kite shield "Liophor" {rF+ rN+ Str+4}. You feel weaker. You start putting on your armour. You continue putting on your orb of pyromania. x5 You finish putting on your orb of pyromania. You unwield the +12 trident of the Tent {freeze, rElec Will+ Dex+3}. You feel clumsy. The +12 trident of the Tent {freeze, rElec Will+ Dex+3} stops glowing. V - a staff of cold (weapon) To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or n - the ring "Fezuf" {rCorr Str-4 Int+5 Dex+9} > or m - the ring of Hepliaklqana's Favour {Will+ rCorr EV+5} You remove the ring of Hepliaklqana's Favour {Will+ rCorr EV+5}. C - a ring of wizardry (worn) Okay, then. Okay, then. Your memory of Olgreb's Toxic Radiance unravels. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x9 You finish memorising. Spell assigned to 'c'. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Items here: ))) = [[[ | ÷. Things that are here: a +0 rapier of venom; a +0 robe Things that are here: a +0 scimitar; a +0 robe; an elf skeleton Items here: )) [[. Search for what [Enter for "elf", or ? for help]? Okay, then. Search for what [Enter for "elf", or ? for help]? ice Okay, then. You have 1970 gold pieces. Okay, then. Search for what [Enter for "ice", or ? for help]? robe You see here an elf skeleton. Things that are here: a +0 rapier; a +0 robe; an elf skeleton Items here: ))) = [[[ | ÷. You can't carry that many items. Okay, then. You drop a spore talisman. You drop a hive talisman. You drop a talisman of death. You drop the spore talisman of Restlessness {rF++ rC-}. You drop a wellspring talisman. Items here: ))) = [[[ | ÷. p - a +2 robe of cold resistance You start removing your armour. You continue removing your +2 robe of willpower. x5 You finish removing your +2 robe of willpower. You feel less strong-willed. You start putting on your armour. You continue putting on your +2 robe of cold resistance. x5 You finish putting on your +2 robe of cold resistance. You feel resistant to cold. You unwield your staff of cold. G - a staff of fire (weapon) You unwield your staff of fire. You feel agile. The +12 trident of the Tent {freeze, rElec Will+ Dex+3} glows with a cold blue light! O - the +12 trident of the Tent (weapon) {freeze, rElec Will+ Dex+3} Okay, then. Done exploring. Done exploring. Done exploring. Items here: ) [[ ÷. Items here: )) [ ÷. Done exploring. Done exploring. Okay, then. Things that are here: a +0 shortbow; a +0 dagger; a +0 leather armour Items here: )) [ ÷. Things that are here: a +0 short sword; a +0 robe; an elf skeleton Things that are here: a +0 rapier; a +0 scale mail Things that are here: a +0 long sword; a +0 robe Things that are here: a +2 scimitar of flaming; a +0 robe Things that are here: a +4 scimitar; a +0 leather armour There is an open door here. You reach down and open the door. There is an open door here. What level of the Pits of Slime? (default 1, ? - help) There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is an escape hatch in the floor here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 robe; a +0 long sword; an elf skeleton Items here: )) [[ ÷. There is an open door here. Things that are here: a +0 scale mail; a +0 dagger There is an open door here. You see here a +7 long sword of protection. Things that are here: a +0 robe; a +0 long sword There is an open door here. Things that are here: a +0 robe; a +0 rapier Things that are here: a +0 leather armour; a +0 dagger; a +0 longbow There is an open door here. Things that are here: a +0 buckler; a +0 robe; a +0 long sword Things that are here: a +0 robe; a +0 dagger; an elf skeleton Things that are here: a +0 robe; a +0 rapier; an elf skeleton Things that are here: a +0 robe; a +0 rapier; an elf skeleton There is a staircase back to the Mines here. You fly upwards. Welcome back to the Orcish Mines! There is a staircase to the Elven Halls here. You see here a warg skeleton. You see here a +0 short sword. Things that are here: a +0 falchion; an orc skeleton There is a stone staircase leading up here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 chain mail; a +0 trident Things that are here: a +0 robe; a +0 dagger; an orc skeleton Things that are here: a +0 robe; a +0 dagger; a +0 club There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. You see here a +0 spear. Things that are here: a +0 spear; a +0 flail There is a staircase to the Lair here. You fly downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. You see here a bullfrog skeleton. