Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 13930393804619519960 81 washtub the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 1, 2025. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:05 (1343 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1343, Time: 00:01:05 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 19% Magic: 5/12 EV: 12 Int: 25 God: Gold: 119 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: repel missiles, wizardry (x1) @: lethally poisoned (0 -> -5) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of repulsion (worn) c - a +0 pair of boots (worn) Jewellery d - a ring of wizardry (worn) Scrolls c - a scroll of torment {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} j - a potion of resistance {unknown} Skills: + Level 3.3 Dodging + Level 3.6 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 1% 2 Jinxbite Hex 10% 2d2 6% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Trog Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. There is an open door here. You see here a +0 ring mail. There is a stone staircase leading up here. j - a smoky amethyst potion There is a stone staircase leading up here. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! The magic dart hits the scorpion but does no damage. The magic dart hits the scorpion but does no damage. The scorpion stings you. The magic dart hits the scorpion but does no damage. The scorpion stings you. The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) You feel very sick. The scorpion barely misses you. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you but does no damage. The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... .ß....###.####.#†# ....###......#<#.#### ....#####...#..#....#### ...###......#†#.......... ...#.#..#.#.#.#.......... #.##.#..#.#.#.#.......... #.#..[.##.#.#...........) #'#.......#.#.#.......... #.....#####.#...@........ ##..........##.s......... #.....#######.#.####### #.....# ...#.# #.....# ......# #.....# ........# #.....# ##.## #.# ####### #. #.# You could see a scorpion. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:3) 2 dart slugs (D:1) 3 hobgoblins 2 orcs 2 quokkas (D:1) 4 bats 4 endoplasms A frilled lizard (D:1) 5 goblins 3 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 259 | D:1 | Learned a level 2 spell: Searing Ray 1124 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/10 1233 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1238 | D:3 | Learned a level 4 spell: Fulminant Prism 1282 | D:3 | Found a glowing silver altar of Zin. 1288 | D:3 | Found a hazy altar of Hepliaklqana. 1293 | D:3 | Found a bloodstained altar of Trog. 1343 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, hangedman_decor_growths D:2: layout_basic D:3: layout_basic, minmay_overflow_temple_star_quad, general_overflow_altar, chequers_avenue, minmay_randomly_rotated_circles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.3 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 11 || 76 Searing Ray | | 1 || 1 Armour: Robe | 3 | 8 || 11 Dodge: Dodged | 9 | 3 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1340 | 1230 | 110 | 9 | 1048 | 3 | 446.7 | Dungeon | 1340 | 1230 | 110 | 9 | 1048 | 3 | 446.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 656 daAuts D:2: 505 daAuts D:3: 178 daAuts