Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 16503313192017820692 56 washtub the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 1, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (717 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 717, Time: 00:00:57 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 71% Magic: 0/10 EV: 1 Int: 24 God: Gold: 67 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -8), constricted A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is lightly wounded. The adder bites you but does no damage. The ball python barely misses you. x2 You hit the adder but do no damage. The adder is lightly wounded. The adder bites you. The ball python barely misses you. The ball python completely misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you. The ball python completely misses you. The ball python grabs you. The ball python constricts you. The adder bites you. You are poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. You feel sick. The ball python bites you but does no damage. The ball python constricts you. The adder bites you. You are lethally poisoned! The adder poisons you! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder! The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. You die... .....#... #..... .....##+#....... .....#..... ......#... ....#.... ..###..... ....#... ........## ...#.. ########... #...# #....#..... #?..# ##.........# ..###S@.## #........... ......S...###........... ..†..................... ...........).......†.... .<...###...............# ..... #......##........ .... #................ .... #............###.. ................ .. You could see an adder and a ball python. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs 3 endoplasms 2 hobgoblins (D:1) 6 jackals 2 quokkas (D:1) 6 ball pythons A bat (D:2) A frilled lizard (D:1) 3 goblins 4 kobolds (D:1) 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed a mana viper 6 | D:1 | Noticed an iguana 6 | D:1 | Noticed a brain worm 7 | D:1 | Noticed a wolf 7 | D:1 | Noticed a black bear 153 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 226 | D:1 | Reached skill level 5 in Conjurations 352 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 620 | D:1 | Learned a level 2 spell: Searing Ray 717 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, minmay_misc_feat_columns D:2: layout_basic, serial_shops, nicolae_shop_rolled_up Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 67 Armour: Robe || 18 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 716 | 692 | 24 | 0 | 570 | 2 | 358.0 | Dungeon | 716 | 692 | 24 | 0 | 570 | 2 | 358.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 621 daAuts D:2: 95 daAuts