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a viscous altar of Jiyva here. There is a staircase to the Slime Pits here. You fly downwards. Welcome to the Pits of Slime! This branch is unnaturally silent: sounds travel farther here. This branch contains the slimy rune of Zot. You encounter a colossal amoeba and a star jelly. Found a viscous altar of Jiyva. There is a staircase back to the Lair here. There are monsters nearby! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Polar Vortex. You are covered in a thin layer of frost!!! The cold chills you terribly! Casting: Polar Vortex (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great freezing vortex appears around you. The star jelly quivers. You encounter a creeping plasmodium. A flurry of magic pours from the star jelly's injured body! The creeping plasmodium quivers. The star jelly attacks as it pursues you! The star jelly misses you. The star jelly completely misses you. You encounter a glowing orange brain. The star jelly completely misses you. The star jelly closely misses you. The creeping plasmodium launches a sporangium. The glowing orange brain pulsates. You kill the star jelly! Cheibriados appreciates the change of pace. The caustic sporangium explodes! The caustic explosion engulfs the creeping plasmodium. The creeping plasmodium completely resists. The caustic explosion engulfs the colossal amoeba. The colossal amoeba completely resists. The caustic explosion engulfs the shooting star!! A nascent plasmodium begins to grow on the wall! x2 The caustic explosion engulfs the shooting star!!! The acid corrodes the shooting star! The caustic explosion engulfs you but does no damage. The acid corrodes you! A nascent plasmodium begins to grow on the wall! Your orb flickers with a hungry flame! The fireball engulfs the shooting star. The shooting star completely resists. The shooting star is almost destroyed. The fireball engulfs the shooting star. The shooting star completely resists. The shooting star is almost destroyed. The fireball engulfs the nascent plasmodium!!! You kill the nascent plasmodium! The shooting star is no longer corroded. The shooting star hits you!! You are knocked back. The shooting star hits you!! You are knocked back. You encounter a slime creature. The nascent plasmodium leaves your sight. There is a staircase back to the Lair here. The winds around you start to calm down. You encounter a slime creature. The creeping plasmodium launches a sporangium. The three-headed slymdra absorbs a nearby slime creature and sprouts a new head. The shooting star hits you!! You are knocked back. Acid dripping from the walls corrodes you. You stop ascending the stairs. You encounter a slime creature. The four-headed slymdra absorbs a nearby slime creature and sprouts a new head. The glowing orange brain pulsates. The nascent plasmodium squirts acid at you. The ball of acid explodes! The ball of acid engulfs you but does no damage. The ball of acid engulfs the slime creature. The slime creature completely resists. The ball of acid engulfs the colossal amoeba. The colossal amoeba completely resists. The colossal amoeba hits you! Another colossal amoeba is drawn to the feast! The colossal amoeba engulfs you but does no damage. The slime creature misses you. The five-headed slymdra absorbs 2 nearby slime creatures and sprouts 2 new heads. The colossal amoeba hits you. Another colossal amoeba is drawn to the feast! The colossal amoeba engulfs you. There is a staircase back to the Lair, spattered with blood here. The colossal amoeba completely misses you. The colossal amoeba misses you. The creeping plasmodium launches a sporangium. The slime creature completely misses you. The seven-headed slymdra absorbs a nearby slime creature and sprouts a new head. The glowing orange brain pulsates. You resist with almost no effort. You ooze up the stairs. Welcome back to the Lair of Beasts! The colossal amoeba disappears in a puff of smoke! x2 Welcome back, walking32 the Gnoll Ice Elementalist. Cheibriados says: Take it easy. Welcome back, walking32 the Gnoll Ice Elementalist. Cheibriados says: Take it easy. Welcome back, walking32 the Gnoll Ice Elementalist. Cheibriados says: Take it easy. