Dungeon Crawl Stone Soup version 0.35-a0-825-g2ba693354f (webtiles) character file. Game seed: 16547912768777339149 121 walking32 the Chiller (level 5, -6/37 HPs) Began as a Gnoll Ice Elementalist on Aug 3, 2026. Mangled by Edmund ... wielding a +3 flail of concussion (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:27 (3187 turns). walking32 the Chiller (Gnoll Ice Elementalist) Turns: 3187, Time: 00:06:27 Health: -6/37 AC: 3 Str: 7 XL: 5 Next: 5% Magic: 8/21 EV: 12 Int: 17 God: Gold: 170 SH: 0 Dex: 12 Spells: 4/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - ring of poison resistance HPRegen 0.26/turn f - ring of magical power MPRegen 0.17/turn %: no passive effects @: freezing walls A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Missiles b - 5 javelins h - 3 poisoned darts Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - the +3 chain mail of Xom's Delight {Str+2 Dex+5} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Jewellery d - a ring of poison resistance (worn) f - a ring of magical power (worn) Talismans g - an inkwell talisman Scrolls c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of noise {unknown} h - a scroll of brand weapon {unknown} Potions g - a potion of magic f - 2 potions of mutation {unknown} j - a potion of heal wounds {unknown} k - a potion of moonshine {unknown} l - a potion of lignification {unknown} n - a potion of invisibility {unknown} o - a potion of attraction {unknown} p - 2 potions of brilliance {unknown} Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 1.3 Ranged Weapons + Level 1.3 Throwing + Level 1.3 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 5.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Forgecraft + Level 1.1 Fire Magic + Level 7.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.5 Invocations + Level 1.3 Evocations + Level 1.2 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 56% 1d9 2% 3 c - Ozocubu's Armour Ice 28% N/A 2% 3 d - Summon Ice Beast Ice/Summ 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 32% 2x1d5 9% 1 Static Discharge Conj/Air 16% 3-4/arc 14% 2 Passwall Erth 8% N/A 26% 3 Swiftness Air 8% N/A 26% 3 Summon Forest Summ/Tloc 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20807 Temple: D:4-7 Altars: Ashenzari Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your ice beast hits Edmund. Your ice beast freezes Edmund. The wall freezes Edmund. The wall freezes Edmund. Edmund hits you with a +3 flail of concussion! Concussive force sends you backwards. The frozen ramparts melt away as you move. You encounter a hobgoblin. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. The wall freezes Edmund. Edmund hits you with a +3 flail of concussion! * * * LOW HITPOINT WARNING * * * Concussive force sends you backwards. The frozen ramparts melt away as you move. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hobgoblin. The wall freezes Edmund. Edmund hits you with a +3 flail of concussion! * * * LOW HITPOINT WARNING * * * Concussive force sends you backwards. The frozen ramparts melt away as you move. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hobgoblin. The wall freezes Edmund. Edmund completely misses you. The wall freezes the hobgoblin. The hobgoblin completely misses you. The wall freezes Edmund but does no damage. Edmund hits you with a +3 flail of concussion! You die... Edmund says, "That'll show my brother!" ...... ..... ##... ... . ###.# # .# . #...#.##..# ... ##.Y#...... .....#.@...# #......@g..# ¿ .........##.... #..#...##.. ..# #. ##.. .#.... . ... .. ... ##.. ... .. #.. ... # ###¿ .## You could see Edmund (ally target), a hobgoblin and a friendly ice beast (summoned). Vanquished Creatures 5 adders A dart slug (D:2) 3 endoplasms (D:1) 5 hobgoblins 2 jackals (D:1) 4 quokkas 5 ball pythons A bat (D:2) 2 frilled lizards 5 goblins 6 kobolds 7 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) 2 ribbon worms An endoplasm (D:2) 2 jackals (D:3) A quokka (D:3) A ball python (D:2) 3 bats 4 frilled lizards 2 goblins A kobold (D:2) 19 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 119 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 978 | D:2 | Reached skill level 5 in Spellcasting 978 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 982 | D:2 | Learned a level 3 spell: Frozen Ramparts 986 | D:2 | Learned a level 3 spell: Ozocubu's Armour 990 | D:2 | Learned a level 3 spell: Summon Ice Beast 1099 | D:2 | Reached skill level 1 in Invocations 1195 | D:2 | Identified the +3 chain mail of Xom's Delight {Str+2 Dex+5} 1486 | D:2 | Reached skill level 1 in Fighting 1486 | D:2 | Reached skill level 1 in Short Blades 1486 | D:2 | Reached skill level 1 in Long Blades 1486 | D:2 | Reached skill level 1 in Axes 1486 | D:2 | Reached skill level 1 in Maces & Flails 1486 | D:2 | Reached skill level 1 in Polearms 1486 | D:2 | Reached skill level 1 in Staves 1486 | D:2 | Reached skill level 1 in Ranged Weapons 1486 | D:2 | Reached skill level 1 in Throwing 1486 | D:2 | Reached skill level 1 in Armour 1486 | D:2 | Reached skill level 1 in Shields 1486 | D:2 | Reached skill level 1 in Unarmed Combat 1486 | D:2 | Reached skill level 1 in Evocations 1668 | D:2 | Reached XP level 4. HP: 32/32 MP: 15/15 1681 | D:2 | Reached skill level 1 in Shapeshifting 1735 | D:2 | Found a broken altar of Ashenzari. 1926 | D:2 | Reached skill level 1 in Conjurations 1926 | D:2 | Reached skill level 1 in Hexes 1926 | D:2 | Reached skill level 1 in Summonings 1926 | D:2 | Reached skill level 1 in Necromancy 1926 | D:2 | Reached skill level 1 in Translocations 1926 | D:2 | Reached skill level 1 in Forgecraft 1926 | D:2 | Reached skill level 1 in Fire Magic 1926 | D:2 | Reached skill level 1 in Air Magic 1926 | D:2 | Reached skill level 1 in Earth Magic 1926 | D:2 | Reached skill level 1 in Alchemy 2527 | D:3 | Encountered a phantom 2647 | D:3 | Reached XP level 5. HP: 37/37 MP: 12/12 3174 | D:4 | Encountered Edmund 3185 | D:4 | HP: 1/37 [Edmund/+3 flail of concussion (7)] 3187 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_cross, minmay_hedge_maze, chequers_jeans D:2: minmay_wonky_spiral, layout_loops_cross, basic_altar, minmay_misc_feat_roman, minmay_bisected D:3: layout_loops_ring, bh_walls_and_bars D:4: layout_cave_pools, minmay_surrounded, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.5 Fighting | 1 | 1.3 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Ranged Weapons | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Evocations | 1 | 1.3 Shapeshifting | 1 | 1.2 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Forgecraft | 1 | 1.1 Fire Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Dodging | | 4.7 Stealth | | 4.3 Ice Magic | | 7.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 5 || 21 Melee: Unarmed | 16 | 5 || 21 Bite | 3 | || 3 Cast: Freeze | 23 | || 23 Frozen Ramparts | 11 | 17 || 28 Summon Ice Beast | 3 | 15 || 18 Armour: Robe | 8 | 13 || 21 Dodge: Dodged | 15 | 12 || 27 Form: Scroll | 1 | || 1 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3192 | 2677 | 515 | 0 | 2162 | 4 | 798.0 | Dungeon | 3192 | 2677 | 515 | 0 | 2162 | 4 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1300 daAuts D:3: 959 daAuts D:1: 916 daAuts D:4: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+