Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 11801481263690395017 151 washtub the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Slain by Grinder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (1816 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1816, Time: 00:02:12 Health: 0/28 AC: 6 Str: 4 XL: 5 Next: 11% Magic: 1/14 EV: 11 Int: 25 God: Gold: 108 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +2 cloak rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of pyromania (worn) c - a +0 pair of gloves (worn) d - a +2 cloak (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of teleportation {unknown} l - a scroll of amnesia {unknown} m - a scroll of vulnerability {unknown} Potions g - 2 potions of magic d - a potion of enlightenment {unknown} f - 2 potions of brilliance {unknown} j - a potion of lignification {unknown} k - a potion of resistance {unknown} n - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting * Level 6.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 2% 1 Kinetic Grapnel Frge 24% 1d4 9% 1 Sandblast Erth 12% 2d6 9% 1 Soul Splinter Necr 24% N/A 9% 1 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Rending Blade Conj/Frge 21% 2d7 22% 4 Volatile Blastmotes Fire/Tloc 18% 2d11 26% 3 Leda's Liquefaction Alch/Erth 3% N/A 63% 4 Death's Door Necr 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:3 1 runed translucent door, Crazy Yiuf, Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. There is an open door here. Grinder gestures at you. You struggle to resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder! Grinder is moderately wounded. The searing ray misses Grinder. Grinder blinks! The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) Grinder barely misses you. The searing ray hits Grinder! Grinder is almost dead. Grinder says, "You look like you could use a good racking." Grinder hits you. You writhe in agony. You die... Grinder says, "Now the real fun starts!" #)..# #$......#.# #.# #...# #.....)†..# #.# ... #.......### #.# #+# #.....#.# #.# ♣.♣♣ #.... #.# #.# ♣♣.♣ #... #.# #.# ♣.♣♣ #.. #.#####'#### ♣♣.♣ #..####.##.......# ♣♣.♣♣ ##.....5@'.......# ♣♣...♣ ######.##.......# ♣....♣ ###...########## ##..## ###...#### ##....###........# .................# .................# .................# ###..............# You could see Grinder. Vanquished Creatures Ijyb (D:3) Natasha (D:3) 4 gnolls (D:2) An adder (D:2) 3 dart slugs A ribbon worm (D:2) 6 endoplasms 4 hobgoblins 5 quokkas 6 ball pythons 4 bats 10 frilled lizards 5 goblins 6 kobolds 4 rats (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 363 | D:1 | Reached skill level 5 in Conjurations 575 | D:1 | Learned a level 2 spell: Searing Ray 772 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 1180 | D:2 | Found Kuffom's Jewellery Shop. 1449 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1708 | D:3 | Noticed Natasha 1712 | D:3 | Killed Natasha 1713 | D:3 | Reached skill level 6 in Conjurations 1742 | D:3 | Noticed Crazy Yiuf 1788 | D:3 | Noticed Ijyb 1795 | D:3 | Killed Ijyb 1796 | D:3 | Reached XP level 5. HP: 11/28 MP: 4/14 1798 | D:3 | Noticed Grinder 1814 | D:3 | HP: 1/28 [Grinder (6)] 1816 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_corners, st_stairs_5 D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_statue_garden, minmay_indecisive_spiral D:3: layout_basic, lemuel_crystal_altar, uniq_robin, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 5 || 5 Melee: Unarmed | | 5 || 5 Cast: Magic Dart | 75 | 11 || 86 Searing Ray | 2 | 5 || 7 Armour: Robe | 3 | 11 || 14 Dodge: Dodged | 6 | 7 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1812 | 1774 | 38 | 0 | 1515 | 3 | 604.0 | Dungeon | 1812 | 1774 | 38 | 0 | 1515 | 3 | 604.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1045 daAuts D:2: 638 daAuts D:3: 128 daAuts