Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 4927523982032614083 42 walking32 the Chiller (level 3, -1/21 HPs) Began as an Octopode Ice Elementalist on Sept 14, 2026. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1006 turns). walking32 the Chiller (Octopode Ice Elementalist) Turns: 1006, Time: 00:02:44 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 56% Magic: 7/7 EV: 12 Int: 19 God: Gold: 30 SH: 0 Dex: 18 Spells: 1/8 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) a - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) b - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Jewellery a - a +6 ring of dexterity (worn) Talismans b - a quill talisman (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.2 Spellcasting + Level 4.4 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 8% 3 d - Summon Ice Beast Ice/Summ 11% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 16% 1 Ozocubu's Armour Ice 19% N/A 8% 3 Jinxbite Hex 6% 2d2 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Tukima's Dance Hex 3% N/A 41% 3 Rending Blade Conj/Frge 3% 2d6 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10993 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the gnoll. The gnoll closely misses you. You tentacle-slap the gnoll. You squeeze the gnoll. You kill the gnoll! The goblin hits you with a +0 club. You closely miss the gnoll. Your grab misses the gnoll. The gnoll hits you with a +0 whip. The goblin barely misses you. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll closely misses you. The goblin misses you. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. The goblin barely misses you. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. You tentacle-slap the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The goblin closely misses you. You barely miss the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll breaks free of you! The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... #.# #....###.....# #.#####.#..###.....# #..................# #######.#...#......# ............#...^..# #########......†.##### #............##..# #.########...##..# #........@.....<.# ##########ğ###...# #.g)....# #.ğ##..#### #.........# #....).........# .......#........# ................# .:.....##..#+###.. You could see 2 gnolls and a goblin. Vanquished Creatures A gnoll (D:2) 3 dart slugs 3 endoplasms (D:1) 4 hobgoblins (D:1) A quokka (D:2) 7 bats 3 frilled lizards 5 goblins 3 kobolds 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 59 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 734 | D:1 | Reached XP level 3. HP: 16/21 MP: 7/7 738 | D:1 | Learned a level 3 spell: Frozen Ramparts 742 | D:1 | Learned a level 3 spell: Summon Ice Beast 1006 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Ice Magic | | 4.4 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Unarmed || 63 Constrict || 23 Tentacles || 19 Punch || 2 Cast: Freeze || 5 Stab: Sleeping || 16 Armour: None || 28 Dodge: Dodged || 34 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1006 | 987 | 19 | 0 | 769 | 2 | 503.0 | Dungeon | 1006 | 987 | 19 | 0 | 769 | 2 | 503.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 876 daAuts D:2: 129 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+