Dungeon Crawl Stone Soup version 0.34-a0-1581-g8a2acc8fe4 (webtiles) character file. Game seed: 13035609962625023799 98 washtub the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Dec 2, 2025. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (887 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 887, Time: 00:01:55 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 44% Magic: 3/12 EV: 12 Int: 25 God: Gold: 21 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: studying Armour A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold Scrolls c - a scroll of silence {unknown} d - a scroll of poison {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of lignification {unknown} k - a potion of moonshine {unknown} Skills: + Level 3.5 Dodging + Level 3.6 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Awaken Armour Erth/Frge 10% N/A 65% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11112 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. Your Conjurations skill increases to level 5! The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. The gnoll misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 82% to hit) You miscast Searing Ray. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The searing ray misses the gnoll. You encounter a kobold. It is wielding a +0 short sword. The gnoll closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The kobold shouts! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #......#.#..# #.#..# #.### #.##.....#..#######.#..# #.# #.##.#.#..........#.#..# #.### #.##.##...#.##.........# .##) #.##.###.##............# ... #.##.# #.#####...####.## #. #.##.###.### ##...##...## #. #.##.......###..........## #. #.######........@........# #. ###.##...j........## ##. #.##.#...##......## #.. #.##.##.####†..#..####.# #.##.##g####.#.......... #.##.........##.######## #.##.#####g####.# # #.##.# #.# #.# # #g# #. You could see a gnoll and a goblin. Vanquished Creatures An orc wizard (D:2) 3 gnolls (D:2) 2 adders (D:2) 4 orcs (D:2) 2 endoplasms (D:2) A hobgoblin (D:1) 2 quokkas (D:1) 3 ball pythons 3 bats 3 frilled lizards 2 goblins (D:1) 4 kobolds 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 139 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 142 | D:1 | Identified the scarab talisman of the Armadillo {Str+4 | Int+3 Slay-5} 663 | D:1 | Learned a level 2 spell: Searing Ray 780 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 827 | D:2 | Reached XP level 4. HP: 20/24 MP: 3/11 875 | D:2 | Reached skill level 5 in Conjurations 887 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_loops_ring, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.5 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Dagger | 2 | || 2 Cast: Magic Dart | 38 | 5 || 43 Searing Ray | 6 | 2 || 8 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 887 | 851 | 36 | 0 | 709 | 2 | 443.5 | Dungeon | 887 | 851 | 36 | 0 | 709 | 2 | 443.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 663 daAuts D:2: 223 daAuts