Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 5256642110829256576 166 washtub the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:29 (1993 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1993, Time: 00:03:30 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 22% Magic: 13/14 EV: 12 Int: 25 God: Gold: 167 SH: 0 Dex: 19 Spells: 3/13 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) c - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (0 -> -13), resistant A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - 10 scrolls of identify {unknown} e - 2 scrolls of summoning {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of torment {unknown} k - a scroll of noise {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of poison {unknown} Potions d - 2 potions of curing {unknown} f - a potion of attraction {unknown} l - a potion of ambrosia {unknown} r - a potion of resistance Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting * Level 6.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 88% 2x1d8 2% 1 Kiss of Death Conj/Necr 88% 2d12 2% 1 Scorch Fire 12% 2d5 13% 2 Frozen Ramparts Ice 12% 1d2 26% 3 Sigil of Binding Hex 6% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Leda's Liquefaction Alch/Erth 3% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Xom Shops: D:2 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray misses the scorpion. The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. You finish channelling your searing ray. The scorpion misses you. The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Okay, then. Okay, then. Okay, then. Magic courses through your body. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! It was a potion of resistance. You feel protected. o -> r - a potion of resistance You stop channelling your searing ray. You die... #..# ##.~~≈~~~ #.###.$#####..~P~~~P #.....sh.....# ##########.### #.# #)# #)# #s## #.@# #### You could see a scorpion. Vanquished Creatures 4 adders 7 gnolls An ufetubus (D:4) 4 dart slugs A ribbon worm (D:2) 2 orcs (D:4) 7 endoplasms 3 hobgoblins 9 jackals A quokka (D:3) 4 ball pythons 4 bats 4 frilled lizards 7 goblins 6 kobolds 2 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 153 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 322 | D:1 | Reached skill level 5 in Conjurations 665 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 772 | D:2 | Learned a level 2 spell: Searing Ray 996 | D:2 | Found Exubbil's Book Shoppe. 1405 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1553 | D:3 | Found a shimmering altar of Xom. 1554 | D:3 | Found a hazy altar of Hepliaklqana. 1554 | D:3 | Noticed a spectral ugly thing 1555 | D:3 | Noticed a spectral ugly thing 1555 | D:3 | Noticed a will-o-the-wisp 1936 | D:3 | Learned a level 4 spell: Fulminant Prism 1940 | D:3 | Learned a level 3 spell: Mephitic Cloud 1945 | D:4 | Reached skill level 6 in Conjurations 1969 | D:4 | Reached XP level 5. HP: 28/28 MP: 4/14 1993 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_basic, serial_shops, nicolae_book_shop_shelving D:3: layout_loops_ring, regret_index_temple_of_mockery, minivault_23 D:4: layout_loops_ring, nicolae_wu_jian_glorious_leap, serial_bayou, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_shore_b, minmay_bisected, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 97 | 15 || 112 Searing Ray | | 6 || 6 Drink: Magic | | 1 || 1 Resistance | | 1 || 1 Armour: Robe | 6 | 9 || 15 Dodge: Dodged | 7 | 11 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1991 | 1926 | 65 | 0 | 1650 | 4 | 497.8 | Dungeon | 1991 | 1926 | 65 | 0 | 1650 | 4 | 497.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 798 daAuts D:3: 596 daAuts D:1: 549 daAuts D:4: 48 daAuts