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a colossal amoeba (heavily wounded, 93% to hit) The iron shot hits the colossal amoeba!!! You kill the colossal amoeba! Cheibriados appreciates the change of pace. The blast sends you backwards. You are no longer corroded. You see here a yak skeleton. Your magical contamination has completely faded away. Magic restored. HP restored. You see here a +0 plate armour. Done exploring. What level of the Depths? (default 1, ? - help) There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Things that are here: a +0 spear; a +0 flail There is an open door here. You see here a +0 spear. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. Things that are here: a +0 robe; a +0 dagger; a +0 club Things that are here: a +0 robe; a +0 dagger; an orc skeleton Things that are here: a +0 chain mail; a +0 trident There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Things that are here: a +0 robe; a +0 athame You see here a +0 glaive. You see here a +0 scimitar. There is a staircase to the Depths here. You fly downwards. Welcome to the Depths! Found a parchment of Static Discharge. There is a staircase back to the Dungeon here. You pick up a parchment of Static Discharge and begin reading... You add the spell Static Discharge to your library. A deep troll shaman opens the door. You encounter a deep troll shaman. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep troll shaman (wandering, hasn't noticed you, 86% to hit) The iron shot hits the deep troll shaman!!! The deep troll shaman is almost dead. The deep troll shaman shouts! The blast sends you backwards. You hear a shout! x2 Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep troll shaman (almost dead, 86% to hit) The iron shot hits the deep troll shaman!!! You kill the deep troll shaman! Cheibriados appreciates the change of pace. The troll leather armour is intact enough to wear. You hear a shout! You encounter a deep troll. You hear a deafening roar! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great freezing vortex appears around you. You kill the deep troll! Cheibriados appreciates the change of pace. You hear a deafening roar! The winds around you start to calm down. You encounter an iron troll. You are engulfed in whirling frost. Casting: Polar Vortex (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. You hit the iron troll. You freeze the iron troll. The iron troll is lightly wounded. The winds around you calm down. You hit the iron troll but do no damage. The iron troll is lightly wounded. The iron troll completely misses you. The iron troll claws you but does no damage. x2 You puncture the iron troll! You freeze the iron troll. The iron troll is moderately wounded. Casting: Polar Vortex (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Polar Vortex. Heat is drained from your body!!! The cold chills you terribly! The iron troll completely misses you. x2 The iron troll misses you. Unknown command. Casting: Polar Vortex (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Polar Vortex. Your hands feel numb with cold!!! The cold chills you terribly! The iron troll bites you! The iron troll completely misses you. The iron troll misses you. Casting: Polar Vortex (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great freezing vortex appears around you. You hear a shout! You hear a deafening roar! You kill the iron troll! You encounter a deep troll. You kill the deep troll! Cheibriados appreciates the change of pace. The winds around you start to calm down. You hear a deafening roar! The winds around you calm down. You encounter an ice dragon. There is a staircase back to the Dungeon here. The ice dragon breathes frost at you. The blast of cold misses you. