walking32 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, 3, D:1) a jackal skeleton (13, -20, D:1) a +0 war axe (20, 18, D:1) a +0 whip 5 stones a kobold skeleton (21, -19, D:1) a ball python skeleton (21, 18, D:1) a +0 dagger (22, -20, D:1) a +0 club a stone a +0 robe (22, -8, D:1) a +0 club a goblin skeleton (26, -8, D:1) a ball python corpse (skeletalised by now) (27, 2, D:1) a +0 short sword (28, -7, D:1) a +0 spear (29, 0, D:1) a +0 dagger (31, -9, D:1) a bat skeleton (31, 3, D:1) a hobgoblin skeleton (32, -14, D:1) a +0 dagger (32, 0, D:1) a hobgoblin skeleton (35, 15, D:1) a hobgoblin skeleton (42, -9, D:1) a +0 dagger 5 stones (48, -11, D:1) a parchment of Magic Dart (52, 2, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Lisor's Jewellery Boutique a +5 ring of evasion (unknown) (504 gold) an amulet of reflection (unknown) (420 gold) the amulet of Diuff {Spirit rN+ Int-4 Slay+3} (635 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +6 ring of dexterity (unknown) (504 gold) a +6 ring of dexterity (unknown) (504 gold) an amulet of faith (unknown) (560 gold) (0, 0, D:2) a +0 spear a +0 dagger 2 stones a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, 10, D:2) a parchment of Ignite Poison (9, 12, D:2) a ball python corpse (skeletalised by now) (10, 11, D:2) a +0 mace (13, -6, D:2) a frilled lizard corpse (skeletalised by now) (23, 13, D:2) an adder skeleton (29, 7, D:2) a +0 dagger a kobold skeleton (32, 12, D:2) a rat skeleton (38, -10, D:2) a quokka corpse (skeletalised by now) (39, 14, D:2) a +0 whip (41, -3, D:2) a +0 dagger (46, -15, D:2) a ball python corpse (skeletalised by now) (46, -8, D:2) a +0 ring mail (47, 4, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 19, D:3) a +0 robe (8, 17, D:3) a ball python skeleton (15, 28, D:3) a +0 short sword a kobold skeleton (16, -3, D:3) 8 stones (18, 8, D:3) 5 stones (24, -6, D:3) a +0 whip (29, 0, D:3) a +0 hand axe a +0 ring mail (33, -15, D:3) a +0 club a goblin corpse (skeletalised by now) (35, -4, D:3) a +0 dagger (37, 31, D:3) a rat corpse (skeletalised by now) (39, -3, D:3) a +0 scale mail (46, -5, D:3) a +0 long sword (49, -9, D:3) a +0 club a kobold corpse (skeletalised by now) (51, 27, D:3) a +0 spear (54, 35, D:3) a +0 spear a gnoll corpse (skeletalised by now) (57, 36, D:3) a +0 flail a gnoll skeleton (59, -9, D:3) a rat corpse (skeletalised by now) (59, 36, D:3) a hobgoblin corpse (skeletalised by now) (61, 27, D:3) an adder corpse (skeletalised by now) (62, 23, D:3) the +1 leather armour of Hubris {Harm Fly rC-} Harm: It increases damage dealt and taken. Fly: It grants you flight. rC-: It makes you vulnerable to cold. It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 4, D:4) the felid corpse of Natasha (3, 2, D:4) a ball python corpse (6, 4, D:4) a +0 dagger (14, 5, D:4) a +0 tower shield