Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 15154025586788193942 10 walking32 the Chiller (level 2, 7/19 HPs) Began as a Demonspawn Ice Elementalist on Sept 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:20 (225 turns). walking32 the Chiller (Demonspawn Ice Elementalist) Turns: 225, Time: 00:01:20 Health: 7/19 AC: 2 Str: 8 XL: 2 Next: 10% Magic: 0/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn b - quill talisman %: no passive effects @: quill-form A: quills, demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Talismans b - a quill talisman (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting + Level 0.6 Summonings + Level 3.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Sigil of Binding Hex 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5769 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Spells you cast may paralyse adjacent enemies. Message History You don't know that spell. The bat hits you. The dart slug bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. You kill the bat! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) You freeze the dart slug. The dart slug is heavily wounded. The dart slug bites you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) You freeze the dart slug. The dart slug is severely wounded. The dart slug is struck by your quills. The dart slug bites you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. #####.#.# #.....#.# # #.....+.. :#.#.....#.# ......:..+.# .........#.######. .....>..†#........ # ........†@.###.... . .###.....################# .b.......................# .#########...#####...# #.# ####.## #...# #.# #.....####...###.# #.....'...†....... #.....####...###.# #.....# #...# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 225 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 225 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 225 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Attack: Normal || 16 Melee: Mace || 16 Cast: Freeze || 8 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 15 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 157 | 73 | 17 | 29 | 1 | 230.0 | Dungeon | 230 | 157 | 73 | 17 | 29 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 230 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+