walking32 Level 1 of the Dungeon [Shop] Hutut's Armour Boutique the +3 leather armour of Insecurity {rN+++ Dex-4} (402 gold) rN+++: It renders you almost immune to negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 leather armour (22 gold) the +5 chain mail "Ranaprio" {rElec rF+ Will++ Dex-3} (656 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 leather armour (22 gold) the orb of Objectivity {Glass, Dex+2 Summ} (448 gold) Dex+2: It affects your dexterity (+2). Summ: It increases the power of your Summonings spells. a +0 leather armour (22 gold) a +2 robe of willpower (196 gold) (0, 0, D:1) a jackal skeleton a hobgoblin skeleton (0, 15, D:1) a +0 robe (1, 0, D:1) a quokka skeleton (3, -1, D:1) a jackal skeleton (4, 17, D:1) a +0 dagger a goblin skeleton (10, -17, D:1) an inkwell talisman (11, 28, D:1) a +0 dagger a kobold skeleton (16, 0, D:1) a +0 dagger a goblin skeleton (17, 1, D:1) a +0 dagger a stone a kobold skeleton (19, -18, D:1) a +0 sling (21, -9, D:1) a +0 short sword 5 stones (24, 35, D:1) a quill talisman (33, 23, D:1) an inkwell talisman (39, 10, D:1) a ball python corpse (skeletalised by now) (45, -3, D:1) a +0 spear (48, 22, D:1) a ball python corpse (skeletalised by now) (52, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (7, -6, D:2) a bat corpse (8, 15, D:2) a +0 scale mail (11, 13, D:2) a parchment of Stone Arrow (12, 10, D:2) a ball python corpse (12, 13, D:2) a +0 club (20, -9, D:2) a rat corpse (20, -8, D:2) a frilled lizard corpse (22, 10, D:2) a rat corpse a rat corpse (24, -7, D:2) a +0 scale mail (29, 14, D:2) a +0 chain mail (31, -6, D:2) a +0 short sword (31, 12, D:2) a +0 leather armour (32, 22, D:2) a +0 spear (34, 16, D:2) a hobgoblin corpse (37, -4, D:2) a +0 leather armour (38, 24, D:2) a ball python corpse (39, 23, D:2) a ball python corpse (42, 9, D:2) a +0 whip (48, 25, D:2) a +0 dagger (63, 29, D:2) a +0 robe