Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 10377527466134924552 113 washtub the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Slain by a gnoll bouda ... wielding a +0 club (11 damage) ... on level 5 of the Dungeon. The game lasted 00:01:50 (2242 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2242, Time: 00:01:50 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 65% Magic: 1/12 EV: 11 Int: 25 God: Gold: 161 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) b - +0 short sword (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons b - a +0 short sword of speed (weapon) Armour a - a +0 robe (worn) d - a +0 cloak Jewellery c - an amulet of guardian spirit e - a ring of flight Scrolls c - a scroll of amnesia {unknown} e - 4 scrolls of identify {unknown} h - a scroll of teleportation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of enchant armour {unknown} n - a scroll of immolation {unknown} q - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of brilliance {unknown} j - a potion of might {unknown} k - a potion of haste {unknown} o - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 40% 3d9 3% 2 Soul Splinter Necr 20% N/A 9% 1 Sublimation of Blood Necr 5% N/A 13% 2 Call Canine Familiar Summ 5% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll bouda barely misses you. The gnoll bouda splashes around in the water. You hit the gnoll bouda but do no damage. The gnoll bouda is moderately wounded. You hit the gnoll bouda but do no damage. The gnoll bouda is moderately wounded. The gnoll bouda hits you with a +0 club! The gnoll bouda splashes around in the water. x2 You hit the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda splashes around in the water. x2 The gnoll bouda closely misses you. You barely miss the gnoll bouda. The gnoll bouda is heavily wounded. You closely miss the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club. The gnoll bouda splashes around in the water. x2 Your magical contamination has completely faded away. You hit the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll bouda. The gnoll bouda is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded, 83% to hit) You focus your ray upon the gnoll bouda. The searing ray misses the gnoll bouda. (Press . to maintain the ray.) The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. You stop channelling your searing ray. There is an open door here. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club! You die... #.~≈≈≈.# #.~≈≈~.# #.≈≈≈~.# #.~≈≈≈.# #.~≈≈~.# #)~)~≈.# #.)....# ####j### #@#'# #...# ###.# ##.##### ##...##.## ##....[...## #..........# #.##.##...###### ... #.###........ You could see a gnoll bouda. Vanquished Creatures 3 gnolls (D:5) 4 adders A dart slug (D:1) 4 ribbon worms 2 endoplasms 7 hobgoblins 2 jackals (D:1) 3 quokkas (D:1) 2 ball pythons 5 bats 2 frilled lizards 5 goblins 2 kobolds 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 432 | D:1 | Reached skill level 5 in Conjurations 556 | D:1 | Found a faded altar of an unknown god. 840 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 843 | D:2 | Learned a level 2 spell: Searing Ray 872 | D:2 | Found a shimmering altar of Xom. 2012 | D:3 | You fall into a shaft and drop 2 floors! 2012 | D:5 | Entered Level 5 of the Dungeon 2019 | D:5 | Reached XP level 4. HP: 24/24 MP: 7/12 2024 | D:5 | Learned a level 4 spell: Fulminant Prism 2227 | D:5 | Reached skill level 6 in Conjurations 2242 | D:5 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, ebering_ecumenical_altar_hall, fountainhead, dreamdust_wishing_well, nrook_campfire, amcnicky_mini_pool_small, st_stairs_10 D:2: layout_basic, basic_altar, serial_curves, eino_curves_03, eino_curves_01 D:3: layout_loops_ring D:5: layout_loops_corners, serial_shops, shop, nrook_pool_corridor, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 11 || 11 Melee: Short sword | | 11 || 11 Cast: Magic Dart | 86 | 8 || 94 Searing Ray | 2 | 4 || 6 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2238 | 2142 | 96 | 0 | 1917 | 4 | 559.5 | Dungeon | 2238 | 2142 | 96 | 0 | 1917 | 4 | 559.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 836 daAuts D:2: 763 daAuts D:3: 411 daAuts D:5: 226 daAuts