Dungeon Crawl Stone Soup version 0.35-a0-970-ga1a45b0d5d (webtiles) character file. Game seed: 18022778458681191301 425 walking32 the Magician (level 6, 41/41 HPs) Began as a Demonspawn Ice Elementalist on Sept 2, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:09:50 (3830 turns). walking32 the Magician (DsIE) Turns: 3830, Time: 00:09:50 Health: 41/41 AC: 2 Str: 9 XL: 6 Next: 64% Magic: 11/13 EV: 11 Int: 17 God: Gold: 121 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: demonic guardian 1, powered by death 2, sanguine armour 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) g - a +0 scythe h - the +4 mace of Fimbulwinter {flame, Str+3 Dex+3 SInv} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. Missiles d - 6 poisoned darts e - a boomerang f - 6 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (worn) Wands a - a wand of flame (46) Scrolls c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} Potions g - 2 potions of magic d - a potion of heal wounds {unknown} f - 2 potions of resistance {unknown} j - a potion of mutation {unknown} k - a potion of ambrosia {unknown} l - a potion of lignification {unknown} n - a potion of curing {unknown} o - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.8 Spellcasting + Level 3.2 Summonings + Level 4.8 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d7 6% 3 d - Summon Ice Beast Ice/Summ 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 20% N/A 6% 3 Foxfire Conj/Fire 16% 2x1d4 14% 1 Slow Hex 16% N/A 14% 1 Construct Spike Launche Frge 8% 2d3 22% 2 Sigil of Binding Hex 4% N/A 41% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 41% 3 Petrify Alch/Erth 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20156 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate health from kills. When seriously injured, your blood forms armour. (AC +0) Message History Found 19 gold pieces. Found an escape hatch in the floor. The hound barely misses your ice beast. Your ice beast hits the hound. Your ice beast freezes the hound! The hound dies! No target in view! Found a scroll labelled NEK PEMUEJ. You see here the +4 mace of Fimbulwinter {flame, Str+3 Dex+3 SInv}. h - the +4 mace of Fimbulwinter {flame, Str+3 Dex+3 SInv} You encounter a bombardier beetle. Casting: Summon Ice Beast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your ice beast disappears in a puff of smoke! A chill wind blows around you. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You reach to attack! You hit the bombardier beetle but do no damage. Your ice beast hits the bombardier beetle. Your ice beast freezes the bombardier beetle. You barely miss the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle barely misses you. Your ice beast barely misses the bombardier beetle. You barely miss the bombardier beetle. The bombardier beetle is heavily wounded. Your ice beast closely misses the bombardier beetle. You hit the bombardier beetle. The bombardier beetle is severely wounded. Your ice beast hits the bombardier beetle. Your ice beast freezes the bombardier beetle! The bombardier beetle dies! No target in view! You see here a hound corpse. You encounter a dart slug. You see here a parchment of Petrify. You pick up a parchment of Petrify and begin reading... You add the spell Petrify to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ##. ..#..... ... .. ##....... ...###.##.....$## .....#.#...#....###. ?..........$........ .................... .................# . .......Y..†......# .. .......@.....###.# .. .........>...# #.. ....##......### .# ... #...##...##..# ..w......>.#...<..# .........#........# ....#$..##........# .## #....#######..# #.... ..# You could see a friendly ice beast (summoned). Vanquished Creatures 5 gnolls (D:3) 2 adders (D:2) An ufetubus (D:3) 2 dart slugs (D:2) 4 orcs (D:3) 10 endoplasms 3 hobgoblins 2 quokkas (D:1) 7 ball pythons 5 bats A frilled lizard (D:1) 3 goblins 4 kobolds 7 rats 56 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) A scorpion (D:3) A bombardier beetle (D:4) A hound (D:4) A gnoll (D:3) An ufetubus (D:3) An orc (D:3) 3 endoplasms 2 hobgoblins (D:3) 2 jackals (D:3) 2 bats (D:3) 2 goblins (D:3) 2 kobolds 20 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 321 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 1210 | D:2 | Reached skill level 1 in Summonings 1270 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1270 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 1280 | D:2 | Learned a level 3 spell: Frozen Ramparts 1284 | D:2 | Learned a level 3 spell: Summon Ice Beast 2217 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 2217 | D:3 | Reached XP level 4. HP: 10/30 MP: 0/9 2648 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/10 3433 | D:3 | Encountered Sigmund 3440 | D:3 | Killed Sigmund 3441 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3441 | D:3 | Reached XP level 6. HP: 32/41 MP: 2/12 3809 | D:4 | Identified the +4 mace of Fimbulwinter {flame, Str+3 Dex+3 | SInv} 3830 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_loops_ring D:3: layout_basic, uniq_sigmund D:4: layout_cave_pools, gammafunk_temple_overflow_statue, temple_entry_dummy, portal_sewer_entry_b, uniq_ijyb, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Summonings | 1 2 3 | 3.2 Spellcasting | 3 4 | 4.8 Ice Magic | 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 111 | 45 || 156 Melee: Short sword | 33 | || 33 Spear | 78 | 45 || 123 Cast: Freeze | 20 | || 20 Frozen Ramparts | 6 | 6 || 12 Summon Ice Beast | 2 | 12 || 14 Stab: Sleeping | 14 | 1 || 15 Armour: Robe | 61 | 20 || 81 Dodge: Dodged | 59 | 27 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3843 | 3628 | 215 | 2 | 3001 | 4 | 960.8 | Dungeon | 3843 | 3628 | 215 | 2 | 3001 | 4 | 960.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1713 daAuts D:1: 1104 daAuts D:2: 984 daAuts D:4: 40 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+