walking32 Level 1 of the Dungeon (8, 5, D:1) a ball python corpse (skeletalised by now) (15, -13, D:1) a +0 robe (26, 2, D:1) a ball python corpse (skeletalised by now) (26, 3, D:1) a ball python corpse (skeletalised by now) (26, 27, D:1) a +0 club a goblin skeleton (32, 0, D:1) a ball python skeleton (42, -9, D:1) a jackal skeleton (42, -8, D:1) a jackal skeleton (43, -9, D:1) a jackal skeleton Level 2 of the Dungeon (0, 5, D:2) a +0 whip 2 stones a kobold skeleton (7, -8, D:2) a bat skeleton (13, 3, D:2) a +0 chain mail (18, -21, D:2) a +0 dagger (21, -6, D:2) a +0 plate armour (32, 13, D:2) a +0 hand axe (37, -35, D:2) a bat corpse (skeletalised by now) (42, -20, D:2) a frilled lizard skeleton Level 3 of the Dungeon (3, 5, D:3) a +0 club a goblin skeleton (4, 3, D:3) a bat skeleton (6, 8, D:3) a ball python skeleton (10, 3, D:3) an adder skeleton (13, 3, D:3) a +0 whip (19, 15, D:3) a +0 leather armour (26, 4, D:3) a +0 club a +0 sling a goblin skeleton (41, 0, D:3) a +0 mace (41, 19, D:3) a hobgoblin skeleton (42, 21, D:3) a rat skeleton (45, 22, D:3) an orb of mayhem a +0 club (46, 31, D:3) a +2 scale mail of cold resistance (48, 9, D:3) a frilled lizard skeleton Level 4 of the Dungeon (5, 3, D:4) 7 potions of moonshine (15, -46, D:4) a +0 robe (15, -35, D:4) the +8 mace of the Flying Krait {pain, rF- rCorr Str+3} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (25, -7, D:4) a +0 spear (29, -27, D:4) a +0 robe (40, 3, D:4) a ball python skeleton (44, 11, D:4) a +0 dagger a +0 robe (44, 13, D:4) a +0 club (45, 14, D:4) a +0 club an orc corpse (skeletalised by now) (46, -31, D:4) a +0 club a +0 sling a goblin skeleton (49, -39, D:4) a +0 falchion (53, -22, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (2, 9, D:5) a +0 giant spiked club (2, 10, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (3, 13, D:5) a +0 dagger (7, 19, D:5) an adder corpse (skeletalised by now) (12, 17, D:5) a +0 giant club (14, 14, D:5) a black bear skeleton (24, 37, D:5) an adder skeleton (29, -9, D:5) a howler monkey corpse (skeletalised by now) Level 6 of the Dungeon (13, 22, D:6) a bullfrog skeleton (20, 31, D:6) a medusa talisman (23, 7, D:6) a +0 flail a +0 leather armour an orc skeleton (24, 8, D:6) an iguana skeleton (26, 16, D:6) a +0 ring mail (40, 13, D:6) a +0 mace (40, 28, D:6) a +0 leather armour (46, 7, D:6) a +0 dagger an orc skeleton (48, 24, D:6) a +0 giant club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe (11, 7, D:7) a +0 dagger a +0 ring mail (14, 40, D:7) a water moccasin skeleton (46, 38, D:7) a bullfrog skeleton (55, 15, D:7) a +0 hand axe an orc corpse (skeletalised by now) (57, 39, D:7) a +0 spear (57, 40, D:7) a +0 spear (57, 41, D:7) a +0 spear a hobgoblin skeleton (57, 42, D:7) a +0 spear a hobgoblin skeleton (58, 42, D:7) a +0 spear a goblin skeleton Level 8 of the Dungeon (4, -14, D:8) a +0 robe (5, -22, D:8) a +0 whip a +0 leather armour (5, -21, D:8) a +0 short sword a +0 ring mail a +0 scimitar a +0 plate armour (6, -22, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (14, 9, D:8) the quill talisman of Valiance {rN+ Slay+3 Stlth-} [quill talisman] rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. (16, -1, D:8) a +0 orcbow (21, -30, D:8) a +0 short sword (21, -26, D:8) a parchment of Ozocubu's Armour (21, -20, D:8) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (21, -17, D:8) a +0 short sword a kobold corpse (skeletalised by now) (22, -20, D:8) a +0 dagger a kobold corpse (skeletalised by now) (22, -19, D:8) a +0 club (30, 8, D:8) a +0 robe (31, -29, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (31, -17, D:8) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (31, -5, D:8) a +0 falchion a +0 mace a +0 leather armour (32, -31, D:8) a black bear skeleton (32, 7, D:8) a scroll of noise (33, -5, D:8) a +0 dagger a +0 robe a +0 mace a +0 trident a +0 plate armour an orc skeleton (36, -26, D:8) an orb of guile (41, 11, D:8) a +0 dire flail (43, 7, D:8) a +0 scimitar the human corpse of Maggie (skeletalised by now) (53, 0, D:8) a black bear corpse (skeletalised by now) (56, -6, D:8) a +0 ring mail (57, 0, D:8) a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0 flail a gnoll skeleton (1, -1, D:9) a +0 dagger a kobold skeleton (1, 0, D:9) the +5 mace of Hoybb {concuss, rPois} rPois: It protects you from poison. It cannot be enchanted further. a +0 spear a +2 scale mail of death a +0 kite shield a +0 dagger a +0 leather armour a +0 club an orc skeleton a kobold skeleton (2, 1, D:9) a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour