Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 11456056362255510664 289 washtub the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Was an Initiate of Sif Muna. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:03:44 (2279 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2279, Time: 00:03:44 Health: 0/32 AC: 0 Str: 4 XL: 6 Next: 9% Magic: 6/20 EV: 18 Int: 25 God: Sif Muna [......] Gold: 205 SH: 0 Dex: 13 Spells: 9/16 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . b - melded +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.25/turn f - ring of wizardry MPRegen 0.34/turn d - inkwell talisman %: wizardry (x1) @: scroll-form, flying A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons e - a +2 dagger of speed Armour a - a +0 robe (melded) b - a +0 pair of boots (melded) Jewellery c - a ring of flight (worn) f - a ring of wizardry (worn) Talismans d - an inkwell talisman (worn) Wands c - a wand of roots (8) a - a wand of flame (15) Scrolls e - a scroll of revelation {unknown} h - a scroll of immolation {unknown} j - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} m - a scroll of enchant armour {unknown} q - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of haste {unknown} c - 3 potions of curing r - 3 potions of resistance w - a potion of heal wounds Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting * Level 7.1(7.6) Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 36% 1d5 2% 1 Sandblast Erth 18% 2d7 2% 1 Soul Splinter Necr 36% N/A 2% 1 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 6% 4 Swiftness Air 9% N/A 8% 3 Teleport Other Tloc 9% N/A 8% 3 Tukima's Dance Hex 9% N/A 8% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) An orc priest comes into view. It is wielding a +0 whip. The orc priest hits you with a +0 club. The hobgoblin closely misses you. The searing ray misses the orc priest. The searing ray hits the orc wizard. The orc wizard is almost dead. The hobgoblin misses you. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. The searing ray hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. The hobgoblin misses you. Your Conjurations skill increases to level 7! You have reached level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip (82% to hit) You focus your ray upon the orc priest. The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ## #.... ... #.#.# #..#.#<# #..#.#.# .. #..>...###.... #..........# ###.....##### . ......>(#####.... ###....og;))))... ###.#######.... #. . ## You could see an orc priest and a hobgoblin. Vanquished Creatures A scorpion (D:3) 2 orc priests (D:4) Terence (D:3) An orc wizard (D:4) A gnoll (D:1) 2 adders 18 orcs A ribbon worm (D:2) 13 endoplasms 5 hobgoblins 7 quokkas 4 ball pythons (D:1) 7 bats 5 frilled lizards (D:1) 6 goblins 5 kobolds 7 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 143 | D:1 | Reached skill level 5 in Conjurations 162 | D:1 | Learned a level 2 spell: Searing Ray 321 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1057 | D:2 | Found a faded altar of an unknown god. 1633 | D:3 | Reached XP level 4. HP: 24/24 MP: 14/16 1638 | D:3 | Learned a level 4 spell: Fulminant Prism 1654 | D:3 | Reached skill level 6 in Conjurations 1708 | D:3 | Found a shimmering blue altar of Sif Muna. 1754 | D:3 | Became a worshipper of Sif Muna the Loreminder 1770 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/18 2214 | D:3 | Noticed Terence 2225 | D:3 | Killed Terence 2226 | D:3 | Reached skill level 5 in Spellcasting 2279 | D:4 | Reached skill level 7 in Conjurations 2279 | D:4 | Reached XP level 6. HP: 10/32 MP: 8/20 2279 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_grove, guppyfry_early_lair_pool D:3: layout_loops_cross, led_sif_pool, uniq_terence D:4: layout_loops_ring, fedhas_altar_decomposition, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.1 Spellcasting | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 90 | 56 || 146 Searing Ray | | 8 || 8 Read: Identify | | 3 || 3 Armour: None | 3 | 7 || 10 Dodge: Dodged | 14 | 20 || 34 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2276 | 2191 | 85 | 21 | 1830 | 4 | 569.0 | Dungeon | 2276 | 2191 | 85 | 21 | 1830 | 4 | 569.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 880 daAuts D:1: 701 daAuts D:3: 675 daAuts D:4: 18 daAuts