Dungeon Crawl Stone Soup version 0.34-a0-1492-g76778cf645 (webtiles) character file. Game seed: 12032645902606251877 1008 washtub the Covert (level 8, -2/41 HPs) Began as a Deep Elf Conjurer on Nov 28, 2025. Was an Initiate of Sif Muna. Slain by Duvessa ... wielding a +0 short sword (5 damage) ... on level 4 of the Dungeon. The game lasted 00:05:38 (2402 turns). washtub the Covert (Deep Elf Conjurer) Turns: 2402, Time: 00:05:39 Health: -2/41 AC: 2 Str: 4 XL: 8 Next: 1% Magic: 1/19 EV: 11 Int: 26 God: Sif Muna [......] Gold: 180 SH: 0 Dex: 15 Spells: 12/19 levels left rFire + . . (50%) d - +11 dagger of the Hidden Vale {freeze, rElec rN+ Dex+2} rCold + . . (50%) (no offhand) rNeg + . . (50%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ b - ring "Fuang" {rPois rF+ rC+} HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons d - the +11 dagger of the Hidden Vale (weapon) {freeze, rElec rN+ Dex+2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Missiles c - a throwing net Armour a - a +0 robe (worn) f - the +2 cloak "Wopepseo" {rN+ Regen+ Str-5 Int+2} (You found it on level 4 of the Dungeon) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Jewellery b - the ring "Fuang" (worn) {rPois rF+ rC+} (You found it on level 5 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. e - a ring of protection from fire Wands e - a wand of paralysis (6) Scrolls c - a scroll of poison {unknown} d - 7 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} h - 5 scrolls of fear {unknown} j - a scroll of enchant weapon {unknown} Potions f - a potion of might {unknown} Skills: - Level 2.4 Dodging * Level 8.0 Stealth + Level 6.1 Spellcasting * Level 7.8 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 28% N/A 7% 1 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 14% 4 Passwall Erth 7% N/A 21% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 56% 4 Ignite Poison Fire/Alch 7% N/A 56% 4 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26838 Temple (1/1) D:5 Zot: 5974 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of cold resistance (heavily wounded, 84% to hit) You focus your ray upon Duvessa. The searing ray hits Duvessa. Duvessa is heavily wounded. (Press . to maintain the ray.) The searing ray hits Duvessa. Duvessa is severely wounded. The searing ray hits Dowan! You kill Dowan! Sif Muna accepts your kill. Duvessa screams in rage. Duvessa goes berserk! Your magical contamination has completely faded away. Your Stealth skill increases to level 8! You have reached level 8! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You stop channelling your searing ray. Duvessa attacks as she pursues you! Duvessa closely misses you. Duvessa hits you with a +0 short sword! You feel much better. Duvessa hits you with a +0 short sword! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Duvessa hits you with a +0 short sword. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * You hit Duvessa. Duvessa is severely wounded. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. You hit Duvessa. Duvessa is severely wounded. Duvessa hits you with a +0 short sword. You die... #.##.# ###.#.#........ #.##.# ..##...#e#.####$.. #)##.# ...+...........# #.##.# ...##....e..##.# #.##.# #... #.......# .. ##.##.# ... #####.#.# ## ).)##.### ##.# #.#.# ##......####..#########.#'### #.##...........@e†*.)......# #.#####.....##########.....# #................# #.....# #........>.......# #.....# .................