Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 14798442354221476697 490 washtub the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:04:00 (2802 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2802, Time: 00:04:00 Health: -3/32 AC: 3 Str: 10 XL: 6 Next: 90% Magic: 13/17 EV: 11 Int: 30 God: Gold: 180 SH: 0 Dex: 13 Spells: 8/17 levels left rFire . . . (100%) h - +2 spear (venom) rCold x . . (150%) c - orb {Pyromania} rNeg + + . (20%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of dissipation Stlth ++ g - ring of wizardry HPRegen 0.25/turn e - ring "Henup" {*Corrode rC- rN++ Str+6 Int+5} MPRegen 0.30/turn %: corrode self (3%), wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons h - a +2 spear of venom (weapon) Armour a - a +0 robe (worn) c - an orb of pyromania (worn) f - a +0 helmet (worn) i - a +2 pair of boots Jewellery b - an amulet of dissipation (worn) d - a ring of magical power e - the ring "Henup" (worn) {*Corrode rC- rN++ Str+6 Int+5} (You found it on level 4 of the Dungeon) [ring of strength] *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). g - a ring of wizardry (worn) Wands a - a wand of flame (11) Scrolls c - a scroll of acquirement {unknown} d - a scroll of amnesia {unknown} e - a scroll of poison {unknown} h - a scroll of torment {unknown} j - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} o - a scroll of blinking {unknown} q - a scroll of butterflies {unknown} u - 2 scrolls of enchant weapon {unknown} v - a scroll of teleportation {unknown} y - a scroll of fear {unknown} Potions g - a potion of magic f - 2 potions of haste {unknown} k - 2 potions of curing {unknown} l - 2 potions of heal wounds {unknown} n - a potion of mutation {unknown} p - a potion of brilliance {unknown} s - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.2 Spellcasting * Level 7.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 4% 4 d - Blink Tloc 18% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 66% 3d9 1% 2 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 (+2d4 4% 4 Rending Blade Conj/Frge 33% 2d(8+1*) 4% 4 Gloom Hex/Necr 18% N/A 6% 3 Swiftness Air 9% N/A 6% 3 Olgreb's Toxic Radiance Alch 9% N/A 21% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ru Shops: D:1 (! D:4 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The clockroach bites you. The searing ray hits the clockroach. You kill the clockroach! You finish channelling your searing ray. There is a large open door here. You now have 180 gold pieces (gained 12). HP restored. You see here a +0 dagger. You see here an adder corpse. There is a large open door here. k - 2 golden potions (gained 1) Found a spear. Found a whip and a plate armour. A centaur comes into view. It is wielding a +0 quarterstaff. A centaur is nearby! A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shouts! You hear a shout! The centaur unwields a +0 quarterstaff. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A centaur comes into view. The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! You hear a shout! You hear a bark! You hear a shout! Found a scroll labelled AMYESYMOBB. The centaur shoots an arrow. The arrow hits you! You die... ≈#..........# #..........# ≈#...#......# #####.###### ≈#...###..#.## #... .'..####..#.. ##.# .'.###....#.## ... ≈###...#..#.# .# ≈##..###....# ≈#.. #....###### ##. #........@# # ###..c###......# #.#...#.......# #.###.#........ ...............?. ................. .......*#.......# .c.......##....... ........# ..).. You could see a centaur. Vanquished Creatures 2 black bears An ogre (D:3) A scorpion (D:5) A clockroach (D:5) An orc wizard (D:4) Robin (D:3) 3 adders 3 dart slugs 9 orcs 9 endoplasms 6 hobgoblins 4 jackals (D:1) 3 quokkas 7 ball pythons 5 bats 12 frilled lizards 11 goblins 6 kobolds 3 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 240 | D:1 | Found a faded altar of an unknown god. 294 | D:1 | Found Xavu's Distillery. 518 | D:1 | Found Zisyc's Weapon Emporium. 518 | D:1 | Noticed a +0 great mace 518 | D:1 | Noticed a +0 triple sword 533 | D:1 | Reached skill level 5 in Conjurations 926 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1285 | D:3 | Noticed Robin 1289 | D:3 | Killed Robin 1290 | D:3 | Reached XP level 4. HP: 22/24 MP: 9/12 1304 | D:3 | Learned a level 4 spell: Fulminant Prism 1307 | D:3 | Learned a level 2 spell: Blink 1310 | D:3 | Learned a level 2 spell: Searing Ray 1411 | D:3 | Noticed an ogre 1417 | D:3 | Killed an ogre 1418 | D:3 | Reached skill level 6 in Conjurations 1418 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 1448 | D:3 | Found a sacrificial altar of Ru. 2014 | D:4 | Identified the ring "Henup" {*Corrode rC- rN++ Str+6 Int+5} 2132 | D:4 | Found Ibledur's Assorted Antiques. 2377 | D:4 | Noticed a black bear 2380 | D:4 | Killed a black bear 2381 | D:4 | Reached skill level 5 in Spellcasting 2381 | D:4 | Reached skill level 7 in Conjurations 2447 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/16 2595 | D:5 | Entered Level 5 of the Dungeon 2802 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, ebering_ecumenical_altar_sacrificial, serial_shops, nicolae_shop_mannequins, nicolae_shop_glassy D:2: layout_basic, serial_bayou_crossing, chequers_serial_rivers_micro_d, minmay_misc_feat_four_crosses, chequers_mini_garden, minmay_lizard_king D:3: layout_basic, nicolae_ru_the_path_less_chosen, uniq_robin D:4: layout_basic, serial_shops, nicolae_shop_waterfront, minmay_parallelograms D:5: layout_rooms, serial_shops, nicolae_take_the_stairs, kennysheep_generic_room_5, minmay_manual_mares Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.9 Spellcasting | 4 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 83 | 65 || 148 Searing Ray | | 4 || 4 Fulminant Prism | | 2 || 2 Armour: Robe | 16 | 7 || 23 Dodge: Dodged | 23 | 5 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2803 | 2686 | 117 | 0 | 2307 | 5 | 560.6 | Dungeon | 2803 | 2686 | 117 | 0 | 2307 | 5 | 560.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:4: 717 daAuts D:3: 600 daAuts D:2: 361 daAuts D:5: 205 daAuts