a +0 short sword 5 stones a +0 dagger a +0 robe an orc skeleton an orc skeleton a kobold skeleton an orc skeleton a yak skeleton a yak skeleton (2, 17, D:9) a +0 club (3, -2, D:9) a +1 vampiric dagger a +0 short sword a +0 whip 2 stones a +0 dagger a +0 short sword a +0 robe a kobold skeleton (3, -1, D:9) a +0 short sword a stone a +0 whip a +0 robe (3, 1, D:9) a +0 trident a +0 leather armour an orc skeleton (3, 4, D:9) a +0 spear a gnoll skeleton (5, -3, D:9) a +0 short sword a +0 dagger a +0 club a +0 flail a kobold skeleton a yak skeleton a yak skeleton (5, 18, D:9) a curare-tipped dart (still there?) a +0 short sword (still there?) a kobold skeleton (still there?) (6, -3, D:9) a +0 short sword (17, 10, D:9) a scroll of noise (28, 26, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (29, 15, D:9) a bullfrog corpse (skeletalised by now) (33, -4, D:9) a parchment of Sigil of Binding (35, 19, D:9) a +0 hand axe (35, 20, D:9) a +0 war axe a +0 robe (39, 20, D:9) a +0 dagger a +0 robe (39, 21, D:9) a +0 war axe a +0 robe (42, 24, D:9) a +0 trident a +0 robe (42, 26, D:9) a +0 dagger a +0 robe (48, 10, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (15, -9, D:10) a +0 orcbow (18, -10, D:10) a +0 ring mail (24, -15, D:10) a +0 club (24, -14, D:10) a +0 hand axe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (28, 0, D:10) a +0 short sword (31, 16, D:10) a wyvern skeleton (33, -19, D:10) a +0 dagger a +0 dagger a +0 robe (33, -18, D:10) a +3 dagger a +0 robe (34, -20, D:10) a +0 flail (40, -20, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (45, 5, D:10) a +0 mace (46, 21, D:10) a +0 flail (52, -7, D:10) a +0 shortbow (53, -6, D:10) a +0 dagger a +0 robe an orc skeleton (53, -5, D:10) a +0 partisan a +0 plate armour an orc skeleton (53, -4, D:10) a +0 flail an orc skeleton (54, -6, D:10) a +0 mace a +0 club a +0 flail an orc skeleton an orc skeleton an orc skeleton (54, -5, D:10) a +0 battleaxe a +0 plate armour a +0 halberd a +0 orcbow a +0 chain mail an orc skeleton an orc skeleton (54, -4, D:10) a +1 heavy flail a +0 leather armour a +0 mace an orc skeleton (55, -16, D:10) a yak skeleton (55, -6, D:10) a +0 hand axe a +0 broad axe a +0 chain mail an orc skeleton (55, -4, D:10) a +0 dagger a +0 robe an orc skeleton (56, -16, D:10) a yak skeleton (56, -5, D:10) a +4 short sword a +0 leather armour (57, -16, D:10) a yak skeleton Level 11 of the Dungeon (4, -12, D:11) an elephant corpse (skeletalised by now) a black bear corpse (skeletalised by now) (9, -25, D:11) a komodo dragon corpse (skeletalised by now) (9, -24, D:11) 10 gold pieces (9, -21, D:11) a poisoned dart (12, -24, D:11) a bullfrog corpse (skeletalised by now) (20, -25, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (6, 16, Lair:1) a yak corpse (skeletalised by now) (10, -1, Lair:1) a yak skeleton (18, -25, Lair:1) a +0 mace (18, -14, Lair:1) a staff of cold (21, 16, Lair:1) an orb of guile (22, -15, Lair:1) a rime drake skeleton (25, -14, Lair:1) a wolf skeleton (26, 25, Lair:1) a +0 scale mail (27, 0, Lair:1) the +0 cloak "Owac Yzauple" {rCorr MP+7 Str-5 Dex-5} rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). Str-5: It affects your strength (-5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (29, -20, Lair:1) a rime drake skeleton (29, 19, Lair:1) a +0 dagger (31, -28, Lair:1) a komodo dragon corpse (skeletalised by now) (33, -2, Lair:1) a +0 robe (33, 23, Lair:1) a rime drake skeleton (40, -2, Lair:1) a basilisk skeleton (44, 23, Lair:1) a bullfrog skeleton (50, 10, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (5, 1, Lair:2) a potion of brilliance (7, 5, Lair:2) a +0 arbalest (9, 0, Lair:2) a throwing net (10, 0, Lair:2) a komodo dragon corpse (11, -1, Lair:2) a throwing net (13, 4, Lair:2) 2 throwing nets (still there?) a +0 long sword of protection (still there?) a +0 chain mail (still there?) the human corpse of Harold (still there?) (15, -8, Lair:2) an amulet of reflection (15, -7, Lair:2) a scroll of identify (16, -7, Lair:2) 13 gold pieces (17, -8, Lair:2) a +0 cloak of poison resistance (unseen) (17, -7, Lair:2) a +0 robe (33, -9, Lair:2) a +0 cloak (37, 2, Lair:2) a +0 sling (39, -9, Lair:2) a stone (41, -16, Lair:2) a stone (41, -15, Lair:2) a stone (41, -14, Lair:2) a stone (41, -12, Lair:2) a stone (41, -11, Lair:2) a stone (43, 8, Lair:2) a yak corpse (skeletalised by now) (49, -1, Lair:2) a +0 club (53, 12, Lair:2) the cold staff of the Sage {rElec rC+ Will+ Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. (55, 3, Lair:2) a komodo dragon skeleton