Dungeon Crawl Stone Soup version 0.35-a0-989-g4aa2ed9d3b (webtiles) character file. Game seed: 15503983443709902343 4 walking32 the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on Sept 5, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (277 turns). walking32 the Chiller (Octopode Ice Elementalist) Turns: 277, Time: 00:00:52 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 17 God: Gold: 21 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Missiles a - a throwing net Scrolls c - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting + Level 0.2 Summonings + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Blink Tloc 2% N/A 28% 2 Grave Claw Necr 2% 2d7 28% 2 Gloom Hex/Necr 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5722 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A goblin is nearby! A goblin is nearby! Found 9 gold pieces. The goblin shouts! You encounter an endoplasm. The goblin hits you with a +2 devious dagger. You closely miss the goblin. Your grab misses the goblin. The goblin hits you with a +2 devious dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 devious dagger (100% to hit) You freeze the goblin! You kill the goblin! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.. #.# # #.# #. #.# ###.## #.# ..... ##### #####.#### #.#.##...###......... #..)j.?>..##.###.#### #...@.....##.# #.#... ##........##.###.#... ##.#.....##.#....).. #.$#.#.#........[.. ###.###.##.#....... #.# ##.........## ... #....#.....# ... #.###.......# .. .. ........# You could see an endoplasm. Vanquished Creatures 3 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 277 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, nicolae_ecumenical_snake_handling Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Constrict || 3 Tentacles || 3 Cast: Freeze || 3 Stab: Sleeping || 4 Armour: None || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 277 | 277 | 0 | 0 | 206 | 1 | 277.0 | Dungeon | 277 | 277 | 0 | 0 | 206 | 1 | 277.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 277 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+