Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 8105696876920087392 17 washtub the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (630 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 630, Time: 00:00:38 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 1/8 EV: 11 Int: 22 God: Gold: 44 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +2 trident (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +2 heavy trident (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of silence {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. A hobgoblin comes into view. Your magical contamination has completely faded away. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The web tears apart. 2 goblins come into view. Found a stone staircase leading down. The goblin moves out of view. x2 Robin, a hobgoblin and 4 goblins come into view. Found a scroll labelled SINUQIH KETSEPN. Robin shouts! The goblin shouts! The hobgoblin shouts! The goblin shouts! x2 You hear a shout! Robin throws the goblin at you! The goblin completely misses you. A goblin comes into view. It is wielding a +0 dagger. You hear a shout! You hear a loud squeak. There are monsters nearby! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! Robin roars a battlecry! The goblins go into a battle-frenzy! A goblin comes into view. It is wielding a +0 club. The goblin attacks as it pursues you! The goblin hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The goblin shouts! Robin throws the goblin at you! The goblin closely misses you. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. You die... ##. .......####..>. #..# #............. #... #.....##.... #####... ###..###..## #......#####.).......## ...............#.##.### ..##...)#.....###.##.### #...#.gg.##..# #<...... #..g@#####.#...##.### ......#g# #.....##.# ..... >). ..###..#.# #.## #.g## ### #..... . #g.# #.. .gg# ##. #?.# .# #g## . You could see Robin and 8 goblins. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins 6 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 355 | D:1 | Found Vubocon's Antique Armour Boutique. 582 | D:2 | Learned a level 2 spell: Searing Ray 628 | D:2 | Noticed Robin 630 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_cross, serial_shops, shop D:2: layout_rooms, minmay_misc_feat_room, uniq_robin, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 31 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 628 | 600 | 28 | 0 | 519 | 2 | 314.0 | Dungeon | 628 | 600 | 28 | 0 | 519 | 2 | 314.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 559 daAuts D:2: 69 daAuts