Dungeon Crawl Stone Soup version 0.35-a0-1015-gbe08bfc2e8 (webtiles) character file. Game seed: 9389976290905833762 9 walking32 the Chiller (level 2, 16/19 HPs) Began as a Demonspawn Ice Elementalist on Sept 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:08 (458 turns). walking32 the Chiller (Demonspawn Ice Elementalist) Turns: 458, Time: 00:02:09 Health: 16/19 AC: 3 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 58 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Potions g - a potion of magic d - 2 potions of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.4 Spellcasting + Level 3.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 14% 3 Ozocubu's Armour Ice 13% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Passwall Erth 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5543 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You see here a hobgoblin corpse. You now have 58 gold pieces (gained 17). You encounter a bat. Found a parchment of Passwall. You closely miss the bat. The bat closely misses you. The bat barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. You kill the bat! You pick up a parchment of Passwall and begin reading... You add the spell Passwall to your library. You encounter an endoplasm. Found a gnarled runed staff. Found a stone staircase leading down. An endoplasm is nearby! You encounter a bat. The endoplasm hits you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is severely wounded. The bat hits you but does no damage. The endoplasm barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) You freeze the endoplasm. You kill the endoplasm! The bat misses you. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...# #...# #...# # #...# #.#...# # ####.#...#.# .......>...# #.# #b@####.#.# # #.......#.# #.##.##.###.# #........##.# ######.######.# #..............####### #.#..................# #.###.###########.## # ### # #.# #.# You could see a bat. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 458 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 458 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 458 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_cupped Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Freeze || 15 Armour: Robe || 6 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 457 | 457 | 0 | 0 | 345 | 1 | 457.0 | Dungeon | 457 | 457 | 0 | 0 | 345 | 1 | 457.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 457 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+