# #.....# #########+###...)# #.....# #....# #.....# #....# #.....# #....# #.....# You could see Duvessa (berserk, ally target) and a friendly fulminant prism. Vanquished Creatures A steam dragon (D:5) A water moccasin (D:5) A kobold geomancer (D:4) A black bear (D:4) An ogre (D:5) 2 scorpions (D:5) Dowan (D:4) 2 bombardier beetles (D:5) 2 hounds An iguana (D:4) An orc wizard (D:4) 7 adders 3 gnolls (D:5) 2 ufetubi (D:5) A dart slug (D:1) 2 ribbon worms 5 orcs 9 hobgoblins 13 jackals 2 quokkas 7 ball pythons 6 bats 5 endoplasms 3 goblins 4 kobolds 3 rats (D:2) 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 108 | D:1 | Reached XP level 2. HP: 7/15 MP: 0/8 140 | D:1 | Reached skill level 3 in Stealth 860 | D:1 | Learned a level 2 spell: Searing Ray 907 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1015 | D:2 | Identified the +11 dagger of the Hidden Vale {freeze, rElec | rN+ Dex+2} 1133 | D:2 | Reached skill level 5 in Conjurations 1208 | D:2 | Reached skill level 4 in Stealth 1208 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1400 | D:2 | Learned a level 4 spell: Fulminant Prism 1492 | D:3 | You fall into a shaft and drop 2 floors! 1492 | D:5 | Entered Level 5 of the Dungeon 1554 | D:5 | Identified the ring "Fuang" {rPois rF+ rC+} 1607 | D:5 | Reached XP level 5. HP: 23/28 MP: 6/13 1743 | D:5 | Reached skill level 5 in Stealth 1776 | D:5 | Reached XP level 6. HP: 29/32 MP: 1/14 1829 | D:5 | Found a statue of an orb of winter. 1830 | D:5 | Found a staircase to the Ecumenical Temple. 1833 | D:5 | Found a statue of an orb of winter. 1839 | Temple | Entered the Ecumenical Temple 1851 | Temple | Became a worshipper of Sif Muna the Loreminder 1877 | D:5 | Encountered a steam dragon 1886 | D:5 | Killed a steam dragon 1887 | D:5 | Reached skill level 6 in Stealth 1887 | D:5 | Reached skill level 5 in Spellcasting 1887 | D:5 | Encountered a water moccasin 1899 | D:5 | Killed a water moccasin 1900 | D:5 | Reached XP level 7. HP: 25/36 MP: 11/17 2018 | D:5 | Reached skill level 7 in Stealth 2304 | D:4 | Identified the +2 cloak "Wopepseo" {rN+ Regen+ Str-5 Int+2} 2373 | D:4 | Encountered Dowan 2374 | D:4 | Encountered Duvessa 2397 | D:4 | Killed Dowan 2398 | D:4 | Reached skill level 8 in Stealth 2398 | D:4 | Reached XP level 8. HP: 27/41 MP: 3/19 2401 | D:4 | HP: 2/41 [Duvessa/+0 short sword (8)] 2402 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic D:2: layout_basic D:3: layout_loops_ring, nicolae_ecumenical_oubliette, st_stairs_13, uniq_crazy_yiuf_cottage, uniq_robin D:4: layout_basic, serial_shops, shop, nicolae_tricolors, uniq_duvessa D:5: layout_basic, minmay_temple_entry_sparse_star, roderic_serpentine_path, nicolae_zen_rock_garden Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 6 8 | 8.0 Conjurations | 5 6 7 | 7.8 Spellcasting | 4 5 6 | 6.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | 3 | 4 || 10 Melee: Dagger | 3 | 3 | 4 || 10 Cast: Magic Dart | 90 | 57 | 21 || 168 Searing Ray | | 10 | 14 || 24 Fulminant Prism | | 2 | 5 || 7 Drink: Heal wounds | | 1 | 1 || 2 Magic | | 1 | || 1 Armour: Robe | 16 | 5 | 18 || 39 Dodge: Dodged | 24 | 8 | 13 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2404 | 2345 | 59 | 0 | 1873 | 6 | 400.7 | Dungeon | 2378 | 2341 | 37 | 0 | 1873 | 5 | 475.6 | Temple | 25 | 3 | 22 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 860 daAuts D:5: 725 daAuts D:2: 540 daAuts D:4: 160 daAuts D:3: 91 daAuts Temple: 25 daAuts