Dungeon Crawl Stone Soup version 0.35-a0-970-ga1a45b0d5d (webtiles) character file. Game seed: 4224242519136254421 8 walking32 the Chiller (level 2, 18/19 HPs) Began as a Demonspawn Ice Elementalist on Sept 2, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (348 turns). walking32 the Chiller (Demonspawn Ice Elementalist) Turns: 348, Time: 00:01:04 Health: 18/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 15 God: Gold: 6 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - 2 scrolls of teleportation {unknown} e - 2 scrolls of poison {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting + Level 0.5 Summonings + Level 3.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Cigotuvi's Putrefaction Necr/Air 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5652 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Found an escape hatch in the floor. The goblin hits you with a +0 dagger. Sorry, you're not good enough to have a special ability. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You freeze the goblin. The goblin is moderately wounded. The goblin closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) You freeze the goblin. You kill the goblin! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a frilled lizard. Found a sapphire potion. A frilled lizard is nearby! You encounter an endoplasm. The helpless frilled lizard fails to defend itself. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 100% to hit) You freeze the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ... # .j. # ###..## # ......# # ##!#.#.# #### #....#.# #... #....#.# #.## #.@.##.# #.# ##.###.# #.# #.....##### #.# #.###.....#####.# #>##............# #......)...###### ####.......# #.......# #.......# You could see an endoplasm. Vanquished Creatures 3 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 348 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 348 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 348 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Freeze || 12 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 348 | 347 | 1 | 0 | 280 | 1 | 348.0 | Dungeon | 348 | 347 | 1 | 0 | 280 | 1 | 348.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 348 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+