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Depths here. Your magical contamination has completely faded away. HP restored. Magic restored. Done exploring. You fly downwards. Welcome back to the Depths! The ice dragon breathes frost at you. The blast of cold hits you!!! The cold chills you terribly! There is a staircase back to the Dungeon here. Casting: Polar Vortex (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great freezing vortex appears around you. You impale the ice dragon!! You freeze the ice dragon. You bite the ice dragon, but do no damage. The ice dragon is moderately wounded. You impale the ice dragon!! You freeze the ice dragon. The ice dragon is severely wounded. The ice dragon completely misses you. x3 You puncture the ice dragon! You kill the ice dragon! Cheibriados appreciates the change of pace. The ice dragon scales are intact enough to wear. Things that are here: +0 ice dragon scales; an ice dragon corpse The winds around you start to calm down. There is a staircase back to the Dungeon, spattered with blood here. You fly upwards. Welcome back to the Dungeon! The winds around you calm down. There is a staircase to the Depths here. Magic restored. HP restored. Done exploring. What level of the Pits of Slime? (default 1, ? - help) There is a stone staircase leading up here. Things that are here: a +0 robe; a +0 athame You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 chain mail; a +0 trident Things that are here: a +0 robe; a +0 dagger; an orc skeleton Things that are here: a +0 robe; a +0 dagger; a +0 club There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. You see here a +0 spear. Things that are here: a +0 spear; a +0 flail There is a staircase to the Lair here. You fly downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. You see here a bullfrog skeleton. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a viscous altar of Jiyva here. There is a staircase to the Slime Pits here. You fly downwards. Welcome back to the Pits of Slime! This branch is unnaturally silent: sounds travel farther here. This branch contains the slimy rune of Zot. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-762-ge5bf83d7b5 0.35-a0-763-g3656f2daeb Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_INTERLEVEL_TRAVEL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [walking32] Species: Gnoll Job: Ice Elementalist HP: 183/183; mods: 0/0 MP: 53/53; mod: 0 Stats: 19 54 42 Position: (0, 0) , god: Cheibriados (17), turn_is_over: 0, banished: 0 Runrest: mode: -4 mp: 0 hp: 0 pos: (0, 0) Delayed (2): type: descending_stairs duration: 0 type: travel duration: 1 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 15 | 1848 | 217/244 Short Blades | X | 1 | 3 | 15 | 1848 | 217/244 Long Blades | X | 1 | 3 | 15 | 1848 | 217/244 Axes | X | 1 | 3 | 15 | 1848 | 217/244 Maces & Flails | X | 1 | 3 | 15 | 1848 | 217/244 Polearms | X | 1 | 3 | 15 | 1848 | 217/244 Staves | X | 1 | 3 | 15 | 1848 | 217/244 Ranged Weapons | X | 1 | 3 | 15 | 1848 | 217/244 Throwing | X | 1 | 3 | 15 | 1848 | 217/244 Armour | X | 1 | 3 | 15 | 1848 | 217/244 Dodging | X | 1 | 3 | 16 | 1999 | 124/262 Stealth | X | 1 | 3 | 16 | 1975 | 100/262 Shields | X | 1 | 3 | 15 | 1848 | 217/244 Unarmed Combat | X | 1 | 3 | 15 | 1848 | 217/244 Spellcasting | X | 1 | 4 | 16 | 2027 | 152/262 Conjurations | X | 1 | 3 | 13 | 1848 | 151/291 Hexes | X | 1 | 3 | 13 | 1848 | 151/291 Summonings | X | 1 | 4 | 13 | 1848 | 151/291 Necromancy | X | 1 | 4 | 13 | 1848 | 151/291 Translocations | X | 1 | 4 | 13 | 1848 | 151/291 Forgecraft | X | 1 | 4 | 13 | 1848 | 151/291 Fire Magic | X | 1 | 4 | 13 | 1848 | 151/291 Ice Magic | X | 1 | 4 | 15 | 2349 | 43/345 Air Magic | X | 1 | 4 | 13 | 1848 | 151/291 Earth Magic | X | 1 | 4 | 13 | 1848 | 151/291 Alchemy | X | 1 | 4 | 13 | 1848 | 151/291 Invocations | X | 1 | 4 | 17 | 1848 | 51/236 Evocations | X | 1 | 4 | 15 | 1848 | 217/244 Shapeshifting | X | 1 | 4 | 14 | 1848 | 176/267 Spell bugs: Durations: #33: 1 #114: 23 Attributes: #12: 5925 #13: 3955 #22: 1 #49: 5498 #73: 900907 Mutations: fangs: 1 (innate) cold vulnerability: 1 treasure sense: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #13: ring "Fezuf" {rCorr Str-4 Int+5 Dex+9} eq slot #4, inv slot #25: +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} eq slot #8, inv slot #20: +1 cloak of stealth eq slot #5, inv slot #19: +2 pair of gloves eq slot #6, inv slot #44: +0 pair of boots of flying eq slot #10, inv slot #3: amulet "Oxiyhot" {rC- Regen+ Int+6 Slay+3} eq slot #2, inv slot #35: orb of pyromania eq slot #9, inv slot #28: ring of wizardry eq slot #3, inv slot #15: +2 robe of cold resistance eq slot #1, inv slot #40: +12 trident of the Tent {freeze, rElec Will+ Dex+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< xom_bazaar: false necropolis_difficulty: depths_crypt vaults_end_crystal: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>