Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 16733388532426542767 370 washtub the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Slain by an ice beast (6 damage) ... on level 6 of the Dungeon. The game lasted 00:02:57 (1619 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1619, Time: 00:02:58 Health: -2/32 AC: 4 Str: 4 XL: 6 Next: 42% Magic: 1/16 EV: 11 Int: 25 God: Gold: 87 SH: 0 Dex: 13 Spells: 9/16 levels left rFire + . . (50%) b - +0 dagger (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) c - +1 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: mighty, resistant, attractive A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +1 cloak (worn) e - a +0 pair of boots Jewellery d - a ring of resist corrosion Wands c - a wand of roots (3) Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} l - a scroll of acquirement {unknown} m - a scroll of revelation {unknown} Potions g - 2 potions of magic d - a potion of enlightenment {unknown} A - a potion of attraction Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting * Level 7.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 16% 4 Vampiric Draining Necr 7% 2d6 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. You start resting. An ice beast comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The ice beast misses you. Casting: Fulminant Prism (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. j -> A - a potion of attraction The ice beast closely misses you. Your fulminant prism crackles loudly. It was a potion of might. You feel very mighty all of a sudden. The ice beast closely misses you. Your fulminant prism explodes! The blast of energy engulfs the ice beast! The ice beast is heavily wounded. You hear an angry hiss. It was a potion of resistance. You feel protected. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. You die... ..... ....... ...... ...... #.##.# #######.##.# ........)).# #########.##.####### ...........Y@.[..... #########.##.####### #.##.# #.##.# ####.# ..# ### You could see an ice beast. Vanquished Creatures A troll (D:6) A hound (D:3) An iguana (D:3) 5 adders A dart slug (D:2) 4 ribbon worms 4 orcs 3 endoplasms 5 hobgoblins 3 quokkas (D:2) 2 ball pythons (D:2) 7 bats 2 frilled lizards (D:2) 2 goblins (D:2) 7 kobolds 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 728 | D:2 | Reached skill level 5 in Conjurations 762 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 800 | D:2 | Found a faded altar of an unknown god. 1122 | D:2 | Learned a level 2 spell: Searing Ray 1138 | D:3 | Reached XP level 4. HP: 15/24 MP: 3/12 1143 | D:3 | Learned a level 4 spell: Fulminant Prism 1383 | D:3 | Reached skill level 6 in Conjurations 1495 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 1532 | D:3 | You fall into a shaft and drop 3 floors! 1533 | D:6 | Noticed a troll 1538 | D:6 | Killed a troll 1539 | D:6 | Reached skill level 5 in Spellcasting 1539 | D:6 | Reached skill level 7 in Conjurations 1539 | D:6 | Reached XP level 6. HP: 11/32 MP: 2/16 1570 | D:6 | Noticed a steam dragon 1619 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms, minmay_stone_trees_medium D:2: kennysheep_big_flooded_room, layout_rooms, hellmonk_ecumenical_altar_arch_garden, palyth_stone_intersect D:3: layout_basic, minmay_quantized D:6: layout_basic, fedhas_altar_1, serial_shops, nicolae_shop_bimaterial_pillars Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 4 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Dagger | 3 | || 3 Cast: Magic Dart | 82 | 30 || 112 Searing Ray | 1 | 5 || 6 Fulminant Prism | | 6 || 6 Drink: Curing | | 3 || 3 Might | | 1 || 1 Attraction | | 1 || 1 Resistance | | 1 || 1 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 5 | 12 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1623 | 1591 | 32 | 13 | 1272 | 4 | 405.8 | Dungeon | 1623 | 1591 | 32 | 13 | 1272 | 4 | 405.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 593 daAuts D:2: 534 daAuts D:3: 408 daAuts D:6: 86 daAuts