Dungeon Crawl Stone Soup version 0.34-a0-1034-g139a29855b (webtiles) character file. Game seed: 7036624720639994330 139 washtub the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Oct 28, 2025. Slain by a rat (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:54 (1762 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1762, Time: 00:03:54 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 1% Magic: 4/14 EV: 11 Int: 25 God: Gold: 153 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of dissipation Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of dissipation (worn) c - a +4 ring of slaying Scrolls c - a scroll of revelation {unknown} e - a scroll of summoning {unknown} h - 4 scrolls of identify {unknown} j - 3 scrolls of enchant weapon {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of haste {unknown} k - a potion of enlightenment {unknown} l - a potion of invisibility {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 10% 1d2 26% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Rending Blade Conj/Frge 21% 2d7 24% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are caught in a web! There is a web here. You struggle to detach yourself from the web. The rat bites you but does no damage. The web tears apart. The rat bites you but does no damage. The orc barely misses you. The orc hits you but does no damage. The bat misses you. The bat barely misses you. The orc attacks as it pursues you! The orc barely misses you. The rat attacks as it pursues you! The rat bites you. The orc shouts! The orc attacks as it pursues you! The orc hits you with a +0 flail! The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The rat attacks as it pursues you! The rat closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The bat hits you but does no damage. The rat barely misses you. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc! You kill the orc! The searing ray hits the ribbon worm! The ribbon worm is almost dead. The searing ray misses the orc. The bat hits you. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... ###.#.............## ###)#...###........## #...)...##..........# ###<................# #.....).............# #†##...†........o...# ..##†...........w...# ..##...........b)r.## ................@..## ....................# .####.^#............# ....................# ..(......#..........# ....................# ..........#........## ..........##......## ..........##......# You could see a ribbon worm, an orc, a bat and a rat. Vanquished Creatures 4 adders 2 gnolls (D:3) 3 dart slugs A ribbon worm (D:2) 6 orcs 11 endoplasms 8 hobgoblins 4 jackals 10 ball pythons 7 bats 3 frilled lizards A goblin (D:1) 9 kobolds 20 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 173 | D:1 | Learned a level 2 spell: Searing Ray 255 | D:1 | Reached skill level 5 in Conjurations 684 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1219 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1520 | D:2 | Learned a level 4 spell: Fulminant Prism 1524 | D:2 | Learned a level 3 spell: Mephitic Cloud 1575 | D:3 | Reached skill level 6 in Conjurations 1719 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/14 1762 | D:3 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_cross, infiniplex_forest_lined_room_2, infiniplex_forest_clump_medium, infiniplex_forest_straight_3, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_3, infiniplex_forest_straight_4, minmay_circled_x D:2: layout_loops_ring D:3: layout_rooms, zin_angel, makhleb_altar_promises_db, minmay_rat_hole Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 6 || 17 Melee: Unarmed | 11 | 6 || 17 Punch | 1 | || 1 Cast: Magic Dart | 88 | 48 || 136 Searing Ray | 3 | 4 || 7 Fulminant Prism | | 2 || 2 Armour: Robe | 15 | 17 || 32 Dodge: Dodged | 10 | 21 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1761 | 1697 | 64 | 0 | 1331 | 3 | 587.0 | Dungeon | 1761 | 1697 | 64 | 0 | 1331 | 3 | 587.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts D:2: 583 daAuts D:3: 213 daAuts