Dungeon Crawl Stone Soup version 0.35-a0-970-ga1a45b0d5d (webtiles) character file. Game seed: 1534122128854067286 8 walking32 the Chiller (level 2, 14/19 HPs) Began as a Demonspawn Ice Elementalist on Sept 2, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:49 (206 turns). walking32 the Chiller (Demonspawn Ice Elementalist) Turns: 206, Time: 00:01:50 Health: 14/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting + Level 0.5 Summonings + Level 3.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5794 Altars: Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History c - a scroll labelled PAUL TISYRO You encounter a rat. A rat is nearby! The rat squeaks loudly. You encounter a quokka. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You freeze the rat. You kill the rat! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) You freeze the quokka. The quokka is lightly wounded. The quokka bites you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, 100% to hit) You freeze the quokka. The quokka is severely wounded. You encounter a hobgoblin. The quokka bites you. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. The hobgoblin shouts! There are no items here. Level annotation: 2 runed translucent doors Welcome back, walking32 the Demonspawn Ice Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣############# ..♣♣..♣...♣♣................... ♣♣..♣...♣.♣..♣....♣........... # .♣.♣.....♣..♣♣...♣........###...# .♣♣..♣♣.♣♣......@....g..........# ♣.♣..♣..♣...♣...♣....########...# ♣..♣...♣..♣♣...♣....## # # .♣.♣..♣...♣..♣.....##### ...# ♣.♣♣...†..♣♣......ß.#.#brj.# ♣♣.♣.†♣♣..............+hSb.# ♣♣.♣...♣..♣..♣♣........+gSrj# ..♣..♣)..♣.........ß.#.#ll..# ♣.♣.......♣.......#####l...# You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 197 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 206 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_broadway_a, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_cross_2, co_window_corner_b, co_window_of_opportunity_b, co_window_2corner, glass_columns_a, glass_columns_c Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Cast: Freeze || 12 Armour: Robe || 15 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 205 | 0 | 0 | 127 | 1 | 205.0 | Dungeon | 205 | 205 | 0 | 0 | 127 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+